Beowulf
Recruit
After messing around with 3ds max 8 while I had the chance (it was the trial version) and familiarizing myself with wings 3d, im fairly certain I can create some decent models, but i do have a few questions.
1. My first is, if you make a new armor model that goes all the way down the arms (like the black armor), will it animate correctly, or do i have to edit an existing mesh?
2. Lets say i accompany my armor with pants that are slightly "loose fitting", if I model new greaves, will there be clipping, and if so, will i have to make sure the area where the greaves are is less than the greaves? (same goes for gauntlets)
3. If I take the time to make every chain in the chain mail showing in my armor, would it animate correctly since its no longer a texture but 3d, and if not, could i limit the 3d chainmail to non animated areas of the body (chest or so)? (since there is no bump mapping)
4. Would it be possible to program a constant block for my backside, like if I modelled a shield strapped to my back, and still be able to swing a sword?
5. Does armor go directly over body meshes, so if i didnt make armor that went all they way down the arm, would the arm be bear skin?
6. If #4 is possible, would i still be able to block from my frontside, like with a two handed sword?
1. My first is, if you make a new armor model that goes all the way down the arms (like the black armor), will it animate correctly, or do i have to edit an existing mesh?
2. Lets say i accompany my armor with pants that are slightly "loose fitting", if I model new greaves, will there be clipping, and if so, will i have to make sure the area where the greaves are is less than the greaves? (same goes for gauntlets)
3. If I take the time to make every chain in the chain mail showing in my armor, would it animate correctly since its no longer a texture but 3d, and if not, could i limit the 3d chainmail to non animated areas of the body (chest or so)? (since there is no bump mapping)
4. Would it be possible to program a constant block for my backside, like if I modelled a shield strapped to my back, and still be able to swing a sword?
5. Does armor go directly over body meshes, so if i didnt make armor that went all they way down the arm, would the arm be bear skin?
6. If #4 is possible, would i still be able to block from my frontside, like with a two handed sword?