News: Patch 1.393 release (Update 31/03/2012)

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Idibil

Grandmaster Knight
BRYTENWALDA 1.393

Donwload: HERE


Features 1.393:

- Bugfixes.

- Update Spanish and Chinese languages.

- New random events.

-Multiplayer scenes fixed.

- Campaign AI Changes:

.General fixes

1. Put more party actions into play.

2. Resolve confusion between party size and party strength      (size generally 1/20 of strength).

3. Resolve confusion between the scale of the two distance functions (one is 1/100 of other).

4. Avoid setting invalid AI objectives.

5. Prevent marshal from gathering troops at previous enemy objective.

6. Prevent marshal from getting stranded while besieging.

7. Reduce amount of village raiding, in part by removing that as faction objective.


.Problem: Lords ignore each other

1. Tweak aggressiveness setting, updating.

2. Fix marshal’s screening party (now averages 250 troops, large enough to face enemies).

3. Have marshal’s followers get aggressive close to objective.


.Problem: Factions ignore trouble at home

1. Fix parties will reinforce their weak centers (if fall below 100 troops – not below 7).

2. Faction AI more dynamic (will get more defensive as it gets smaller, damaged).

3. Defend even if have more desirable attack if not going to attack anyway.

4. Generalize marshal emergency behavior.

5. Have faction defend even without a marshal.

6. Attack village raiders as well as town besiegers.


.Problem: Small marshals run away from objectives

1. Allow weak parties to recruit before other actions.

2. Put in low-priority recruit option for all parties (not just weak ones)
3. Weak marshals levy troops from over-defended centers (leaving garrisons of 100-900).

4. Add party size component to voting decisions (weight about 50% of renown).
5. Weak marshals lose renown (thereby leading to lower size expectations & better marshals elected)





Enjoy!
 
Thank you!  :cool:

This will def. need a new campaign to see all effects.

Oh and MP needs to be tested aswell pref. on someone elses skull  :mrgreen:
 
-1.393 have 1.392 yet.

-It can be install over textures patch without problems.
 
Extract all files from the patch (1.393) to the Brytenwalda folder (full version 1.391) and overwrite.
 
I haven't been playing for a great while, and this was probably changed way earlier, but what happened to the awesome old main menu background? The one with the Sutton Hoo helmet, axe and sword? This new one kind of sucks balls.
 
I didn't see an update on the Stamina system, so I have a suggestion regarding that: make it take longer before you wear out, or make it so that you go to walk mode. As it is now, during a siege you will tire before all your other men do and have to take a nap halfway to the ladders. I really like the idea of a stamina system but as unrealistic as it is now I am sad to have to turn it off.
 
"sorry about the post I made" I should've been clearer and posted here lol. Anyways I really I wanna play with the new patch update but i'm extremely lost..unraring a file.I've tried everything with my current app 7zip and I just can't seem to do anything. The file always has 7zip at the end of it and whenever I copy and paste it into the Brytenwalda folder or in the textures/resource it just shows the file inside the folder...i'm lost and I really want to continue my story with my character.. Any help would be appreciated or should I take this over to the bugs/ fixes thread?
 
Well you have to open the zip file and then copy the Brytenwalda file to your desktop or another spot and then you can copy the file over your existing Brytenwalda file. I hope that was your problem.
 
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