Yo. I've got a plan for a hybrid ladder/Swiss system. Weekly matches instead of independent scheduling, a matchmaking procedure instead of a challenge system, good stuff. UNAC is talking about trying a new system for next season, and I want them to give it a shot. Not holding my breath for that, though. I'll be giving it a go in Bannerlord unless UNAC tries it and it fails horribly (which it shouldn't).Rhade 说:The rest of the burden lies on us to produce good tournament structure and a high level of coverage and visibility in the competitive arena (twitch, youtube, tournament administration). Ensuring the playground is full of sand and well maintained in a highly visible area is more important than holding the hands of the kids that come to play in it.
I like this Idea. Ghaern could probably write a good guide as well. He's pretty thorough and can produce a wall of text that will rival Orion.valent69 说:… perhaps it could be very helpful if they could elaborate more on this and make a little guide for future clan leaders to use as a reference or get some good pointers from. I am certain even clan leaders of already existing new clans would very much appreciate this as well.
sotamursu123 说:didn't read most of the posts above so i might be saying the same **** as other people, but here's the biggest problem (happens in both EU and NA):
A good team stomps a weak team. Instead of the weak team working together to get better, the best player(s) of the weak team join the good team because they don't want to play with a weak team. The weak team will always stay weak and will never become good enough to compete with the good team.
sotamursu123 说:The only thing that could fix this "problem", would be having less individuals who have the interest in becoming a top level player, and more groups of friends who want to become the top level team.
sotamursu123 说:A good team stomps a weak team. Instead of the weak team working together to get better, the best player(s) of the weak team join the good team because they don't want to play with a weak team. The weak team will always stay weak and will never become good enough to compete with the good team.
Courtney 说:I'm also bothered at the fact that most NA teams/clans have adopted this highly defensive and passive style of playing in competitive matches, content with waiting for the flag EACH AND EVERY ROUND. I can no longer recall watching/playing a match that is less than an hour, making each match extremely boring.
Lord Rich 说:Courtney 说:I'm also bothered at the fact that most NA teams/clans have adopted this highly defensive and passive style of playing in competitive matches, content with waiting for the flag EACH AND EVERY ROUND. I can no longer recall watching/playing a match that is less than an hour, making each match extremely boring.
That's the response of most competitive teams because it is the most reasonable thing to do given the current system. There is often very little you can do to stop a team from taking extremely defensive positions and attacking them directly every round places you at a disadvantage every round. If you wait for flags it might end up that you have to attack them anyway, but at least you have a chance for favourable positions yourself so nothing is lost by waiting and the possibility of getting an advantage is gained.
It's a fundamental issue with the battle gametype and unless its changed there is no logical reason for teams to always play aggressive.
This.valent69 说:In addition, teams nowadays are completely satisfied with being 'mid-tier' and do little to nothing to improve from that point on, and just stay at that level for the next several years, which is downright appalling to me.
The_Troubadour 说:This.valent69 说:In addition, teams nowadays are completely satisfied with being 'mid-tier' and do little to nothing to improve from that point on, and just stay at that level for the next several years, which is downright appalling to me.
I thought about this. You know what? It is appalling.
I feel like there are certain clans who complain about being bad, but never do anything about it. SPOILER it takes work to get to the top. Pubbing and scrimming once a week does NOT cut it.
I like to think of KoA as an example. I (and most seem to) think of KoA at a high level of competiton in the current sceneWhat a lot of the new people don't know is that we used to be ******* awful. 8th in UNAC 1, LAST in UNAC 2, then suddenly 2nd in UNAC 3.no im not saying we are the best
KoA didn't get better out of nowhere. We got mentors for individual players, got help from the higher ups like TMW and wK. We practiced every day. And it paid off. But it was not an overnight thing. This took a year to do, though. But when you stick with it, it just makes it that much sweeter to celebrate with your clan mates.
So if it is any consolation to the lower tier clans, you CAN get better. This personal anecdote is for all the lower tier teams of a recent example of how you aren't stuck where you started. You need to stick with your clanmates though. Don't go around creating new clans every week. Stick with your teammates and reach out to the other clans. For God's sake, the wK mentorship program was one of the BEST things that came out for this community, and it was so disappointingly under utilized. Some of the greatest NA players offered there services, but few bit the offer. People need to realize the opportunities they have and take them.

I've noticed that this is really just a byproduct of bad intel.Courtney 说:I don't have a problem with teams mixing up aggressive and passive styles during the match. I'm just seeing a trend of more and more teams content with playing passively and waiting for the flag every single round...even when they're at an advantage.
The_Troubadour 说:This.valent69 说:In addition, teams nowadays are completely satisfied with being 'mid-tier' and do little to nothing to improve from that point on, and just stay at that level for the next several years, which is downright appalling to me.
I thought about this. You know what? It is appalling.
I feel like there are certain clans who complain about being bad, but never do anything about it. SPOILER it takes work to get to the top. Pubbing and scrimming once a week does NOT cut it.
I like to think of KoA as an example. I (and most seem to) think of KoA at a high level of competiton in the current sceneWhat a lot of the new people don't know is that we used to be ******* awful. 8th in UNAC 1, LAST in UNAC 2, then suddenly 2nd in UNAC 3.no im not saying we are the best
KoA didn't get better out of nowhere. We got mentors for individual players, got help from the higher ups like TMW and wK. We practiced every day. And it paid off. But it was not an overnight thing. This took a year to do, though. But when you stick with it, it just makes it that much sweeter to celebrate with your clan mates.
So if it is any consolation to the lower tier clans, you CAN get better. This personal anecdote is for all the lower tier teams of a recent example of how you aren't stuck where you started. You need to stick with your clanmates though. Don't go around creating new clans every week. Stick with your teammates and reach out to the other clans. For God's sake, the wK mentorship program was one of the BEST things that came out for this community, and it was so disappointingly under utilized. Some of the greatest NA players offered there services, but few bit the offer. People need to realize the opportunities they have and take them.

Dryykon 说:(former TMW)
Rallix 说:*CoughSandi'BoushCough*
Lord Rich 说:That's the response of most competitive teams because it is the most reasonable thing to do given the current system. There is often very little you can do to stop a team from taking extremely defensive positions and attacking them directly every round places you at a disadvantage every round. If you wait for flags it might end up that you have to attack them anyway, but at least you have a chance for favourable positions yourself so nothing is lost by waiting and the possibility of getting an advantage is gained.
It's a fundamental issue with the battle gametype and unless its changed there is no logical reason for teams to always play aggressive.