I went there a couole of summers ago. I guess you could make it more realistic by having ten times the amount of town walkers and huge market price penalties. 
dexm 说:The scenes don't seem to be working for me i cant even enter the streets and the tavern and castle props seem to be out of place.Can someone please help me![]()
dexm 说:Well the scenes did work in a way now most of the other towns are with the wrong scenes like Tulga's castle scene looks like Praven's castle any info on that
("town_1_center",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
[],["bonus_chest_3"],"outer_terrain_beach"),
("town_1_castle",sf_indoors,"interior_castle_j", "bo_interior_castle_j", (-100,-100),(100,100),-100,"0",
["exit"],["town_1_seneschal"]),
("town_1_tavern",sf_indoors,"interior_castle_j", "bo_interior_castle_j", (-100,-100),(100,100),-100,"0",
["exit"],[]),
("town_1_store",sf_indoors,"interior_castle_k", "bo_interior_castle_k", (-100,-100),(100,100),-100,"0",
["exit"],[]),
("town_1_walls",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
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("town_1_alley",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
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("town_2_center",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
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("town_2_castle",sf_indoors,"interior_castle_j", "bo_interior_castle_j", (-100,-100),(100,100),-100,"0",
["exit"],["town_2_seneschal"]),
("town_2_tavern",sf_indoors,"interior_castle_j", "bo_interior_castle_j", (-100,-100),(100,100),-100,"0",
["exit"],[],"outer_terrain_town_thir_1"),
("town_2_store",sf_indoors,"interior_castle_k", "bo_interior_castle_k", (-100,-100),(100,100),-100,"0",
["exit"],[]),
("town_2_walls",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
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("town_2_alley",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
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("town_12_center",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
[],[],"outer_terrain_beach"),
("town_12_castle",sf_indoors, "interior_castle_j", "bo_interior_castle_j", (-100,-100),(100,100),-100,"0",
["exit"],["town_12_seneschal"]),
("town_12_tavern",sf_indoors, "interior_castle_j", "bo_interior_castle_j", (-100,-100),(100,100),-100,"0",
["exit"],[]),
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["exit"],[]),
("town_12_walls",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
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("town_12_alley",sf_generate,"none", "none", (0,0),(100,100),-100,"0x0000000030000913400d2348000013980000600500006b66",
[],[],"outer_terrain_beach"),