Hello There.
I am developing my own "Warband" module since 2010, but no good progress.(because of my job and new to python and 3D modeling, I am trying to learn both by internet searching.)
Now I am stucked by two problems.
I tried add firearms to my module and imported them from OiM(with Fire and Sword).(item, particles, scripts and so on)
* Problem 1 : Now every missile weapons(firearms and bows and crossbows) make gunfire effect(smoke and flame)
* Problem 2 : I want to use differnt gunfire sound by hearing range, like OiM and Napoleonic Wars.
I tried import gunfire sounds from OiM(with Fire and Sword) module_sounds.
but firearms in my module are silenced weapon now.
Only bullet hit sounds are working.
I tried find answers from forum, but I couldn't.
If you want to check my module_system for what are wrong, I will try to put them.
Thanks for reading.
I am developing my own "Warband" module since 2010, but no good progress.(because of my job and new to python and 3D modeling, I am trying to learn both by internet searching.)
Now I am stucked by two problems.
I tried add firearms to my module and imported them from OiM(with Fire and Sword).(item, particles, scripts and so on)
* Problem 1 : Now every missile weapons(firearms and bows and crossbows) make gunfire effect(smoke and flame)
* Problem 2 : I want to use differnt gunfire sound by hearing range, like OiM and Napoleonic Wars.
I tried import gunfire sounds from OiM(with Fire and Sword) module_sounds.
but firearms in my module are silenced weapon now.
Only bullet hit sounds are working.
I tried find answers from forum, but I couldn't.
If you want to check my module_system for what are wrong, I will try to put them.
Thanks for reading.