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nightrunn3r

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Anybody know how to create an enemy party? I'd like to create something along the lines of a war party (led by a few high levels, lots of lower level units). I'm not sure if this is possible, but I'd like them to be an enemy to all parties (ie sea raiders, bandits), and i'd like them to piggyback their spawn point onto an existing one (not a city). Failing that, I'd like them to spawn from a city.

On a side note, anybody know how I can make the units in that war party use the old zombie skin using the unofficial editor (or any other way, for that matter)? I've also seen something about ghouls somewhere, but i've never seen a skin for them. Anybody know if they have one?

thx
 
first question: take a page from the item creation thread. copy the data of an existing party and then edit that data in the editor. if party_templates.txt is like the other files, you'll need to increment the top number by one. i won't touch the second question, i don't know modeling.
 
nightrunn3r said:
Anybody know how to create an enemy party? I'd like to create something along the lines of a war party (led by a few high levels, lots of lower level units). I'm not sure if this is possible, but I'd like them to be an enemy to all parties (ie sea raiders, bandits), and i'd like them to piggyback their spawn point onto an existing one (not a city). Failing that, I'd like them to spawn from a city.

Once you've added the party template, you'll need to add a trigger to actually create the party.

On a side note, anybody know how I can make the units in that war party use the old zombie skin using the unofficial editor (or any other way, for that matter)? I've also seen something about ghouls somewhere, but i've never seen a skin for them. Anybody know if they have one?

Put the type of the unit as Undead to get it to use the undead skin. I don't think Ghouls have a separate skin.
 
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