tylertfb
Sergeant at Arms

crazycracka 说:I enjoy couching and cav in general not for the mindless charging of things, but for the aspect of out riding other people. Some may laugh, but keeping your horse alive is no easy feat, and vs other cav they can become similar to dogfights, where the one who has better control/posistion is going to win.
If the dev's are hell bent on nerfing couching I would much rather see a forced manual couch than the current system. You could make it so you have to bring your lance down yourself and it stays down for a few seconds.
I really agree deeply with this. I feel like a lot of people are caught up in 'skill' being about reflexes and button pushing, and good cavalry play is not at all about either of those things (it does help though), but instead about situational awareness (to steal from Flight sim terminology) , guile, and a more overall mental picture of the battlefield. When I play infantry (which is most of the time lately, just to try and improve my skills) I tend to only have to worry about people within a small radius of myself, but as a cavalry player, the entire map is your responsibility. Angles and manuvering are also much more important as a cav player than an infantry guy. Moving the mouse and pressing the buttons in time is a little less important (but still pretty important, all things considered) than as when you play infantry, but I really think a lot of people over-value and over-emphasize those skills anyway. Sure that means that means you can often kill a guy who would definately kill you in a 1-on-1 duel as a cav player, but if that dude is getting couched all the time, I kind of think that shows that the pro infantry guy kind of has a hole in his game.
*NOTE* I'm talking purely about battle and siege modes here. Cavalry in Deathmatch and TDM is incredibly silly, and I can see where all the complaints about it in that mode are coming from. In Battle mode though....
okiN 说:Not really, no. They become mind-numbingly boring affairs where the lancer tries again and again to couch me and just refuses to accept the idea that I'm unwilling to fling myself into his lance tip. Of course, since he can thrust forward at a 180-degree arc, it's impossible for me to approach him from any direction but behind unless I wish to face the full fury of THE POKENING. Approaching from behind, of course, is equally fruitless, since a lancer is invariably on a courser and thus impossible to outrun. Thus these exciting cav duels can basically go on forever without anything really happening, and only really end if one of three things happens:
a) the lancer makes a mistake, eg by riding into something, thus letting me catch up to him from a safe angle and attack.
b) I get killed or unhorsed by someone else when I'm busy avoiding or chasing the first guy (more often than not this is another lancer).
c) I make some stupid mistake and/or get lagged out, allowing him to couch me after all.
Truly riveting stuff.
I think you have to think a little more 'high-level' here than you are doing. If you and another lancer are in a stalemate like this, you've effectively taken him out of the battle, and if you can keep him out like that, while still aiding your team, you're doing well. Eventually you will be able to use a teammate to cut down his available space to manuever, and one of you will kill him. Maybe not you, but a team-kill is a kill, and the big number in the upper-left corner of the screen (that says 'swadians 4, vaegirs 1, or whatever) is truly the one that matters. Anyway, I guess it just highlights the differences in people, as I find stuff like this really interesting, and you find it boring. Horses for courses...
Please edit instead of double posting. -okiN







