Aetius
Regular

It occurred to me when i replied in this thread http://forums.taleworlds.com/index.php/topic,109307.0/topicseen.html that implementing a bandit/outlaw faction is the most practical way to expand the MP scene (plus new maps and game modes obviously). There is, as i stated in the link above, already a bandit/outlaw faction in SP 'custom battle' game mode. Implementing the bandit/outlaw faction to MP i imagine couldn't be too hard.
Maybe in the future TW could look to bring out a series of MP updates where in they include new maps, weapons, game modes, troop types and faction(s) such as the bandits/outlaws. This bandits/outlaws faction could be officially titled brigands, criminals, crooks, marauders, villains etc etc.
What does everyone think?
Maybe in the future TW could look to bring out a series of MP updates where in they include new maps, weapons, game modes, troop types and faction(s) such as the bandits/outlaws. This bandits/outlaws faction could be officially titled brigands, criminals, crooks, marauders, villains etc etc.
What does everyone think?
