vyyye
Regular

Hey, first off I need to ask how the Hell this mod managed to be 90x superior to the actual game. I played M&B a bit while it was in beta, and recently started again. I had loads of fun until I reached the point where I could beat a few lords, take castles and I realized.. for what purpose?
In one moment it went from "man this game.." to "meh". Luckily I found PoP (isn't it PropheCy?), kudos to the developers! It's not the first game I've played that included mods, but it's not often you see a mod make such a drastic change, and all for the better.
Anyway, as I said I'm not too much of an experienced player so there's a few things I'm wondering about. I've looked through a lot of threads and used the search function, which ironically didn't lead me to answers, but rather people sitting on their high horse saying "Use the search function", "Mods please lock this thread, I've personally made the judgment call" and more spam in that manner. That gripe aside...
1) I'm wondering about the start of the game, which was .. painful. It's actually what's preventing me from creating another character to play alongside my current one. I realize the developers wanted it to be hard, but it felt more frustrating and annoying than anything. I run around looking for looters/rabble/outcasts to kill, and I could run about for an hour finding only a few packs while being chased by a million other things. Trading was a gamble as well, and I learnt about the Jatu's the hard way. But to the point, what should I actually do in the beginning? It wasn't fun running around hoping to find a looter and not some vanskerry raiders, I was unable to trade so my progress felt slow. I think I'm just missing something, there's got to be a better way to start out. I've read the early game survival tips threads but it didn't really tell me too much. I mean, it's obvious I should avoid fights but half the time they're faster than me and well.. You figure out the rest. How do you start out with new characters? Do you stick to specific areas, or is it just a case of "living through the annoying early game"?
2) Character building. I currently have about 70 men in my army, and it feels like the only way I can improve is by leveling charisma+leadership. Not to mention I don't really level very fast at the moment (level 18 IIRC) so I don't really have a million skill points to spend. Is the only way to progress by leveling charisma+leadership from start to finish? My companions have sorted most party skills, so for me I have the option of either improving my combat prowess or increasing my army size. Seeing that most lords run around with 100+ armies, and that minor faction armies are even bigger I don't think I can really hold a candle to them. Is it a waste to level strength, power draw and whatnot? I obviously got some points in it since the beginning, but it feels like I would've been better off if I just stacked charisma/leadership.
3) As I said I have about 70 men in my unit, they cost circa 3-4k/week, if that gives any indication of what tier they're in. I'd say the majority is between man-at-arms and knight level. I haven't got any knights of order X.
I'm currently a vassal to Sarleon who have been doing.. nothing. They were at war with the D'shar but since the peace treaty it seems they're just sitting about doing nothing. I'm spending my time running in circles around the map buying fur and iron in the north, selling it and coming back with oil, velvet and spice. Killing a few Jatu's on the way etc. Though that's all I'm doing and I'm not really progressing very fast (except money wise). Would I be better off joining another faction and waging war alongside them? I've been uncertain because my army is tiny compared to most others I see, so I'm not sure if it'll actually benefit me, I won't be taking a castle on my own at this point anyway (they have to garrison them with 200+ men...). What should I do at this stage in the game? I'm stronger than the random deserters, Jatu's, vanskerry's etc. roaming around but weaker than the faction lords. I've thought of joining up with a claimant but I'm afraid it might make me completely **** up my character if I don't manage it too well.
4) At what point should I start up my own kingdom? That's the goal I'm striving for, but I don't want to do it too early because I doubt I'll be able to fend off a million armies heading my way. Partly due to finances (I won't be able to trade as well if the Ravenstern declare war on me for example), partly due to me not being able to take a bloody castle on my own. How many men do you think I need before starting? Any other prerequisites? I'm asking because I don't want to end up sieging a castle, losing most of my army and then being at war with several factions leaving me in a bit of a sticky situation, being chased wherever I go and unable to finance another army.
That'll do for now, thanks in advance.
EDIT: Just remembered. I got Diev as a companion, and I want him to be an archer. He's got his longbow but if I equip him with a melee weapon he just stands in the infantry line and often he'll stand there with his shield rather than firing arrows. If I remove his melee weapon he'll still think he's infantry and end up throwing fists instead of firing arrows. Any way to change this?
In one moment it went from "man this game.." to "meh". Luckily I found PoP (isn't it PropheCy?), kudos to the developers! It's not the first game I've played that included mods, but it's not often you see a mod make such a drastic change, and all for the better.
Anyway, as I said I'm not too much of an experienced player so there's a few things I'm wondering about. I've looked through a lot of threads and used the search function, which ironically didn't lead me to answers, but rather people sitting on their high horse saying "Use the search function", "Mods please lock this thread, I've personally made the judgment call" and more spam in that manner. That gripe aside...
1) I'm wondering about the start of the game, which was .. painful. It's actually what's preventing me from creating another character to play alongside my current one. I realize the developers wanted it to be hard, but it felt more frustrating and annoying than anything. I run around looking for looters/rabble/outcasts to kill, and I could run about for an hour finding only a few packs while being chased by a million other things. Trading was a gamble as well, and I learnt about the Jatu's the hard way. But to the point, what should I actually do in the beginning? It wasn't fun running around hoping to find a looter and not some vanskerry raiders, I was unable to trade so my progress felt slow. I think I'm just missing something, there's got to be a better way to start out. I've read the early game survival tips threads but it didn't really tell me too much. I mean, it's obvious I should avoid fights but half the time they're faster than me and well.. You figure out the rest. How do you start out with new characters? Do you stick to specific areas, or is it just a case of "living through the annoying early game"?
2) Character building. I currently have about 70 men in my army, and it feels like the only way I can improve is by leveling charisma+leadership. Not to mention I don't really level very fast at the moment (level 18 IIRC) so I don't really have a million skill points to spend. Is the only way to progress by leveling charisma+leadership from start to finish? My companions have sorted most party skills, so for me I have the option of either improving my combat prowess or increasing my army size. Seeing that most lords run around with 100+ armies, and that minor faction armies are even bigger I don't think I can really hold a candle to them. Is it a waste to level strength, power draw and whatnot? I obviously got some points in it since the beginning, but it feels like I would've been better off if I just stacked charisma/leadership.
3) As I said I have about 70 men in my unit, they cost circa 3-4k/week, if that gives any indication of what tier they're in. I'd say the majority is between man-at-arms and knight level. I haven't got any knights of order X.
I'm currently a vassal to Sarleon who have been doing.. nothing. They were at war with the D'shar but since the peace treaty it seems they're just sitting about doing nothing. I'm spending my time running in circles around the map buying fur and iron in the north, selling it and coming back with oil, velvet and spice. Killing a few Jatu's on the way etc. Though that's all I'm doing and I'm not really progressing very fast (except money wise). Would I be better off joining another faction and waging war alongside them? I've been uncertain because my army is tiny compared to most others I see, so I'm not sure if it'll actually benefit me, I won't be taking a castle on my own at this point anyway (they have to garrison them with 200+ men...). What should I do at this stage in the game? I'm stronger than the random deserters, Jatu's, vanskerry's etc. roaming around but weaker than the faction lords. I've thought of joining up with a claimant but I'm afraid it might make me completely **** up my character if I don't manage it too well.
4) At what point should I start up my own kingdom? That's the goal I'm striving for, but I don't want to do it too early because I doubt I'll be able to fend off a million armies heading my way. Partly due to finances (I won't be able to trade as well if the Ravenstern declare war on me for example), partly due to me not being able to take a bloody castle on my own. How many men do you think I need before starting? Any other prerequisites? I'm asking because I don't want to end up sieging a castle, losing most of my army and then being at war with several factions leaving me in a bit of a sticky situation, being chased wherever I go and unable to finance another army.
That'll do for now, thanks in advance.
EDIT: Just remembered. I got Diev as a companion, and I want him to be an archer. He's got his longbow but if I equip him with a melee weapon he just stands in the infantry line and often he'll stand there with his shield rather than firing arrows. If I remove his melee weapon he'll still think he's infantry and end up throwing fists instead of firing arrows. Any way to change this?





