Need a way to...

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Yitue

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Hello, I'm looking for a way to change the power draw each point extra damage the default is 14% I would like to higher it a bit...

So I was wondering if the Skills.txt file is the right one..

skl_power_draw Power_Draw 0 10 Lets_character_use_more_powerful_bows._Each_point_to_this_skill_(up_to_four_plus_power-draw_requirement_of_the_bow)_increases_bow_damage_by_14%%._(Personal_skill)

42
skl_trade Trade 19 10 Every_level_of_this_skill_reduces_your_trade_penalty_by_5%%._(Party_skill)
skl_leadership Leadership 3 10 Every_point_increases_maximum_number_of_troops_you_can_command_by_5,_increases_your_party_morale_and_reduces_troop_wages_by_5%%._(Leader_skill)
skl_prisoner_management Prisoner_Management 3 10 Every_level_of_this_skill_increases_maximum_number_of_prisoners_by_%d._(Leader_skill)
skl_reserved_1 Reserved_Skill_1 259 10 This_is_a_reserved_skill.
skl_reserved_2 Reserved_Skill_2 259 10 This_is_a_reserved_skill.
skl_reserved_3 Reserved_Skill_3 259 10 This_is_a_reserved_skill.
skl_reserved_4 Reserved_Skill_4 259 10 This_is_a_reserved_skill.
skl_persuasion Persuasion 2 10 This_skill_helps_you_make_other_people_accept_your_point_of_view._(Personal_skill)
skl_engineer Engineer 18 10 This_skill_allows_you_to_construct_siege_equipment_and_fief_improvements_more_efficiently._(Party_skill)
skl_first_aid First_Aid 18 10 Heroes_regain_5%%_per_skill_level_of_hit-points_lost_during_mission._(Party_skill)
skl_surgery Surgery 18 10 Each_point_to_this_skill_gives_a_4%%_chance_that_a_mortally_struck_party_member_will_be_wounded_rather_than_killed._(Party_skill)
skl_wound_treatment Wound_Treatment 18 10 Party_healing_speed_is_increased_by_20%%_per_level_of_this_skill._(Party_skill)
skl_inventory_management Inventory_Management 2 10 Increases_inventory_capacity_by_+6_per_skill_level._(Leader_skill)
skl_spotting Spotting 18 10 Party_seeing_range_is_increased_by_10%%_per_skill_level._(Party_skill)
skl_pathfinding Path-finding 18 10 Party_map_speed_is_increased_by_3%%_per_skill_level._(Party_skill)
skl_tactics Tactics 18 10 Every_two_levels_of_this_skill_increases_starting_battle_advantage_by_1._(Party_skill)
skl_tracking Tracking 18 10 Tracks_become_more_informative._(Party_skill)
skl_trainer Trainer 2 10 Every_day,_each_hero_with_this_skill_adds_some_experience_to_every_other_member_of_the_party_whose_level_is_lower_than_his/hers._Experience_gained_goes_as:_{0,4,10,16,23,30,38,46,55,65,80}._(Personal_skill)
skl_reserved_5 Reserved_Skill_5 258 10 This_is_a_reserved_skill.
skl_reserved_6 Reserved_Skill_6 258 10 This_is_a_reserved_skill.
skl_reserved_7 Reserved_Skill_7 258 10 This_is_a_reserved_skill.
skl_reserved_8 Reserved_Skill_8 258 10 This_is_a_reserved_skill.
skl_looting Looting 17 10 This_skill_increases_the_amount_of_loot_obtained_by_10%%_per_skill_level._(Party_skill)
skl_horse_archery Horse_Archery 1 10 Reduces_damage_and_accuracy_penalties_for_archery_and_throwing_from_horseback._(Personal_skill)
skl_riding Riding 1 10 Enables_you_to_ride_horses_of_higher_difficulty_levels_and_increases_your_riding_speed_and_manuever._(Personal_skill)
skl_athletics Athletics 1 10 Improves_your_running_speed._(Personal_skill)
skl_shield Shield 1 10 Reduces_damage_to_shields_(by_8%%_per_skill_level)_and_improves_shield_speed_and_coverage._(Personal_skill)
skl_weapon_master Weapon_Master 1 10 Makes_it_easier_to_learn_weapon_proficiencies_and_increases_the_proficiency_limits._Limits_go_as:_60,_100,_140,_180,_220,_260,_300,_340,_380,_420._(Personal_skill)
skl_reserved_9 Reserved_Skill_9 257 10 This_is_a_reserved_skill.
skl_reserved_10 Reserved_Skill_10 257 10 This_is_a_reserved_skill.
skl_reserved_11 Reserved_Skill_11 257 10 This_is_a_reserved_skill.
skl_reserved_12 Reserved_Skill_12 257 10 This_is_a_reserved_skill.
skl_reserved_13 Reserved_Skill_13 257 10 This_is_a_reserved_skill.
skl_power_draw Power_Draw 0 10 Lets_character_use_more_powerful_bows._Each_point_to_this_skill_(up_to_four_plus_power-draw_requirement_of_the_bow)_increases_bow_damage_by_14%%._(Personal_skill)
skl_power_throw Power_Throw 0 10 Each_point_to_this_skill_increases_throwing_damage_by_10%%._(Personal_skill)
skl_power_strike Power_Strike 0 10 Each_point_to_this_skill_increases_melee_damage_by_8%%._(Personal_skill)
skl_ironflesh Ironflesh 0 10 Each_point_to_this_skill_increases_hit_points_by_+2._(Personal_skill)
skl_reserved_14 Reserved_Skill_14 256 10 This_is_a_reserved_skill.
skl_reserved_15 Reserved_Skill_15 256 10 This_is_a_reserved_skill.
skl_reserved_16 Reserved_Skill_16 256 10 This_is_a_reserved_skill.
skl_reserved_17 Reserved_Skill_17 256 10 This_is_a_reserved_skill.
skl_reserved_18 Reserved_Skill_18 256 10 This_is_a_reserved_skill.

Was just wondering... Thanks in advance

Kind regards Yitue

 
it seems obvious. i'm not sure if this is right but can't you just change the 14% to whatever you want it to be
 
Nope Only the text changed... I looked at all my files but none of the other files talk about the damage of power draw... So I think I'll just leave it like this  :wink:
 
More archer cheat modding  :grin:

I'm one to speak though, I do up the damage of all melee weapons so my disdain is a great act of hypocrisy.

Tintin said:
i'm not sure if this is right but can't you just change the 14% to whatever you want it to be
I think he's right, sorry. Keep trying though.
 
put it really high just to check because it'll be obvious if it works. if not why don't you just put up the damage on bows
 
Because if I put up the damage on bows this will also count for enemies and enemy's have a lot lower power draw skills so... useless
but okay I'll try like realy high
200%%
 
put the power up on a single bow which is only available to you. do this by removing them from other troops
 
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