New Faction Troop Choices, Sarranids

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Having two horse archer factions would be very good, that way we could have those dreamed of swirling cavalry skirmishes.
 
Gabeed 说:
CtrlAltDe1337 说:
l3asu 说:
The Medium Cavalry - Horsemen - Arabic and Egyptian factions did not have their horses or riders wear as heavy armor as the Europeans due to the heat of the environment. Therefore Sarranid horsemen should be great riders with heavy lances as max length and lighter armor. Camels are also a possibility.
Actually, they used a lot of heavy cavalry wearing Lamellar armor, which in many cases was as good or superior to the western European's mail armor of the time, since you could layer it up and it wasn't as hot as some European armors.  I'd like to see them have a focus on either fast, mobile (medium) cavalry, or heavy cataphract type cavalry.  Or maybe both, but without the mid-range equipment/horses, forcing them to specialize in one or the other.

Entirely depends on what region and time you're looking at.  The elites used some lamellar (the lords of Khorosan come to mind), but the cataphract-type cavalry was more of a Persian inclination, and was more common in Late Antiquity than during the rise of the Caliphates.  Elsewhere it would have been quite rare.  Military patronage states of Syria and Turkey that the Crusaders encountered used lighter cavalry than that of the Europeans, using hit and run tactics to devastating effect.  The Battle of Dorylaeum comes to mind, when the Franks, fighting Seljuks for the first time, were surprised by the "Parthian" tactics of the Turks as much as the Seljuks were surprised by the heavy armor of the Crusaders.
I don't mean Cataphracts as much as heavy cavalry more in line with what Western Europe had at the time.  Egypt under Saladin used heavy cavalry in addition to their light cav and horse archers, as did many other Middle Eastern states of the time.  Often they would actually have as much if not more armor than the Frankish knights they fought.  Of course their armies weren't made up of nearly as many heavy cavalry as the Europeans, since in the East, the knight did not rule supreme; he shared his throne with the horse archer.  And the climate favored lighter cavalry as well (compared to Western Europe).

Although the Turks did have some Azeri mercenaries during the siege of Antioch if memory serves me correctly, and these horsemen were armored from head to toe and fought with swords (not lances).  Of course this wasn't common-place all over the region, but the easterners had their share of heavy troops as well as the west.
 
I am thinking that the Sarranid/Sarranidae, (Whatever you wish to call them) that will probably be the first "black" faction in the game will be awesome! I've always though that it's strange how you can be "black", but the entire world is white. I'm hoping that there will be a whole new attack style coming from the new faction. Also hoping that the world map is extended.

I'm also hoping that the infantry will probably be fast but have next to no body armor, and really good shields, like the Rhodok shields. (But metal).

Having mounted archers on camels would be quite awesome. But, if that isn't going to be added, modders can always add Camels in easily.
 
Alec{zacool} 说:
I am thinking that the Sarranid/Sarranidae, (Whatever you wish to call them) that will probably be the first "black" faction in the game will be awesome! I've always though that it's strange how you can be "black", but the entire world is white. I'm hoping that there will be a whole new attack style coming from the new faction. Also hoping that the world map is extended.

I'm also hoping that the infantry will probably be fast but have next to no body armor, and really good shields, like the Rhodok shields. (But metal).

Having mounted archers on camels would be quite awesome. But, if that isn't going to be added, modders can always add Camels in easily.
:???:
 
The Cavalry Archer - Mameluke - Deriving from the Saracens, these slave warriors were trained from birth to be amazing horsemen and cavalry archers. Having another faction with a horse archer will be great because it will provide another faction with such a unit. The only thing that should be done is to have the Mameluke be a unique type of horse archer, one that focuses on weaker faster bows, because the Mameluke were known for their ability to shoot off arrows extremely accurately and fast.

More HA would be nice, but make difference between them and khergits is very important - because as we can see on foot archer example, making some class "just better at everything" and another "just weaker at everything" isn't good idea. Make them "horse-archer/light cavalry hybrid" and khergit as "designed horse-archers" would work.

The Medium Cavalry - Horsemen - Arabic and Egyptian factions did not have their horses or riders wear as heavy armor as the Europeans due to the heat of the environment. Therefore Sarranid horsemen should be great riders with heavy lances as max length and lighter armor. Camels are also a possibility.

Good. But firstly we should get rid of light cavalry in heavy cavalry factions. Bast way is to make them worth their price and give enough money to buy them.
- HC should be better than LC in most situations (more hp and charge damage for heavy horses, couching available only in couch-saddle, more chance to fall from low saddle, no thrust for great lance, ect.)
- There should be more denars available to players (preferably 2000/player + less income)
- There should be more ways to spend denars if you chose cheaper class (Buying bots or siege engines, giving money to other players)

The Archer/Infantry Hybrid - Light Infantry - A common occurrence in Arabic/Egyptian armies were instances of versatile light infantry that could switch between bows and swords. Based on this, a unique unit in Warband that is able to buy bows and swords and shields. Yet the unit could not buy two handed weapons. Also since it is a hybrid skills would be mixed between archer/infantry, in other terms when dealing with vaegirs this new unit would be in between the abilities of the vaegir archer and infantry not specializing in one or the other.  Furthermore being light infantry, they would be limited to lighter armors also.

We actually have one archer/infantry hybrid, which should can buy shield and sword (other thing that they have athletics equal to cavalry, which make them weak in melee...)
I wouldn't mind more melee-archers, even if only difference was equipment design. And as above - don't make them "just better".
 
Alec, what you have to take into account is yes your character can be black but Calradia isn't the whole world as you said.. More like a continent.
 
Sorry, I meant the "known" world. The world we can currently see. There is no "black" group in the game. There are four white groups and one tanned group.

Awesome that we have a new group.
 
Alec{zacool} 说:
I am thinking that the Sarranid/Sarranidae, (Whatever you wish to call them) that will probably be the first "black" faction in the game will be awesome! I've always though that it's strange how you can be "black", but the entire world is white.

Black? Brown is more likely.
 
I dislike to see suggestions about the new faction(s). Let the dev's create them first, and then you can - in my oppinion - discuss them.
 
Black would be interspersed within the armies of both Arabic and Egyptian states but the majority being tanned.

Who cares if we discuss it now, it provides a place to talk about the matter I am sure many of us have already though about
 
"The Mamelukes also had some decent melee cavalry as far as I know". Glad someone mentioned this. In regarding the race issue Egpyt did raise levies from the African populations close or around the Nile. What about Ghulams? Ghulams can be everything from spearmen, archers to heavy cavalry. Maybe people should look through Medeival Total War 2 mods, like Broken Crescent. Lots of eastern oriantated troops on there.
 
Most of Arabian armies had cavalry and in Warband our new faction can use Lamellar Armor a,b, their faces must be hidden with black or dark-blue bandanas. For more info you can watch Kingdom of Heaven, you can see arabian armies sieging Jerusalem. :smile:
 
http://pc.ign.com/articles/106/1062751p1.html

new faction name is Sarranid Sultanate.

"You'll also have to practice your skills on a brand new faction: the Sarranid Sultanate. Inspired by medieval Arab cultures, the Sultanate are warriors whose villages exist in new desert climates. The inclusion of the Sultanate significantly expands the map of Calradia, providing new towns and villages to explore and hopefully add to your growing kingdom. If diplomacy fails, you can force them under your control with overwhelming military might, which will include sieges on castles and fortified villages. However, as the leader of these troops, you'll have to be careful because attacking fiefdoms can reduce troop morale, and broken soldiers will drop their weapons and run from the field of battle." - IGN.
 
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