Need help on new thrown weapon getting it to stick in bodies

Users who are viewing this thread

fwogman

Regular
Hello I'm having some problems making a new thrown weapon.

**********EDIT*************
I finally got my mesh working in game.
Now I need to figure out how to make the projectile stick after its shot.
Like stick in person or land on ground.
**************************

***Second Edit**********
I figured out how to get them to stick.
i had set them as the type throne stone
i changed it to type thrown axe (since axes stick in stuff) and now hey stick
*******************
picture spoilers
note i just made a junk mesh to test it
http://i658.photobucket.com/albums/uu307/fwogman/mb1.jpg
http://i658.photobucket.com/albums/uu307/fwogman/mb2.jpg
http://i658.photobucket.com/albums/uu307/fwogman/mb4.jpg



what i did was just copy and paste a javelin then edit the data.  here is what i have.
its from module_items.py

["cheapnet",        "Net", [("cheapnet",0)], itp_type_thrown |itp_merchandise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 1 , weight(5)|difficulty(1)|spd_rtng(91) | shoot_speed(15) | thrust_damage(100 ,  pierce)|max_ammo(100)|weapon_length(150),imodbits_thrown ],

When i go to run the compiler thing it comes up with tons of errors.
do i need to edit another file saying i added a weapon or something like that? i read the how to on it and didnt notice it.
Any help woild be appreciated. =)

*edited for spoiler
spoiler contains the errors

Initializing...
Traceback (most recent call last):
  File "process_global_variables.py", line 11, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting quest data...
Traceback (most recent call last):
  File "process_scripts.py", line 7, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax

______________________________

Script processing has ended.

 
Yaaas!  Finally a question I can answer with some confidence.

Change "mo(20)|weapon_length(75),imodbits_thrown ],"

to "mo(20)|weapon_length(75), imodbits_thrown],"

ie.  Put a space before imodbits, and take out the space after thrown so the bracket touches the text.  Recopmpile, and then you can start chucking your net about.
 
I did that still no luck :sad:

heres what i have now

["cheapnet", "Net", [("cheapnet",0)], itp_type_thrown |itp_merchandise|itp_primary|itp_bonus_against_shield , itcf_throw_javelin|, 1 , weight(5)|difficulty(1)|spd_rtng(91) | shoot_speed(15) | thrust_damage(100 ,  blunt)|max_ammo(100)|weapon_length(150), imodbits_thrown],


heres the new error messages

any other ideas? It seems like its thinking its not an item not sure tho.

Initializing...
Traceback (most recent call last):
  File "process_global_variables.py", line 11, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting troops data
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Exporting quest data...
Traceback (most recent call last):
  File "process_scripts.py", line 7, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_mission_tmps.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\process_operations.py", line 13, in <module>
    from module_items import *
  File "C:\Documents and Settings\Chris\Desktop\MB\mb_module_system_1010_0\cheap
net\module_items.py", line 722
    ["javelin",        "Javelin", [("javelin",0)], itp_type_thrown |itp_merchan
dise|itp_primary|itp_bonus_against_shield ,itcf_throw_javelin|, 75 , weight(5)|d
ifficulty(0)|spd_rtng(91) | shoot_speed(2:cool: | thrust_damage(100 ,  blunt)|max_am
mo(20)|weapon_length(75),imodbits_thrown ],

                                                              ^
SyntaxError: invalid syntax

______________________________

Script processing has ended.
Press any key to exit. . .
 
Remove the bit in red:

["cheapnet", "Net", [("cheapnet",0)], itp_type_thrown |itp_merchandise|itp_primary|itp_bonus_against_shield , itcf_throw_javelin|, 1 , weight(5)|difficulty(1)|spd_rtng(91) | shoot_speed(15) | thrust_damage(100 ,  blunt)|max_ammo(100)|weapon_length(150), imodbits_thrown],

(Sorry Flanged.)
 
sweet it works now.
kt0 you are my new hero thank you kindly =)

another question tho somewhat related.
you know how javalins and arrows and such stick in ppl and on the ground, how do i get my net to?
also is there anyway to reduce its range big time?
 
Missile weapon range is a factor of weapon speed.  The lower the speed, the smaller the range.  No idea on how to make the projectile. 
 
kt0 said:
Missile weapon range is a factor of weapon speed.  The lower the speed, the smaller the range.  No idea on how to make the projectile.

kt0, you're my hero as well now.  Didn't realise weapon speed equated to range.  No wonder my custom guns seemed so... looters'-stone-like.  Well, they'll do so damage now, I'm sure. 
 
kt0 said:
Missile weapon range is a factor of weapon speed.  The lower the speed, the smaller the range.  No idea on how to make the projectile.
That'll teach me to watch TV and post at the same time.  That should be missile speed, not weapon speed.  My bad.
 
Back
Top Bottom