Kabs
Sergeant at Arms

Hey Guys,
Update 11.01.2011 on 84e projekt:
captain beta uniform:
Updated style:
Note that all textures on the models bound in one texture file atm. so the quality isnt that good.
++++++++++++++++++++++++++++++++++++++
Update 10.01.2011:
new 84e uniform Beta look:
First thanks to Yamabusi wo gave me is raw new model to work with !
ok, here are my work so far:
updated boots and shoulder caps:
one resource pic:
i just changed the uniform to the 1808 demi brigade model and gave its details to the model.
greetz
kabs
----------------------------------------------------------------------------------------------------
Update 05.01.2011:
here the new france seargent sword:
-------------------------------------------------------------------------------------------------------
Update 04.01.2011:
ok here the 84e flag:
[/spoil
i know the flag is long, but our bearer wanted it so, as i told before
BTW: i took model of Admirals flag and just changed it a little bit. So thnx Admiral first from me !
-----------------------------------------------------------------------
Update 03.01.2011:
pictures of the final officer sword:
*added new blade middle carving smooth.
*added darker textures.
*added a better shader.
i dont wanted to let u be with thoose crappy items texture, so now finished texture here:
*as u can see here are random shiny/rough textues on the blade, so its fully reflecting metallic in curves*
enjoy !
greetz kabs
----------------------------------------------------------------------
Update 02.01.2010:
officer sword final beta video. Just textures on handwield and the blade itself will be made darker. Maybe some more minor changes, lets see.
enjoy !
http://www.youtube.com/watch?v=wPg8tumDc3c
here the final texture(sry only possible to screen form front):
-----------------------------------------------------------------------------------------------------------------------
My first testobject is this tent:
Source (Historische Zelte -> Militärzelte -> A-Zelt):
As u can see, the ropes on source picture are going to the top of the tent, but it wasnt easy to bridge, or hide them there.
What do the 3d modelers think of it?
anything i can do better ?
------------------------------------
Maybe this time its a little better
here comes the officers tent (Walltent):
Maybe someone can help me with this here: u see the stick and rope without texture? when i try to delete the AUV its saying that its related to the material file. how can i make a new unfold now :> ?
Source (Historische Zelte -> Militärzelte -> Walltent):
-----------------------------------
Here comes the first wickerwork loam barrikade:
Wickerwork wall defence pillar:
Wickerwork wall defense:
as u can see, the textures are nearly seamless:
-----------------------------------------
Finished the first Framehouse!:
i think its good for a first try, the inner frame is really a pain to make....
the inner house is also looking good, wondering about it after going throught hell for it....
roof floor:
second floor:
at the moment i dont like the texture on the frame and the plaster, maybe redo them later.
i know its not really good made on some places, i maybe will move on with other program because wings is *****ing on some things i want to do.
---------------------------------------
France officer sword for the next patch.
hope you enjoy it, its made with good performance and the nearly best sculpting/texturing for it, as my current skill allows me.
update: just the source pic i used for the sword:
http://en.empirecostume.com/sabre-officer-of-guard-infantry-c198-a2691.htm
Greetz
----------------------------------------------------
France seargent sword:
made for more perfomance than the officer sword. Also have a little homemade swordknot.
BTW: i know the knot is really small, but its due to that u would see to badly that it isnt a soft body, wich can have the results of gravity.
----------------------------------------------
Ok, here my remake of the french flag for the 84e new flag:
to the model are some changes in lenght of the flag and also its not that lod hungry then the common french flag. Its now only one item and one texture here.
-------------------------------
greetz kabs
Update 11.01.2011 on 84e projekt:
captain beta uniform:
Updated style:
Note that all textures on the models bound in one texture file atm. so the quality isnt that good.
++++++++++++++++++++++++++++++++++++++
Update 10.01.2011:
new 84e uniform Beta look:
First thanks to Yamabusi wo gave me is raw new model to work with !
ok, here are my work so far:
updated boots and shoulder caps:
one resource pic:
i just changed the uniform to the 1808 demi brigade model and gave its details to the model.
greetz
kabs
----------------------------------------------------------------------------------------------------
Update 05.01.2011:
here the new france seargent sword:
-------------------------------------------------------------------------------------------------------
Update 04.01.2011:
ok here the 84e flag:
i know the flag is long, but our bearer wanted it so, as i told before
BTW: i took model of Admirals flag and just changed it a little bit. So thnx Admiral first from me !
-----------------------------------------------------------------------
Update 03.01.2011:
pictures of the final officer sword:
*added new blade middle carving smooth.
*added darker textures.
*added a better shader.
i dont wanted to let u be with thoose crappy items texture, so now finished texture here:
*as u can see here are random shiny/rough textues on the blade, so its fully reflecting metallic in curves*
enjoy !
greetz kabs
----------------------------------------------------------------------
Update 02.01.2010:
officer sword final beta video. Just textures on handwield and the blade itself will be made darker. Maybe some more minor changes, lets see.
enjoy !
http://www.youtube.com/watch?v=wPg8tumDc3c
here the final texture(sry only possible to screen form front):
-----------------------------------------------------------------------------------------------------------------------
My first testobject is this tent:
Source (Historische Zelte -> Militärzelte -> A-Zelt):
http://www.google.de/imgres?imgurl=http://www.halang.de/data/images/98___illu_4___gross.jpg&imgrefurl=http://www.halang.de/de_barockzelte_marquiszelt.html%3Foncekeys%3Did%257Ccode%257Ctemplate&usg=__vXMOnItjLYTg3Zj7ZKvZtpkC2Sc=&h=353&w=500&sz=30&hl=de&start=35&sig2=Cctc7zWr7o-d6kDC1skqfQ&zoom=0&itbs=1&tbnid=uWq4uL8GrJETRM:&tbnh=92&tbnw=130&prev=/images%3Fq%3Dzelte%2B18%2Bjahrhundert%26start%3D21%26hl%3Dde%26client%3Dfirefox-a%26sa%3DN%26rls%3Dorg.mozilla:de
fficial%26ndsp%3D21%26tbs%3Disch:1%26prmd%3Div&ei=4c34TILIBM7oOaLm-dQK
As u can see, the ropes on source picture are going to the top of the tent, but it wasnt easy to bridge, or hide them there.
What do the 3d modelers think of it?
anything i can do better ?
------------------------------------
Maybe this time its a little better
here comes the officers tent (Walltent):
Maybe someone can help me with this here: u see the stick and rope without texture? when i try to delete the AUV its saying that its related to the material file. how can i make a new unfold now :> ?
Source (Historische Zelte -> Militärzelte -> Walltent):
http://www.google.de/imgres?imgurl=http://www.halang.de/data/images/98___illu_4___gross.jpg&imgrefurl=http://www.halang.de/de_barockzelte_marquiszelt.html%3Foncekeys%3Did%257Ccode%257Ctemplate&usg=__vXMOnItjLYTg3Zj7ZKvZtpkC2Sc=&h=353&w=500&sz=30&hl=de&start=35&sig2=Cctc7zWr7o-d6kDC1skqfQ&zoom=0&itbs=1&tbnid=uWq4uL8GrJETRM:&tbnh=92&tbnw=130&prev=/images%3Fq%3Dzelte%2B18%2Bjahrhundert%26start%3D21%26hl%3Dde%26client%3Dfirefox-a%26sa%3DN%26rls%3Dorg.mozilla:de
fficial%26ndsp%3D21%26tbs%3Disch:1%26prmd%3Div&ei=4c34TILIBM7oOaLm-dQK
-----------------------------------
Here comes the first wickerwork loam barrikade:
Wickerwork wall defence pillar:
Wickerwork wall defense:
as u can see, the textures are nearly seamless:
-----------------------------------------
Finished the first Framehouse!:
i think its good for a first try, the inner frame is really a pain to make....
the inner house is also looking good, wondering about it after going throught hell for it....
roof floor:
second floor:
at the moment i dont like the texture on the frame and the plaster, maybe redo them later.
i know its not really good made on some places, i maybe will move on with other program because wings is *****ing on some things i want to do.
---------------------------------------
France officer sword for the next patch.
hope you enjoy it, its made with good performance and the nearly best sculpting/texturing for it, as my current skill allows me.
update: just the source pic i used for the sword:
http://en.empirecostume.com/sabre-officer-of-guard-infantry-c198-a2691.htm
Greetz
----------------------------------------------------
France seargent sword:
made for more perfomance than the officer sword. Also have a little homemade swordknot.
BTW: i know the knot is really small, but its due to that u would see to badly that it isnt a soft body, wich can have the results of gravity.
----------------------------------------------
Ok, here my remake of the french flag for the 84e new flag:
to the model are some changes in lenght of the flag and also its not that lod hungry then the common french flag. Its now only one item and one texture here.
-------------------------------
greetz kabs



