new companion stats

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blainedeyoung

Sergeant
Anybody got the starting stats for the new companions?

I just started a new game with the 'Gather Companions' option checked, but I only see the original companions.  There are six new companions, aren't there? 
 
In my experience, only a certain amount of companions can be in one tavern at a time.  Have you tried hiring a few and exiting\re-entering to see if more show up?
 
Deis 说:
In my experience, only a certain amount of companions can be in one tavern at a time.  Have you tried hiring a few and exiting\re-entering to see if more show up?

Yep, that was the problem.  Floris costs 20,000 denars.  I guess he's probably really high-level, eh? 
 
Floris
Level 29
Hp: 47
Str:12
Agi:12
Int:18
Cha:20
Ironflesh:0
Power Strike:4
Power Throw:0
Power Draw:0
Weapon Master:4
Shield:0
Athletics:0
Riding:4
Horse Archery:0
Looting:0
Foraging:0
Trainer:6
Tracking:6
Tactics:1
Path-Finding:6
Spotting:0
Inventory Management:6
Wound Treatment:0
Surgery:0
First Aid:0
Engineer:0
Persuasion:6
Prisoner Management:5
Leadership:6
Trade:6
Proficiencies
One Handed:249
Two Handed:177
Polearms:236
Archery:57
Crossbows:255
Throwing:56
Nadia:
Level 2
Hp:50
Str:9
Agi:9
Int:7
Cha:6
Ironflesh:3
Power Strike:3
Power Throw:0
Power Draw:0
Weapon Master:3
Shield:1
Athletics:3
Riding:2
Horse Archery:0
Looting:0
Foraging:0
Trainer:0
Tracking:0
Tactics:0
Path-Finding:0
Spotting:0
Inventory Management:2
Wound Treatment:0
Surgery:0
First Aid:0
Engineer:0
Persuasion:0
Prisoner Management:0
Leadership:0
Trade:0
Proficiencies
One Handed:40
Two Handed:40
Polearms:40
Archery:40
Crossbows:40
Throwing:40
Odval
Level 5
Hp:43
Str:6
Agi:10
Int:10
Cha:10
Ironflesh:1
Power Strike:0
Power Throw:0
Power Draw:3
Weapon Master:1
Shield:0
Athletics:3
Riding:2
Horse Archery:2
Looting:0
Foraging:0
Trainer:0
Tracking:2
Tactics:0
Path-Finding:3
Spotting:2
Inventory Management:2
Wound Treatment:0
Surgery:0
First Aid:0
Engineer:0
Persuasion:0
Prisoner Management:0
Leadership:0
Trade:0
Proficiencies
One Handed:70
Two Handed:70
Polearms:70
Archery:70
Crossbows:70
Throwing:70
Sajjad
Level 6
Hp:57
Str:12
Agi:8
Int:6
Cha:9
Ironflesh:5
Power Strike:2
Power Throw:0
Power Draw:0
Weapon Master:2
Shield:1
Athletics:1
Riding:2
Horse Archery:0
Looting:0
Foraging:0
Trainer:0
Tracking:0
Tactics:0
Path-Finding:0
Spotting:0
Inventory Management:2
Wound Treatment:0
Surgery:0
First Aid:0
Engineer:0
Persuasion:0
Prisoner Management:0
Leadership:1
Trade:0
Proficiencies
One Handed:80
Two Handed:80
Polearms:80
Archery:80
Crossbows:80
Throwing:80
Ghazwan
Level 4
Hp:41
Str:6
Agi:6
Int:11
Cha:9
Ironflesh:0
Power Strike:0
Power Throw:0
Power Draw:0
Weapon Master:1
Shield:0
Athletics:2
Riding:2
Horse Archery:0
Looting:0
Foraging:0
Trainer:0
Tracking:0
Tactics:1
Path-Finding:0
Spotting:1
Inventory Management:3
Wound Treatment:0
Surgery:0
First Aid:0
Engineer:0
Persuasion:0
Prisoner Management:0
Leadership:1
Trade:3
Proficiencies
One Handed:60
Two Handed:60
Polearms:60
Archery:60
Crossbows:60
Throwing:60
Edwyn
Level 3
Hp:48
Str:11
Agi:7
Int:7
Cha:6
Ironflesh:1
Power Strike:1
Power Throw:0
Power Draw:0
Weapon Master:1
Shield:0
Athletics:3
Riding:0
Horse Archery:0
Looting:0
Foraging:0
Trainer:0
Tracking:2
Tactics:0
Path-Finding:2
Spotting:2
Inventory Management:2
Wound Treatment:0
Surgery:0
First Aid:0
Engineer:0
Persuasion:0
Prisoner Management:0
Leadership:0
Trade:2
Proficiencies
One Handed:50
Two Handed:50
Polearms:50
Archery:50
Crossbows:50
Throwing:50

And an easy way to hire enough companions to join you while keeping money to as low as possible:

Hire Borcha: 300 denars (You'll need him anyways)
Hire as many free companions as possible, these are Marnid, Firentis, Jeremus and Ymira
You can hire the ones that you truely need (Which for me is Borcha who we already have, Artimennor and Lezalit make my core companions with Matheld, Bahestur, Rolf, Alayen, any other companion that doesn't mind me raiding picking up the Looting skill and Trainer slack. For other people their choices could be different.)
After hiring your group of companions that you forsee will be with you for your future travels, every other companion should be recruitable.
 
Thanks a bunch, Caulder. 

So, Floris is pretty much set up to be a Lord.  You could recruit him and then give him fief that day.  He could use a little more buffing, I guess.  Does he have a noble title so it won't upset people when you promote him? 

I'm used to a native game and just started looking at the mod.  I heard that companion/lords don't advance levels after you release them from your party.  Is that still true? 

I never loot villages because after you go independent kingdom recruiting is hard enough anyway, but I understand the Diplomacy mod makes it a lot easier. 

My old companion list went:  Baheshtur, Firentis, Bunduk, Deshavi, Jeremus, Alayen, Ymira, Klethi (I like using these guys better anyway because they're lower level, and you can customize them more).
With no conflicts, I can now add: Nadia, Ghazwan, Edwyn (who, it turns out, are also low-level, so that works out nicely).

And then, late in the game, I can just recruit Floris and give him a fief.  That sounds good to me.
 
Made a post in a thread quite a few days ago but got no feedback so I'll repost (What I think) are a few extra minor details on new companions.

Just for clarification on which new Companions like/dislike Raiding villages:

Like:
Nadia
Odval
Floris

Dislike:
Sajjad
Ghazwan
Edwyn

Am I right in saying that? Plus is Ghazwan and Floris (?) the only new companions with Noble backgrounds?
Any other likes/dislikes (Like losing too many troops in a fight, or failing quests, etc) would be really helpful but aren't as completely needed as knowing if they like/dislike raiding, and have a noble lineage.

I'll still appreciate any claification if any of that information is right.

As you can see I'm not entirely sure if he has a noble title or not but I would probably bet some money that he does. And as far as I know companions/lords do not level up on their own. It's why sometimes you'll see a plus sign near prisoner lords, because they're able to assign skills due to leveling up, just are unable to do it with their own AI.

Lol well, I usually loot villages where I'll never recruit (any village that's not Rhodok lol) and you're right with Diplomacy even villages the hate you completely can still be recruited from by force recruition, which in sometimes is actually better than trying to recruit with 0 relations. Lol

Actually I have to suggest recruiting Floris as quickly as possible, if it doesn't completely destroy your wallet. Due to him being level 29 and having 6 trainer, means he can train troops up to Tier 6, which is excellent!  And especially during mid-late game where other than me none of my companions are level 28 or above, where Floris and I can both train up to Tier 6 units. Buffing him is fine and all but at level 29 it's hard for companions to get levels. It's not like he doesn't kill a lot of people, it's just not the same as the player who's able to level up while not quick, a LOT quicker than companions. xD
 
Caulder, I read the thread where you posted that.  That's where I got the companion relationship model.  If I figure out any of their other likes/dislikes, I'll let you know. 

Caulder 说:
As you can see I'm not entirely sure if he has a noble title or not but I would probably bet some money that he does.
Me too.  It looks like he was set up to do that.

Caulder 说:
Lol well, I usually loot villages where I'll never recruit (any village that's not Rhodok lol)
I've had the same thought.  Like I said, I'm just starting with the expanded troop tree, but it looks like that stayed the same, Rhodoks, both spearmen and crossbowmen, are the best for both taking and defending castles and cities.  Why take anybody else?  Well, there are only so many Rhodok villages, and sometimes you're at war with the Rhodoks.

Caulder 说:
Actually I have to suggest recruiting Floris as quickly as possible, if it doesn't completely destroy your wallet.
If I try to do it quick, it will completely destroy my wallet, but that's not really what I'm worried about.  I'm worried about him getting on Alayen and Klethi's nerves. 

I've heard that you can keep a group stable as long as everyone has one person they like as well (at most) one person they dislike, but I've never tried it.  It's just too hard to test these things.  The relationships progress over time, and I always wonder if there'll be some unforeseen consequence later on (like I have a companion who's angry about another companion, then I fail a quest and that makes them angry.  Now are they going to want to leave whereas they wouldn't have just from failing the quest?). 

It always just struck me as easier and surer to go with a group where there are no conflicts, and I really thought 8 companions was enough.  Now I've got 11.  Do I really need 12?  If I make an exception for Floris, should I just scrap my party plan and draw one up where everyone has one like and one dislike?  How many could I get 16?  Would I regret it because they'd get too much loot?  How would that change the skill distribution that I have in mind? 

But your suggestion is both noted and appreciated.  His skills are definitely worthwhile.  I could almost certainly get him while still at low enough level that he would train me.  :smile:
 
blainedeyoung 说:
I've had the same thought.  Like I said, I'm just starting with the expanded troop tree, but it looks like that stayed the same, Rhodoks, both spearmen and crossbowmen, are the best for both taking and defending castles and cities.  Why take anybody else?  Well, there are only so many Rhodok villages, and sometimes you're at war with the Rhodoks.
As far as the expanded tree goes, Rhodok crossbowmen don't become decent until tier 5, where Floris comes handy training them past it. Even at A4 Balliestierre they have hard times fighting Forest Bandits (Weakest in my opinion) due to their equipment being sub-par, I mean come on 48p Light Crossbows? Lol However they make a huge jump in both weaponry, armour and skills at Tier 5 and beyond, and I can honestly say running around with a army of 300-ish A5+ really destroys castle garrisons.

Now I know what you mean about there being only so many. Working for the Rhodok's before making your own faction and getting one or two villages to as high as possible means you still are able to recruit with them even during war times. Villages with low relation that you don't want to make even worse will be a problem. Sometimes if you need it, force recruition is there, but that digs you a bigger hole if you want to recruit from them later normally. There is also the recruiting from towns/castles that with a barracks build will even get you Tier 7 units every now and then.

blainedeyoung 说:
If I try to do it quick, it will completely destroy my wallet, but that's not really what I'm worried about.  I'm worried about him getting on Alayen and Klethi's nerves. 
Lol I'm sorry I didn't mean like "Oh man gotta get floris by day 20!" Or something. xD I just meant if you manage to get your hands on 25k or something, think about recruiting him. He isn't a necessity per say, but maybe getting him earlier can net him 1 or maybe 2 levels before you make him into a lord. I too don't get him very early either, I think in my latest game once I joined a faction and started raiding villages for very steady income I got him, and that's atleast day 75-100+


blainedeyoung 说:
I've heard that you can keep a group stable as long as everyone has one person they like as well (at most) one person they dislike, but I've never tried it.  It's just too hard to test these things.  The relationships progress over time, and I always wonder if there'll be some unforeseen consequence later on (like I have a companion who's angry about another companion, then I fail a quest and that makes them angry.  Now are they going to want to leave whereas they wouldn't have just from failing the quest?). 

It always just struck me as easier and surer to go with a group where there are no conflicts, and I really thought 8 companions was enough.  Now I've got 11.  Do I really need 12?  If I make an exception for Floris, should I just scrap my party plan and draw one up where everyone has one like and one dislike?  How many could I get 16?  Would I regret it because they'd get too much loot?  How would that change the skill distribution that I have in mind? 
I'm exactly with you on that one, my party consists of people who enjoy raiding villages but don't hate each other at the same time. In the end it's quite small but I'll never hear complaints.
If you really don't want to fit him in it's perfectly fine, I can see where you're coming from with just hiring him to become a lord. Since doing all this work for one companion is a bit crazy. As far as the loot problem goes, having someone as your designated Looter helps you get roughly the same ammount, and for skill distribution should be roughly the same if you can fit the older companions in. For me personally it usually goes like this when I hire my core 3 companions: Get str to 10 first so they can use the 64p xbow and decent armour, pump int with one being my tracker, one being my medic, and one being my engineer/tactics all of them keeping Trainer a secondary priority. Soon after I get a 4th who I get to 10 str, pump agi for Looting. The other companions I will either train into being lords (Not very often) or just do the 10 str and pump int for trainer and persuasion (Since I'll use these guys as my emisaries). In the end while Floris may not have the exact skill/stat progression that I would like him to have, he starts off at 29 and that gives me more than enough reason to hire him, as the rest of my companions were below 10 when I hire them.
 
The likes/dislikes have changed to incorporate the new companions, instead of just adding them.

Here are the Native relations:
MB_Companions.gif


And here the relations in the Floris Mod Pack:
npcscheme.gif


Just throwing it in to help the discussion :smile:.
 
In the camp options you can see their stats in 'importing and exporting characters'.

Btw monnikje in the 'importing and exporting characters' section I can also export King Harlaus. He's the last one on the second page. Don't know if that is intended. :wink:

RJA
 
RJA 说:
Btw monnikje in the 'importing and exporting characters' section I can also export King Harlaus. He's the last one on the second page. Don't know if that is intended. :wink:
Oops. My bad. Thanks for pointing it out. (Though that is mighty odd that it doesn't check if he's in your party?)
 
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