New enemies/reinforcements

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Roach

Sergeant at Arms
Haven't seen this mentioned, so..

this pops up all the time. Even when I'm alone and/or fighting against just the guys on the screen, it seems to pop up every couple of minutes. Easily ignorable, but annoying in bigger battles when you don't know if it's telling the truth or not :smile:
 
Ahh, so it's just a delayed reaction to the battle starting? That does make sense.

More sense than my computer taking a disliking to me and lying, anyway :smile:
 
The first couple of times is likely to be a delayed message from the start of the battle (it looks like units are spawned in groups of a set size, regardless of the number of men in the battle).
Armagan has changed it. Before it did pop up regardless of whether anyone spawned or not. Now it only seems to appear when someone does spawn. I think its just a timing thing.
 
Yeah this happens to me all the way since 613 (i think it was) and I starting to get used to it. But anyway... Its a pretty weird bug
 
Actually, having looked at the code and played around with it, these messages pop up when it checks your numbers (or the enemies, as the case may be) and determines the party has less than 3 troops remaining on the field; it then tries to add more troops for the side it's checking. It will only actually give more troops if the party in question has that many more troops. So, you can get the message even if it doesn't actually add more troops.

The thing is, the operation that checks the number of remaining troops is bugged and doesn't give a correct count. I reported this problem a ways below (store_enemy_count). Even if there are 10 troops (or more) on a side, the operation will be usually be reporting 1-3 troops. Thus, even if you've got a lot of troops out, it will still be trying to add reinforcements since it thinks your side is almost wiped out.
This problem of course effects your enemies in the same way.
 
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