New factions?

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One I'd like to see is perhaps a small merchant republic, based on Venice, Genoa, Pisa... They together with the Vlandian rebels would eventually make up the Rhodoks
 
Women fighting in armies in the middle ages: Because the reach of fanatical modern egalitarianism is committed enough to dip into history as well.
 
I started remembering everyone this is not for honor... now I gotta say this is not warhammer.
 
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Women fighting in armies in the middle ages: Because the reach of fanatical modern egalitarianism is committed enough to dip into history as well.

Ah yes "fantatical modern egalitarianism"
Have we made women... TOO equal? Have we not oppressed them TOO MUCH?
OH HOW THE PENDULUM SWINGS WILDLY
 
Women fighting in armies in the middle ages: Because the reach of fanatical modern egalitarianism is committed enough to dip into history as well.
This isn't a historical game though is very light "fantasy"... I generally agree that the game is too grounded for female warriors to seem feasible... But I think viewing the game as a historical game tends to limit the "cool factor" of what the game could be.. that's just me of course
 
This isn't a historical game though is very light "fantasy"... I generally agree that the game is too grounded for female warriors to seem feasible... But I think viewing the game as a historical game tends to limit the "cool factor" of what the game could be.. that's just me of course

Of course the game is light fantasy, I have no issue with that at all. Cheers.
 
People tend to take real life elements into contexted/set up fantasy realms without proper inspection or screening. Some even don't even care to rename the elements and don't neccessarily experience any discomfort by that betrayal.

I would say no new factions are needed in the world of Calradia, as the devs see the lore. It would mean expanded game field or map, and that would mean at least a new version or a large expansion pack I don't just see that coming together in the near future with the economical V-crash hitting the markets and purchasing power now.
 
I'm surprised how much people seem to care about a fictional world being so accurate to their historical inspiration. Not saying you guys are wrong or crazy or anything.. but I'd much rather have interesting and diverse factions than rely on faction concepts having to have co-existing ect... Obviously you don't want modern elements in any faction.. but I frankly wouldn't care if we had a 15th inspired faction and a 9th century inspired faction co exist.. These are fictuinal cultures.. Aslong as a culture is internally consistent I think factions not being inspired by the same time period can easily be explained away in lore... I just want the world to be interesting

Not being snarky, but you think a 9th and 15th inspired faction would be internally inconsistent? The armour especially would be vastly superior for the 15th century one. Although I grant you that for gameplay you can gloss over that fact. But my brain would itch.
 
a chinese faction is the gateway drug for dual wielding, samurais and other atrocities on a dark ages game.

+1

I don't believe there needs to be new cultures, unless they split out the current ones into subgroups. The game should stay around the European-Middle East zone. If they enlarge the map and add more kingdoms that would be grand.
 
Not being snarky, but you think a 9th and 15th inspired faction would be internally inconsistent? The armour especially would be vastly superior for the 15th century one. Although I grant you that for gameplay you can gloss over that fact. But my brain would itch.
Nono that's a fair question

what I said was that I'd want each faction to be internally consistent, meaning that I wouldn't want a japanese inspired faction to use roman elements ect.

How effective the real life versions of the armor the game uses as inspiration are or arent doesn't really matter thaat much to me.. aslong as you can see a clear progression within the faction fx. You can of course use a factions obvious advantages to inform their gameplay advantages.. So if you had a 15th faction it'd make sense for them to have the heaviest armor, but it wouldnt at all have to follow the real life version's "stats".

I don't view this game as a historical or realistic simulation or anything near it, I view it as a fantasy game... So if I have maya inspired faction and a late medieval faction, I'm perfectly fine with the idea that they can be competitive.
 
+1

I don't believe there needs to be new cultures, unless they split out the current ones into subgroups. The game should stay around the European-Middle East zone. If they enlarge the map and add more kingdoms that would be grand.

Nahhhh... rebase it around Khuzait and Aserai and add Persia to India :wink:
 
If I was triggered, I wouldn't have a monitor right now. You're all good, bro.

By the way, gave the list. It's not a lot in the grand scheme, but I ain't saying it was. Just saying there's precedent. It's not completely unrealistic. You bet your ass they upped the numbers for money reasons, and I don't blame them one bit. Women are really diving into the hobby lately. I easily know 10 or 11 girls myself that enjoy a night of gaming every now and then.

Why does this keep happening? People site references that prove nothing except there were a few rare exceptions in history (which is exactly what the majority of players want, i.e. rare exceptions of female warlords, not a idiotic 50/50 split). Anecdotally, I know a sum total of zero women that game. Far better evidence is number of hours gamed and on which games. I can guarantee you the choice of games between men and women are not the same, just like their choice in career is not the same.

Women are not, not playing Bannerlord because there aren't 50/50 female split. Nothing keeps women from playing it other than their own interests. Because right now there is a 50/50 split and the females players are still few and far to be seen. Taleworlds did not do it for money reasons, they did it simply because it was the easiest to potentially avoid bad press. A culture of fear has been created and it has nothing to do with equality.
 
Ah yes "fantatical modern egalitarianism"
Have we made women... TOO equal? Have we not oppressed them TOO MUCH?
OH HOW THE PENDULUM SWINGS WILDLY

Women were not oppressed. People were oppressed. 80% of the population until the last 150 years were peasants. They all lived on the breadline. Men did horrible jobs, same as the women, and often more dangerous and in conditions terrible for their health. The only "oppressors" would have been the ruling class. Maybe women had some restrictions on social behaviour but so did men for many centuries. A man could also not just marry in the medieval period. Men did not have universal sufferage until also 150 years ago or so. For 99% of history men and women suffered together. There was no birth control. That dictated all. There was no grand patriarchal conspiracy to keep women down. Society was ordered in ways for the group to survive the best it could. Individual freedoms were oppressed all around, differently between the genders certainly, but not exclusively against women.

The very concept of patriarchy is a psuedo-concept that was dreamed up in Women's Studies in the last 50 years. Why? Because they had to conjure up a reason for their field of work. Around the 50s there was the political question; why are there so few female professors? So what they did was invite many women who were mostly English majors into universities in the newly minted Women's Studies faculties. Since then that field has never been held to anything resembling scientific rigour because it is pseudo-science.

And today it is very much fanatical. It is a new religion. If you criticise it you run the risk of being jailed (in the UK), losing your career, or more mundanely, banned from a gaming forum. Douglas Murray wrote a good book on how the removal of religion left a social hole for this sort of moral Marxism to take hold. Many people have the God-gene, i.e. a need to believe in something bigger than themselves. Sprinkle on some pseudo-morality (just like religions did in the past) and wham people start parroting the new dogma, desperate to be seen as virtuous and eager to denounce those who step out of line.
 
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