Hi everyone,
I've released the next and probably last edition of Native Expansion, version .625. It is save-game compatible with .624 and .623, though the stat changes to the Dark Knights will not be applied.
You can find it in the downloads thread: https://forums.taleworlds.com/index.php/topic,314778.0.html
Changes:
I've released the next and probably last edition of Native Expansion, version .625. It is save-game compatible with .624 and .623, though the stat changes to the Dark Knights will not be applied.
You can find it in the downloads thread: https://forums.taleworlds.com/index.php/topic,314778.0.html
Changes:
- Calradian lords who defect to the Dark Knights will able able to defect back, and Larktin will be able to indict disloyal Calradian defectors for treason
- In tournaments, Archers will be given either a practice axe or practice sword instead of a dagger, and mounted lancers will receive a practice dagger
- Ramun the Slave Trader now offers a fixed price of 80 denars per troop instead of 50
- All Dark Knight Lords except Larktin have been very slightly nerfed, by lowering their INT to 18 and CHA to 21
- Larktin has received a nerf by lowering her INT to 18 and AGI to 27 (and Athletics to 9)
- Companions who retreat should no longer receive long-term wounds
- Dark Knight Invasion time adjusted to be between 9 and 10 months after game start