Nearly a year in, Does TW acknowledge the anniversary with an update for when EA will be done?

Does TW acknowledge the anniversary with an update for when EA will be done?


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By What Metric is bannerlord a 'failure'?

Steam reviews?
Critical Reviews?
Sales?
Player count?

On average bannerlord has twice as many player as Warband had through it's height (apart from a couple of short peaks due to free weekends). Was warband a failure?

I get you are unhappy with the game; but by any typical standard Bannerlord is a success. Maybe it is not as good as it should be - but you can only call Bannerlord a failure in your own opinion. No statistics correlate this. (and certainly not when compared to cyberpunk).

By all accounts Bannerlord has performed very well - now we just need to reinforce the fact that the success needs to drive them to improve the game.

Its a commercial success, simply because it sold during a pandemic after years of anticipation and hype. That's it. The massive drop in active players, the negative feedback on the these forms and steam forums speaks to how disappointed the community is in the game and its development. This is obvious.

You know the game is currently a disappointment bordering on total failure, why you simp for TW I have no idea. It will take years for this game to even get close to where the community expected it to be (based off a robust reading of these and steam forums) and heavy investment from modders.

Stop pretending like the game is anything other than a commercial success. Its not a successful EA, its not a successful development, its not successful in any other way other than selling copies during the initial launch of EA.

I think TW will be very disappointed when nobody buys this game for consoles.
 
Its a commercial success, simply because it sold during a pandemic after years of anticipation and hype. That's it. The massive drop in active players, the negative feedback on the these forms and steam forums speaks to how disappointed the community is in the game and its development. This is obvious.

You know the game is currently a disappointment bordering on total failure, why you simp for TW I have no idea. It will take years for this game to even get close to where the community expected it to be (based off a robust reading of these and steam forums) and heavy investment from modders.

Stop pretending like the game is anything other than a commercial success. Its not a successful EA, its not a successful development, its not successful in any other way other than selling copies during the initial launch of EA.

I think TW will be very disappointed when nobody buys this game for consoles.
Again by what metric?

Critical reviews are good.
Player reviews are good.
Player count is much higher then warband for most of its lifecycle;

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Those short sharp rises coincide with free weekends.

The only thing that is unsuccessful is the long-term fan feedback. I'm not saying banner lord is a universal success (or even a success full stop) but it is ridiculous to call it a failure - because by any regular metric it is not.

Is it disappointing? Perhaps. Should it have been more finished before release? Absolutely! But a failure? No. Cyberpunk is a failure.

3YNPHic.png


Let's be clear Bannerlord is just 'okay'. And okay is not what we wanted; not what we got hyped for. You don't have to have black/white bad/good. The world is a shade of grey; and we just want bannerlord to be a brighter shade of grey then it is right now.

I'm not a White Knight - I'm a Grey Paladin. If you told me Bannerlord was a flawless masterpiece I would take just as much issue with that. I personally think these forums are summed up perfectly by this quote;

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We want perfect and right now bannerlord is just meh.
 
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Native is the failure here. They refuse to create an interesting game for mostly unknown reasons despite overwhelmingly negative feedback on their design choices, I would not call bannerlord "okay"

Let's take the sound bug for example. That alone and TW handling of it puts their studio below the likes of electronic arts. They are literally physically abusing their players and only a horrible person would allow that to continue in any shape or form.
 
Its a commercial success, simply because it sold during a pandemic after years of anticipation and hype. That's it. The massive drop in active players, the negative feedback on the these forms and steam forums speaks to how disappointed the community is in the game and its development. This is obvious.

You know the game is currently a disappointment bordering on total failure, why you simp for TW I have no idea. It will take years for this game to even get close to where the community expected it to be (based off a robust reading of these and steam forums) and heavy investment from modders.

Stop pretending like the game is anything other than a commercial success. Its not a successful EA, its not a successful development, its not successful in any other way other than selling copies during the initial launch of EA.

I think TW will be very disappointed when nobody buys this game for consoles.
There never was a massive drop in active players, at least not in an unusual way. When a game launches on Steam lots of players are trying it at the same time, which lead to those early peaks. This is perfectly normal and happens with every other game out there.
 
Native is the failure here. They refuse to create an interesting game for mostly unknown reasons despite overwhelmingly negative feedback on their design choices, I would not call bannerlord "okay"

Let's take the sound bug for example. That alone and TW handling of it puts their studio below the likes of electronic arts. They are literally physically abusing their players and only a horrible person would allow that to continue in any shape or form.
To be fair that issue was apparently caused by a corrupted download. Which could easily of been Steam's fault for all we know.

The additional problem with that is it isn't caused by the game files. If you did a fresh install of bannerlord you wouldn't have the issue (I verified my game files when I heard about it and have never ever got the issue). So while it isn't great; I have also seen the dev's post numerous times options to fix this. Bad? yes. But you are being very over sensitive about it. CA broke Total War Warhammer 2 for about 3 months after one of their last DLC's. It is as it is.

There never was a massive drop in active players, at least not in an unusual way. When a game launches on Steam lots of players are trying it at the same time, which lead to those early peaks. This is perfectly normal and happens with every other game out there.
Indeed;

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Rm7qMzI.png

9YQLYLe.png

Recently bannerlord player count has actually risen marginally. Not fallen;

2fFL11S.png
 
最后编辑:
Let's be clear Bannerlord is just 'okay'. And okay is not what we wanted; not what we got hyped for. You don't have to have black/white bad/good. The world is a shade of grey; and we just want bannerlord to be a brighter shade of grey then it is right now.

I'm not a White Knight - I'm a Grey Paladin. If you told me Bannerlord was a flawless masterpiece I would take just as much issue with that. I personally think these forums are summed up perfectly by this quote;

Being "Okay" for something we've been amped about for years and there will be no choice for substitute is in of itself a failure. I loathe car analogies because a car is a $20,000+ item so there is just no parity, but a very good meal at a restaurant would do fine here. Had I been hearing about a particular restaurant for years that happens to serve a rare dish you just cant get anywhere else and everyone absolutely raved about in the past -had i finally gotten a free night gone down there starving filled with anticipation and gotten an average meal that wasnt cooked with love or any nuance and was just "OK" -thats a massive failure. My business would be done there forever. Sometimes "just ok" is an absolute failure.

Such is Bannerlord.
 
Being "Okay" for something we've been amped about for years and there will be no choice for substitute is in of itself a failure. I loathe car analogies because a car is a $20,000+ item so there is just no parity, but a very good meal at a restaurant would do fine here. Had I been hearing about a particular restaurant for years that happens to serve a rare dish you just cant get anywhere else and everyone absolutely raved about in the past -had i finally gotten a free night gone down there starving filled with anticipation and gotten an average meal that wasnt cooked with love or any nuance and was just "OK" -thats a massive failure. My business would be done there forever. Sometimes "just ok" is an absolute failure.

Such is Bannerlord.
That is just opinion though isn't it? A valid opinion and one I perhaps share - but still personal opinion.

By any measurable metric Bannerlord is a reasonable success. If our expectations weren't reached then fine we have a right to be upset - but it all has to be in context.

Calling Taleworlds the 'word video game company ever' is just silly and self defeating.

um2UJKx.png
 
Again by what metric?

Critical reviews are good.
Player reviews are good.
Player count is much higher then warband for most of its lifecycle;

SnYYMUa.png


Those short sharp rises coincide with free weekends.

The only thing that is unsuccessful is the long-term fan feedback. I'm not saying banner lord is a universal success (or even a success full stop) but it is ridiculous to call it a failure - because by any regular metric it is not.

Is it disappointing? Perhaps. Should it have been more finished before release? Absolutely! But a failure? No. Cyberpunk is a failure.

3YNPHic.png


Let's be clear Bannerlord is just 'okay'. And okay is not what we wanted; not what we got hyped for.

As I said, the measure is qualitative, not quantitative. The overall feedback from these forums and the steam forums, appears to be negative.
To be fair that issue was apparently caused by a corrupted download. Which could easily of been Steam's fault for all we know.

The additional problem with that is it isn't caused by the game files. If you did a fresh install of bannerlord you wouldn't have the issue (I verified my game files when I heard about it and have never ever got the issue). So while it isn't great; I have also seen the dev's post numerous times options to fix this. Bad? yes. But you are being very over sensitive about it. CA broke Total War Warhammer 2 for about 3 months after one of their last DLC's. It is as it is.


Indeed;

B5kLdlu.png

Rm7qMzI.png

9YQLYLe.png

Recently bannerlord player count has actually risen marginally. Not fallen;

2fFL11S.png

Um...none of those other games lost 80% of their players after 1 month. Are those other games in EA? Why did you pick them for comparison? Why not find an apples to apples comparison?
 
As I said, the measure is qualitative, not quantitative. The overall feedback from these forums and the steam forums, appears to be negative.

Um...none of those other games lost 80% of their players after 1 month. Are those other games in EA? Why did you pick them for comparison? Why not find an apples to apples comparison?
I picked Mordhau as an example in a similar genre; and the others as examples of popular games released recently which are considered successful. However you can pick near enough any game and see this trend.

Also in all these examples their downturn is within a 3-4 month period. Among Us - September to Jan, Fall Guys September to November, Mordhau- April to July.

Forums are also typically extremely negative. If you think the steam discussion pages are worth paying attention to then I can't help you :xf-tongue:.
 
Whatever the issue is causing it doesn't really matter. Its not making the game "unplayable" its making it a lawsuit liability if someone overly sensitive like me :wink: were to get hearing damage from it.
 
That is just opinion though isn't it? A valid opinion and one I perhaps share - but still personal opinion.

By any measurable metric Bannerlord is a reasonable success. If our expectations weren't reached then fine we have a right to be upset - but it all has to be in context.

Calling Taleworlds the 'word video game company ever' is just silly and self defeating.

um2UJKx.png

We are all displaying opinions -even when armed with facts that made be skewed to help persuade our position -they are in essence opinions. Lets take a music band as an example -say you have a world class band armed with some of the most talented musicians at each instrument world class lead/rhythm guitarists, inspired talented vocalists, drummer from another planet and a thunder thumb slapping bassist -there music is highly appreciated by those with a fine sense for qaulity music yet they just dont have sales number remotely like Brittney Spear, Justin Bieber or the Weekend -so they decide to sell out, make pop tunes and a make massive sales. Some would argue Santana had done this.

Now by every conceivable metric this Album is a much larger success than their former albums -does that make it better? Or is it possible or even likely this is their worst album DESPITE all of the readable metrics.

Such is Bannerlord.
 
最后编辑:
Whatever the issue is causing it doesn't really matter. Its not making the game "unplayable" its making it a lawsuit liability if someone overly sensitive like me :wink: were to get hearing damage from it.
Good luck with that ?.

We are all displaying opinions -even when armed with facts that made be skewed to help persuade are position -they are in essence opinions. Lets take a music band as an example -say you have a world class band armed with some of the most talented musicians at each instrument world class lead/rhythm guitarists, inspired talented vocalists, drummer from another planet and a thunder thumb slapping bassist -there music is highly appreciated by those with a fine sense for qaulity music yet they just dont have sales number remotely like Brittney Spear, Justin Bieber or the Weekend -so they decide to sell out, make pop tunes and a make massive sales. Some would argue Santana had done this.

Now by every conceivable metric this Album is a much larger success than their former albums -does that make it better? Or is it possible or even likely this is their worst album DESPITE all of the readable metrics.

Such is Bannerlord.
That proves just how much of a pointless argument it is though. If you can't prove it; don't say it like a fact. You want to call bannerlord a failure - burden of proof :xf-grin:.

I'm not trying to tell you Bannerlord is better. Warband is my favourite game of all time even to this day. I just can't see how you can call it a failure beyond your own personal expectations.

It's just a silly thing to say is all. That's my only point.
 
Yeah but I never went anywhere. You guys are stuck with me forever so no need for the alt
I'll take you over some other people 100x over. :xf-grin: Beyond all the bannerlord hate - I actually think you are a quite sharp.
 
If you can't prove it; don't say it like a fact. You want to call bannerlord a failure - burden of proof :xf-grin:.

I'm not trying to tell you Bannerlord is better. Warband is my favourite game of all time even to this day. I just can't see how you can call it a failure beyond your own personal expectations.

It's just a silly thing to say is all. That's my only point.

Any intelligent man should know that for me to call the game a failure -it is implied that of course it is my opinion. If not -by your standards every post in here should start with the disclaimer

"Warning -the below post is in fact only an opinion and does not represent the expressed consent of Taleworlds International nor the Server Browser it was reached via"

Now had i said "Bannerlord is a business failure" youd be correct -as sales would say different. Context is key friend. It is my prerogative to state Bannerlord a failure, youll simply have to learn to live with that.
 
Any intelligent man should know that for me to call the game a failure -it is implied that of course it is my opinion. If not -by your standards every post in here should start with the disclaimer

"Warning -the below post is in fact only an opinion and does not represent the expressed consent of Taleworlds International nor the Server Browser it was reached via"

Now had i said "Bannerlord is a business failure" youd be correct -as sales would say different. Context is key friend. It is my prerogative to state Bannerlord a failure, youll simply have to learn to live with that.
Okay we have got into Semantics; at which point the argument is rather dead. I agree with your point entirely. We best leave it at that.

Though the disclaimer idea isn't bad... :xf-smile:

Besides as we all know - Bannerlord will never achieve true greatness until Generals mode is added.
 
最后编辑:
I picked Mordhau as an example in a similar genre; and the others as examples of popular games released recently which are considered successful. However you can pick near enough any game and see this trend.

Also in all these examples their downturn is within a 3-4 month period. Among Us - September to Jan, Fall Guys September to November, Mordhau- April to July.

Forums are also typically extremely negative. If you think the steam discussion pages are worth paying attention to then I can't help you :xf-tongue:.
Thing is, from what I remember those games weren’t charged with AAA prices
 
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