Need more help: Assertion failed!

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vako

Sergeant at Arms
Yes, I know I'm annoying, but it's my first real mod, I really want it to work (and if I don't get this working, how will I gat anything to work?). 
First - thanks Yoshiboy for helping me on the reregistering object(it's fixed), and to Thorgrim (I think) for the wonderful BRFEdit.

mod is loading, then message comes:

Assertion failed!
blahblah m&b blah
File: e:\develope\mb\rgl\rglRenderer.h
Line: 443
Expression: (*mesh) -> material

Is there anyway anyone knows to fix this? I can't even find the file.

The last application to start loading was mission_templates.

humbly on my knees before the most patient and kindly ones, crying out most earnestly for aid

Vako
 
I *Think* this means that you are loading a mesh before you are loading the material that goes with it. Make sure that in module_info.txt you load all of your texture referances first, then your materials, then your meshes.
 
Marvelous.  The much ignored system of putting things in their proper order.  Thank you, again, Yoshiboy.

I'll stop annoying eveyone until the next time I do something stupid.

Let's hope that's a while off, eh.
 
i couldnt find anything about my problem searching so i thought this would be the most appropriate thread to place it in. ok im new to the modding thing so i thought i would just mess around with a mod i liked the 'roma invicta' and i was using the BRFEdit to change some of the items' colors (i cant make those increadible patterns and such on the items) and when i was importing the meshes, materials, and texture names whenever i would select one of the items a window would come up saying cant find something and the items come up but they are uncolored. i know this is a newbie problem and probably not the right place to put it but please tell me what to do about it im desperate :oops: :oops:
 
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