Need Help with this!!!

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BloodLuster

Grandmaster Knight
Well this is the problem:



Where is the face of my character?
What must I do for the face to appear here?
This happened using HYW meshes and textures of the sallet in some modifications I made!

PS: Llew2 if you are reading this I'm sorry for not asking permission for using but I don't plan to release this mod to public
but if I do so I will credit you and everyone else for their work!
 
Highlander 说:
There is an item flag "itp_covers_head" or something. You have to remove it.
it worked thank you

Now I have a question how do I set a specific wage value to a specific troop?
 
In module_scripts there is a function to calculate the wages of your troops. Unfortunately I cannot remember what it is called.
 
thanks!

yet another question, where can I find the dialogs from a castle or town?
let's suppose I have a script that allows recruiting from a castle, that script has to be called to be executed, right?
So I have to add something in the castle dialog like this:

Recruit soldiers
Go To Castle Hall
Take a walk around
Wait
Leave
And on the click in the recruit it would call the script that allows recruitment right?
Where can I find these dialogs?!
 
Sorry I can't answer your question but I have a question too. Can these item flags work for to show helm and hair together(there isn't any item like this in Native), or it is imposible?

Thanks.
 
Tatari_okan 说:
Sorry I can't answer your question but I have a question too. Can these item flags work for to show helm and hair together(there isn't any item like this in Native), or it is imposible?

Thanks.
nope the flag to do that is:
插入代码块:
itp_doesnt_cover_hair
You can see every item flag in the header_items.py.
 
BloodLuster 说:
thanks!

yet another question, where can I find the dialogs from a castle or town?
let's suppose I have a script that allows recruiting from a castle, that script has to be called to be executed, right?
So I have to add something in the castle dialog like this:

Recruit soldiers
Go To Castle Hall
Take a walk around
Wait
Leave
And on the click in the recruit it would call the script that allows recruitment right?
Where can I find these dialogs?!

You can't find it because it's not a dialog... have a look in module_game_menus :wink:
 
demize2010 说:
BloodLuster 说:
thanks!

yet another question, where can I find the dialogs from a castle or town?
let's suppose I have a script that allows recruiting from a castle, that script has to be called to be executed, right?
So I have to add something in the castle dialog like this:

Recruit soldiers
Go To Castle Hall
Take a walk around
Wait
Leave
And on the click in the recruit it would call the script that allows recruitment right?
Where can I find these dialogs?!

You can't find it because it's not a dialog... have a look in module_game_menus :wink:
ya I had a look meanwhile I found something thanks any way.
 
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