I think that there should maybe be one place sort of affiliated with each of the merc factions (one 'mercenary' settlement, an exclave). Perhaps with the chance to recruit some of their unique troops while also providing a bit more variety. It might be nice though if there were a little variety within one of the regions of some factions .... and I think this might accomplish that.
I like that the mercenary factions are, for the most part, off-shoots (culturally) of the factions they are related to (and happen to be hostile to...).
So like this, each mercenary faction can be found in one settlement each that is permanently neutral and acts as a trading hub, caravan stop-over point.
Merchant post.
You could potentially hire some of their unique troops as well, sort of like with the taverns.
Possibly have a 'town patrol' like the Slave hunters from warband.
Maybe even a chance for the player to sign up for 'caravan guard', whereby the character's party is attached to the caravan he is hired to guard, and possibly gets some slight degree of passive trade skill experience from association?
I like that the mercenary factions are, for the most part, off-shoots (culturally) of the factions they are related to (and happen to be hostile to...).
So like this, each mercenary faction can be found in one settlement each that is permanently neutral and acts as a trading hub, caravan stop-over point.
Merchant post.
You could potentially hire some of their unique troops as well, sort of like with the taverns.
Possibly have a 'town patrol' like the Slave hunters from warband.
Maybe even a chance for the player to sign up for 'caravan guard', whereby the character's party is attached to the caravan he is hired to guard, and possibly gets some slight degree of passive trade skill experience from association?