Hi, everyone, and specially Talak. Thanks for your mod, I am using it too, couse I am also having fps problems, like many of us do, i guess.
I am new to M&B, and I spent days reading myself through the forums for solving several problems and customizing the game to my own taste.
About this TREE problem: you mod is solving the problem only partially, although still helps. But I was wondering: isnt there a solution to make the game NOT GENERATING so many trees? I am not very familiar with modding, but I noticed that when you generate terrain with the built-in editor (which cannot be used in random battles ingame -atleast I havent found a way to do so-, only in custom battles), so in this editor if you put the vegetation generator to minimum, it will change some numbers -2 numbers starting from the 10-th number- in this long row of numbers describing the scene, for example:
000000022
1202800000691a400003efe00004b34000059be - that 12 is describing the density of your overall vegetation. This row of numbers can also be found in
scenes.txt at the end of every scene description, like:
scn_random_scene_steppe random_scene_steppe 1792 none none 0.000000 0.000000 340.000000 340.000000 -0.500000 0x0000000221202800000691a400003efe00004b34000059be
You guys are good whit programming and modding. So isn't there a way of altering the scenes.txt in a way that the game woud NOT generate so many trees? I tried to do it myself but i dunno which line refers to which scene, you know what I mean. I managed to kill the trees in one random sceen, but didnt work for the rest. Couse you know, too many trees kills the framerate, but without trees the game looks creepy (as it is creepy whit only trunks of trees too). I would like to find a way of putting some vegetations around my castles and in some battlescenes, but fewer than normally would. Can anyone help me please with this?
Thanks a lot in advance and sorry for my english,it' not my native tongue