No Patch in Over 31 Days!

Are you content with the progress of Bannerlord development?

  • Yes

    选票: 50 27.8%
  • No

    选票: 130 72.2%

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At least TW, I mean Mexxico (because he is the only guy speaking to us) told us friday that the new patch will come on monday or tuesday.

So it should arrive today, the bigger question is: Will it deliver? Or will the sheep texture be enhanced to 4k?
Eh, 1.5.5 is not the promised patch for SP, just a step. 1.5.6 is what people should be getting excited for
 
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Seriously, the game is so weak indeed. We've waited so long to get something concrete but...Nevermind! We will get some cosmetic uptades.
 
Eh, 1.5.5 is not the promised patch, just a step. 1.5.6 is what people should be getting excited for
New maps are already in the beta with 1.5.4 but there are no servers available at the moment.
We will be enabling beta servers with the big 1.5.5 update. You will be able to play them both on the beta and live servers then.
For MP it kinda is, because it's extremely rare to get servers on beta branch, so there must be something special.
 
We have 3 big updates on the way, the devs call this update a big update and it's big from what the things they wrote, ranged weapon update & archer AI multiplayer things etc.

1.5.6 will be bigger with that glorious snowballing changes and perhaps a cavalry AI update
1.5.7 (or 1.6) will bring rebellions IIRC so that one might be big too.

The pace is clearly improving, we waited a month to get a sheep texture 2-3 months ago and now we have 3 big updates (or updates that will bring good things) on the horizon. If 1.5.5 is really as big as the devs says I'm happy waiting a month
 
Eh, 1.5.5 is not the promised patch for SP, just a step. 1.5.6 is what people should be getting excited for
I know, but something must be in it if they take so much time rather than:

- fixed crash which happens on fullmoon when you drink a glass of milk while playing sturgia
 
I don't mind about the gaps in updates as long as they're meaningful, I could wait for 3 full months as long as something game changing comes up, honestly what's the point of re downloading the game again and again just to play the same stale thing with one QoL added into the game.

Why do you need to redownload the game every time there is an update? Just leave it on your Steam Library and play multi every now and then.
 
We have 3 big updates on the way, the devs call this update a big update and it's big from what the things they wrote, ranged weapon update & archer AI multiplayer things etc.

1.5.6 will be bigger with that glorious snowballing changes and perhaps a cavalry AI update
1.5.7 (or 1.6) will bring rebellions IIRC so that one might be big too.

The pace is clearly improving, we waited a month to get a sheep texture 2-3 months ago and now we have 3 big updates (or updates that will bring good things) on the horizon. If 1.5.5 is really as big as the devs says I'm happy waiting a month
You're still looking at January for 1.5.7 and then you're 2-3 patches away from the 1 year in EA date.

Unless they're dropping new features and a lot of other stuff in these few patches or extending their EA time frame, the game is not looking ready for their planned 1 year EA release date.
 
You're still looking at January for 1.5.7 and then you're 2-3 patches away from the 1 year in EA date.

Unless they're dropping new features and a lot of other stuff in these few patches or extending their EA time frame, the game is not looking ready for their planned 1 year EA release date.
The game is not looking for their planned 1 year EA release date for like... 6 months?

We have 3 big updates on the horizon I kinda don't care about the release dates of them because I usually play 6-7 hours a week so I'm okay with 1 month updates, again this is my personal opinion

and 1 big update (again or an update that will bring good things) for a month is pretty big deal when you consider, as I said, we waited a month to get a sheep texture and some hotfixes before
 
Although I do understand that programming and bug fix isn't something that's 100% predictable, I think tw should be faster rather than just 30 days without bug fixes at all, except one tiny bit.
And at this stage, don't think the 1.5.5 will be released soon. The 1.6.0? probably summer 2021?
 
Although I do understand that programming and bug fix isn't something that's 100% predictable, I think tw should be faster rather than just 30 days without bug fixes at all, except one tiny bit.
And at this stage, don't think the 1.5.5 will be released soon. The 1.6.0? probably summer 2021?

Their one year target for release is a pipe dream.
 
We have 3 big updates on the way, the devs call this update a big update and it's big from what the things they wrote, ranged weapon update & archer AI multiplayer things etc.

1.5.6 will be bigger with that glorious snowballing changes and perhaps a cavalry AI update
1.5.7 (or 1.6) will bring rebellions IIRC so that one might be big too.

The pace is clearly improving, we waited a month to get a sheep texture 2-3 months ago and now we have 3 big updates (or updates that will bring good things) on the horizon. If 1.5.5 is really as big as the devs says I'm happy waiting a month
Indeed, I'm willing to have patience for updates like these.
 
I have no hopes for individual updates, no matter how "big" they say they are. My definition of big would be a major rework on the skill and attributes tree (which I don't think we will ever get, since they are committed to it), reworking the randomness of blacksmithing recipes with a nice functional system and adding customizable options for ranged weapons and armor, adding naval navigation, adding more villages/towns/kingdoms to the huge empty area of the map, adding actual quests with some minimal decent writing, rebalancing diplomacy and politics.

Instead we get very minor tweaks at more than a month interval, which are cool, but add very little to the game. That would be almost ok, if they didn't also always break something in the process or missed lots of bugs when implementing new mechanics. I mean, so far they added 1-2 skill trees per update with a lot of broken perks every single time. When they finally decided to revamp armor values, they remove some cool unit designs and still manage to give armor values that makes no sense. Dying in battle only happens if the player fights it, so we get both the player and the nearest faction with fewer lords than everyone else.

It's come to a point where we actually get surprised if things work properly. It feels bad being rude, but I'm not used to this much incompetence from a gaming developer. Bannerlord sold many copies and probably got out of that indie niche shade, so I wouldn't be surprised if another company actually makes the game Bannerlord was supposed to be in a few years from now.
 
I have no hopes for individual updates, no matter how "big" they say they are. My definition of big would be a major rework on the skill and attributes tree (which I don't think we will ever get, since they are committed to it), reworking the randomness of blacksmithing recipes with a nice functional system and adding customizable options for ranged weapons and armor, adding naval navigation, adding more villages/towns/kingdoms to the huge empty area of the map, adding actual quests with some minimal decent writing, rebalancing diplomacy and politics.

Instead we get very minor tweaks at more than a month interval, which are cool, but add very little to the game. That would be almost ok, if they didn't also always break something in the process or missed lots of bugs when implementing new mechanics. I mean, so far they added 1-2 skill trees per update with a lot of broken perks every single time. When they finally decided to revamp armor values, they remove some cool unit designs and still manage to give armor values that makes no sense. Dying in battle only happens if the player fights it, so we get both the player and the nearest faction with fewer lords than everyone else.

It's come to a point where we actually get surprised if things work properly. It feels bad being rude, but I'm not used to this much incompetence from a gaming developer. Bannerlord sold many copies and probably got out of that indie niche shade, so I wouldn't be surprised if another company actually makes the game Bannerlord was supposed to be in a few years from now.

I agree entirely, it is what is I guess. I expected during this EA to be getting updates with actual big features, not just fixing something for the third time. An update with real impact would be an advanced diplomacy update with an option for free lancer with 5 new castle/town scenes etc. These updates are taking weeks and there's very little new content. I hate to sound rude as well, but there's not a whole lot of other ways for me to state what I think. The armor rebalance has all kinds of weird inconsistencies, it really has not been an improvement at all. Then you add in a hot fix that breaks companions, I am not impressed at all with anything they are doing. Honestly I think this game is done once they add more scenes and put rebellions in, which is a massive disappointment to me.
 
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