New Taleworlds Blogpost on Steam - Early Access Update

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Wish they were a bit more ambitious... It's a 90+ employee studio who's just had a huge financial succes from the sequal to their previous succesful title. Yet adding a Kingdom creation button, and fixing XP is supposed to be a huge deal ?

I wanna see stuff like Co-op campaign, Much deeper diplomacy and interactions, Interactive scenes with stuff to do in them, Different playstyles (gang mechanics they showed 3 years ago??)
Considering how quickly money can disappear, I think at least for the survival of their company, it'd be best for them to be conservative about their time and money investments.
 
I am very happy leveling will be changed. It was the worst of all worlds of leveling systems. ?
 
Considering how quickly money can disappear, I think at least for the survival of their company, it'd be best for them to be conservative about their time and money investments.


If Warband and its DLC's could finance the same people for 10 years (yeah they had a bit of goverment funding, but that appears to have been minor). Then surely Bannerlord selling millions of copies at a higher than Warband has already made them financially safe for the next 10 years.

Keep in mind they've also hit the threshold so Steam only takes 20% instead of the standard 30% and that is if they don't have some special deal already. At last they're based in Turkey so the regional pricing works in their favour as well.
 
I'm just glad they'll finally get around to implementing the quest to save your family. With that fix, I might just get back into the game before it's fully patched.
 
And honestly: Adding a kingdom creation button is nothing to be really proud of, especially when you look at what leading a kingdom in bannerlord means: Nothing.

They're trying man. It's like a child who learns to eat without making a mess. Not a big achievement to anyone else, but a big deal for the child. Don't take the piss out of what the child sees as a big achievement, or you'll give them a major inferiority complex
 

Most interesting news to me:
  • Looks like leveling will change to global XP instead of skill points
  • Smithing changes
  • Mod tools are on the way!

Niiiiiice, very nice.
 
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