Lord Lorkhann
Regular

Hello everybody, I recently decided to start a mod. The idea is simple, keep it in the style of Native so I won't need to make new items or stuff, i'll take it from native. What I do need help with are the mod's features wich will be the most important. I have no idea about how to implement those features so any explanation would be very much appreciated. I will now list the features that I would like to implement in my mod. I hope for answers telling me how to implement the in my mod.
- Beasts: Party's of animals that run away or attack you. Not giving any kind of loot except food from the type of animal itself. I have seen that this feature was already fully implemented in the Dawn of Man mod and also in Second Age.
- Catapults: I really liked the catapults from the Age of Machinery mod. But they should be functional without the need of trained men to stand next to it.
- Battle camera after death: explains itself
- Duelling: the feature that lets u duel with any other lords at any time. together with the feature in the Star wars conquest mod that let's you spar with your men in the arena.
- Kingdom management: Let's you recruit vassals for your kingdom after you captured a castle/town. Give fiefs to your vassals. I think the star wars conquest mod has this.
- Custom banners: From the Turn into an inferno mod.
- New mounts: I would really like to have the camel mount from Second Age and I think I saw a donkey mount somewhere. I'm also thinking about elephants that I saw in some Roman mod I saw a long time ago.
- Banking system: The Star wars conquest mod had this feature and so does the Horde Lands mod.
- Blackjack at the tavern
- Sailing: many mods have this feature.
So this is it for the moment I think, I'm hoping for the best to make a good mod.
PS: I have already fully implemented new crossbows: repeatable crossbows, they have a magazine of 15 bolts, do more damage so they can keep up with the bows and also changed the bolts amount in one sac.
- Beasts: Party's of animals that run away or attack you. Not giving any kind of loot except food from the type of animal itself. I have seen that this feature was already fully implemented in the Dawn of Man mod and also in Second Age.
- Catapults: I really liked the catapults from the Age of Machinery mod. But they should be functional without the need of trained men to stand next to it.
- Battle camera after death: explains itself
- Duelling: the feature that lets u duel with any other lords at any time. together with the feature in the Star wars conquest mod that let's you spar with your men in the arena.
- Kingdom management: Let's you recruit vassals for your kingdom after you captured a castle/town. Give fiefs to your vassals. I think the star wars conquest mod has this.
- Custom banners: From the Turn into an inferno mod.
- New mounts: I would really like to have the camel mount from Second Age and I think I saw a donkey mount somewhere. I'm also thinking about elephants that I saw in some Roman mod I saw a long time ago.
- Banking system: The Star wars conquest mod had this feature and so does the Horde Lands mod.
- Blackjack at the tavern
- Sailing: many mods have this feature.
So this is it for the moment I think, I'm hoping for the best to make a good mod.
PS: I have already fully implemented new crossbows: repeatable crossbows, they have a magazine of 15 bolts, do more damage so they can keep up with the bows and also changed the bolts amount in one sac.