unfortunately, I think the answer is you can't since the current version of BRFEdit doesn't support it....jik said:Now with the skeleton thing, how do you get it into the BRF editor?
Red River said:because the current one is not current. it hasn't been updated since beta![]()
I don't have any, and though about that concept, but an older BRF file isn't compatible with 1.x, so you have to basically re-import or at least re-save the BRF to update the format which would mess up the skeletons... I think there was also a different number of bones, but that probably isn't as big a deal. If you look atjik said:Does anyone have the older version of the BRF editor? Can that still be used for just the skeletons?