butterball merc
Recruit
I went about 4 months without playing and I came back to almost the same game. Sure some small things are improved, less snowballing, some UI improvements, hideout crew selection, SOME of the perks are implemented, etc but I feel like it should have been all hands on deck about.. 6 months ago. Changing/implementing the perks changes the entire game. How can you balance before they're actually in the game? How has TW not implemented the actual leveling system yet? Incredibly disappointing and frankly I hope someone has been replaced for this absolute failure.
6 months after release and they haven't even finished the perks. The people who were saying "oh just come back in a couple months" should feel like absolute idiots at this point. You can't say "oh they have to fix the bugs first" anymore, the actual game (levelling in an RPG is more or less the game, character progression) is not in place. Not good enough and EA is not a legitimate reason for this. Game is ****ed. BTW I bought the original M&B when it was $20 so don't tell me how Taleworlds works.
Thanks for reading my blog.
6 months after release and they haven't even finished the perks. The people who were saying "oh just come back in a couple months" should feel like absolute idiots at this point. You can't say "oh they have to fix the bugs first" anymore, the actual game (levelling in an RPG is more or less the game, character progression) is not in place. Not good enough and EA is not a legitimate reason for this. Game is ****ed. BTW I bought the original M&B when it was $20 so don't tell me how Taleworlds works.
Thanks for reading my blog.