New Captain Map *Cliffs of Akkalat*

Users who are viewing this thread

Spottswoode

Veteran
Just dropping a note to throw my support behind this new map for captain. Its massive (which is great) tons of awesome terrain to draw enemies into and setup interesting traps with infantry and archers, plenty of space for cav to really open up but also plenty of spots for infantry to get cav caught up and slaughter them if they are not careful

Obviously if people are just rushing inf into the middle of the closest flag it is meh, but when you actually look around and try to use the terrain and buildings to cover your armies movements this map has so many awesome possibilities.

Maybe spreading the flags would be cool to entice people into the open areas a bit more.

Anyways, thanks for the new map guys, look forward to more!
 
But if the enemy has scored two-handed, then you will not have time to reach point C with the whole army, halfway through your lagging archers will catch up with the enemy shock infantry. So it’s okay to play through the defense of point c. I think the points need to be relocated to open spaces outside the city, at least a few, and to move the spawns a little further from the center. All this will help to avoid early collisions.
 
yeah 100% agree on distancing the spawn points and widening the flags, the terrain is really great outside of the city, give people a reason to be out there.

The little town is really well done though, you can almost move an army through there and kind of disappear and re appear somewhere else to surprise the enemy
 
Back
Top Bottom