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In Progress No Garrison

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Version number
1.2.0
Branch
Beta
Modded/unmodded
No, I didn't use any mods.

LDominating

Regular
Summary: Armies don't donate troops for the garrison for some reason or another
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Do you have a save file of the session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. You can find your save file here: "C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves"
To send us a ticket, please visit the www.taleworlds.com site and login to your forum account from the top right. Click on "My Account" and then click on "My Open Tickets". You can create a ticket there and include the save file as well as the forum link of this thread. You can find more info about how to upload files to us with the new ticketing system here. Thanks for reporting and sorry for any inconvenience!
 
Do you have a save file of the session that you experienced this issue? With your save file, we can reproduce the issue much easier and faster. You can find your save file here: "C:\Users\username\Documents\Mount and Blade II Bannerlord\Game Saves"
To send us a ticket, please visit the www.taleworlds.com site and login to your forum account from the top right. Click on "My Account" and then click on "My Open Tickets". You can create a ticket there and include the save file as well as the forum link of this thread. You can find more info about how to upload files to us with the new ticketing system here. Thanks for reporting and sorry for any inconvenience!
They also happened previous patches if you were a ruler.
A.I simply wouldn't donate troops if needs be.
 
update: it looks like no garisson gets donated as soon as the player isnt part of the siege in general. it also happen when you have your own kingdom.
i just saw a successful siege by my ai vasall army without donating anything to the garisson afterwards. i try to provide savefile soon.
 
I've noticed this and was about to post about it.
Castle they never donate that I've seen.
Even after peace and there have been long time passed, so they could have gotten to do it.
Cities I have seen them donate though, but typically abit few, like 30-45 max, where they used to donate 150-200 before.
 
Forwarded the issue along with the save file. Thank you for your time and sorry for the inconvenience.
 
This continues to be a problem (at least) 3 months after being reported. I think I can clarify the problem a little from what was reported above...

When the player owns a castle or town lords that are not from his clan do not contribute to the garrison. So I (or fellow clan members) are the only ones contributing to my garrison. What is much worse is when I am the ruler of the clan. When I am the ruler all holdings taken are given to me before being voted on by other clan members. When I lead an army and siege a castle or town, after taking it, only my clan members in the army will donate to it (if I have other clan members with parties in my army. What is even worse is that if I am the ruler and an army that is not mine and that has none of my clan members in it takes a town or castle, NO garrison is given to the holding. It is undefended until a militia starts being recruited.

This is TOTALLY unacceptable and should be given a high priority. Its a game breaker and yet this bug has existed for months (I think there were other threads prior to this and I think this bug has existed a lot longer than just 3 months. I realize the devs don't play the game, but if they did this would have been fixed a long time ago. There are still a lot of bugs in the game, but this is one of the worst out there, if not the very worst one.
 
This is a major AI bug .. or should I say .. NERF ! Game intentionally only places small garrison to defend a captured settlement, or none at all if the player is involved.

PLEASE stop trying to simplify the game play, to help gamers. Leaving settlements virtually undefended is very OFF PUTTING! It leaves a bad taste in the mouth, like mummy forcing a spoon full of medicine in your mouth. PLEASE return to realism ! .. Bannerlord Realism !
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This continues to be a problem (at least) 3 months after being reported. I think I can clarify the problem a little from what was reported above...

When the player owns a castle or town lords that are not from his clan do not contribute to the garrison. So I (or fellow clan members) are the only ones contributing to my garrison. What is much worse is when I am the ruler of the clan. When I am the ruler all holdings taken are given to me before being voted on by other clan members. When I lead an army and siege a castle or town, after taking it, only my clan members in the army will donate to it (if I have other clan members with parties in my army. What is even worse is that if I am the ruler and an army that is not mine and that has none of my clan members in it takes a town or castle, NO garrison is given to the holding. It is undefended until a militia starts being recruited.

This is TOTALLY unacceptable and should be given a high priority. Its a game breaker and yet this bug has existed for months (I think there were other threads prior to this and I think this bug has existed a lot longer than just 3 months. I realize the devs don't play the game, but if they did this would have been fixed a long time ago. There are still a lot of bugs in the game, but this is one of the worst out there, if not the very worst one.
This is a major AI bug .. or should I say .. NERF ! Game intentionally only places small garrison to defend a captured settlement, or none at all if the player is involved.

PLEASE stop trying to simplify the game play, to help gamers. Leaving settlements virtually undefended is very OFF PUTTING! It leaves a bad taste in the mouth, like mummy forcing a spoon full of medicine in your mouth. PLEASE return to realism ! .. Bannerlord Realism !
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other people and me posted about this issue in several bug reports and forum entries and was initially found when armies ran back and forth between settlement sieges/defends back in 1.1.0 or something.
iam pretty sure devs are working on it/are aware of it.
 
This has more to do when you are the owner of the settlement. I can take a settlement as ruler and go into it and other clan lords provide no garrison. I exit the settlement, vote some other lord as owner, go back in, then the other lords will all donate to the garrison. They SPECIFICALLY do not donate troops to the player's garrison. What you are referring to, Swally, is when other parties are low on troops they don't put extra troops in the garrison. That is something that actually makes sense. They are aware of this issue, for sure. But my point is its a MAJOR issue that has existed for over 3 months (and possibly significantly longer) that still has not been given any priority for resolution.
 
This has more to do when you are the owner of the settlement. I can take a settlement as ruler and go into it and other clan lords provide no garrison. I exit the settlement, vote some other lord as owner, go back in, then the other lords will all donate to the garrison. They SPECIFICALLY do not donate troops to the player's garrison. What you are referring to, Swally, is when other parties are low on troops they don't put extra troops in the garrison. That is something that actually makes sense. They are aware of this issue, for sure. But my point is its a MAJOR issue that has existed for over 3 months (and possibly significantly longer) that still has not been given any priority for resolution.
as mentioned there are several issues with garisson in 1.2.3 as you can see AI not donating anything to garisson, completely independent from you own kingdom, they leave no one. as we already observerd armies of thousands not donating anything, castles and towns being left empty. that is causing massive war declaration and economy drift over the whole game - also unrelated to your own kingdom whatsoever.
it's reported in several ways and forms not just here in this specific thread but also in other threads and it's additionally discussed a lot in my stream, as i playtest every single patch to the max.
dev is aware.
 
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