Hello,
I do not know if it is a bug or an absence of feature, but we are not warned when an allied settlement is being raided/besieged, even if we are close to it. Neither notification is given when a city/castle is taken by the enemy, even if it is our own.
If it is intended, it is weird, as we are notified for almost everything in Calradia (like nobles being captured at the very end of the world, or our owns settlements being raided at a four days distance) except that.
It is also a handicap, as you cannot keep a castle in enemy territory without being stucked patrolling around with your army.
if I'm wrong, and if there are notifications for that, please accept my apologies, as I did not see them at all. Maybe they should be made more visible (more than the automatic relation upgrade with 20 random NPC a day)
By the way, there is still no notification for declaration of war between our kingdom or another (Same thing : if there is, I didn't see it.)
I do not know if it is a bug or an absence of feature, but we are not warned when an allied settlement is being raided/besieged, even if we are close to it. Neither notification is given when a city/castle is taken by the enemy, even if it is our own.
If it is intended, it is weird, as we are notified for almost everything in Calradia (like nobles being captured at the very end of the world, or our owns settlements being raided at a four days distance) except that.
It is also a handicap, as you cannot keep a castle in enemy territory without being stucked patrolling around with your army.
if I'm wrong, and if there are notifications for that, please accept my apologies, as I did not see them at all. Maybe they should be made more visible (more than the automatic relation upgrade with 20 random NPC a day)
By the way, there is still no notification for declaration of war between our kingdom or another (Same thing : if there is, I didn't see it.)