Domovoi
Recruit

A very peculiar error i have encountered when running the latest version.
I have a texture.dds file, and it loads in .75x or less just fine, it has an entry in a texture_names brf, and a material.
However. When i load the game, it says that it is missing "texture.dds_0.dds" yes, it decides to append "_0.dds" to the end of the filename.
After a lot of messing around, rebuilding BRF files, i eventually gave up and renamed the texture to "texture.dds_0.dds"
I then booted up the game, and as it began to load the textures,
missing "texture.dds_1.dds"
Now i might be an idiot, but ill bet that i can keep adding texture files that it looks for, but that number will keep climbing.
Is there a silly mistake i am making somewhere, or will i need to wait for a new version of the brf editor before i can get things working in .80x
I have a texture.dds file, and it loads in .75x or less just fine, it has an entry in a texture_names brf, and a material.
However. When i load the game, it says that it is missing "texture.dds_0.dds" yes, it decides to append "_0.dds" to the end of the filename.
After a lot of messing around, rebuilding BRF files, i eventually gave up and renamed the texture to "texture.dds_0.dds"
I then booted up the game, and as it began to load the textures,
missing "texture.dds_1.dds"
Now i might be an idiot, but ill bet that i can keep adding texture files that it looks for, but that number will keep climbing.
Is there a silly mistake i am making somewhere, or will i need to wait for a new version of the brf editor before i can get things working in .80x

