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sjmind

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插入代码块:
(agent_get_position,pos1,":ag_no"),
(position_move_z,pos1,190,1),
(position_move_x,pos1,190,1),
(set_spawn_position,pos1),
(spawn_agent,"trp_a"),

This code leads to  a M&B Crash(Not C++ Runtime error). [in 0.892]
Can anyone tell me why?(It seems that it can run in .80:cool:

Another problem:
in module_items
插入代码块:
.......
[(ti_on_init_item, [(set_position_delta,0,60,0),(particle_system_add_new, "psys_torch_fire"),(set_current_color,150, 130, 70),(add_point_light, 10, 30),
])]],
this leads to a c++ runtime error:
File : .....\mb\rgl\rglSkeleton.h
Line : 124
Expression: false
Why?
 
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