MP Native [Native compatible] NeoGK - The siege enhancement mod

正在查看此主题的用户

Chavdar 说:
by the way DWARF3, your edited Hailles castle is bugged - the castle itself is floating in the air above the ground. Can you fix it?

I think that I am because that is not terrain code.
Did you renew terrain code of scn_multi_scene_85?
Please overwrite scn_multi_scene_85 in scene.txt in terrain code of attached scn_multi_scene_85 if not so.

scn_multi_scene_84 multi_scene_84 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300389800003a4ea000058340000637a0000399b
  0
  0
outer_terrain_plain
scn_multi_scene_85 multi_scene_85 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x000000013002e0b20005154500006e540000235600007b55
  0
  0
outer_terrain_plain
scn_multi_scene_86 multi_scene_86 256 none none 0.000000 0.000000 100.000000 100.000000 -100.000000 0x00000001300389800003a4ea000058340000637a0000399b
  0
  0
outer_terrain_plain
 
Did all of this before asking question :roll:

It's cool map.
If conditions are in place so much, it will work properly.
Other...Excuse me, is your MB version 1.153?

I will need to produce a tutorial for additional siege weapons as soon as possible.
 
It's cool map.
If conditions are in place so much, it will work properly.
Other...Excuse me, is your MB version 1.153?

I will need to produce a tutorial for additional siege weapons as soon as possible.
all up to date, maybe i should keep on trying
 
I will need to produce a tutorial for additional siege weapons as soon as possible.

You can always screen - record yourself, while doing map editing and object inserting/placing, then upload the video somewhere (imageshack for example), then post the link here. Its not even necessary to upload it to public platforms like uTube.

What surely is going to be on my list of upgrades: - Some admin tools, and preferebly - good admin tools. Check Madmin for example. Right now, mode doesnt provide a more sofisticated tools to control the gameplay and in mass - siege battles this is very important.

Next, you should make re-edits of all the classic 6 siege maps, cause this is going to help server administrators and management to implement your mode without any problems.
More, its going to be very cool if you make it possible for admins to actually manipulate weather conditions, like its made in Nirecotive mod.

I will write you more, when i have the time, cause right now im in a middle of a hurry.

Here is a link to Nirecotive Mod:
http://forums.taleworlds.com/index.php?topic=141607.0
And this is Madmin
http://forums.taleworlds.com/index.php?topic=175171.75

Cheers, :smile:
 
Just finished playing the mod with some people, it's great, could use some polishes and stuff from mods like Madmin and Nirecotive (:
 
Thank you, sounds good :grin:

I made simple tutorial.
If you want to add siege weapons, Please put those object in the map.
After saved the map, return title screen or reboot M&B. The siege weapon will deployed.

BALLISTA PARTS
spr_zz_active_point: http://img39.imageshack.us/img39/241/activepoint.jpg
spr_weapon_rack: http://img513.imageshack.us/img513/5531/ballistaparts1.jpg
spr_winch: http://img100.imageshack.us/img100/6237/ballistaparts2.jpg
spr_table_round_a: http://img24.imageshack.us/img24/4426/ballistaparts3.jpg
itm_sniper_crossbow: http://img39.imageshack.us/img39/2835/ballistaparts4.jpg

CATAPULT PARTS
spr_zz_active_point: http://img217.imageshack.us/img217/894/activepointc.jpg
spr_zz_weapon_rack: http://img818.imageshack.us/img818/4149/weaponrackc.jpg
spr_zz_winch: http://img255.imageshack.us/img255/3092/winchc.jpg
spr_zz_banner_pole: http://img534.imageshack.us/img534/6909/bannerepolec.jpg
spr_zz_belfry_wheel_old: (x2 pieces) http://img507.imageshack.us/img507/2719/wheelc.jpg
spr_zz_bowl_wood: http://img844.imageshack.us/img844/4894/bowlc.jpg

ballista deployed: http://img155.imageshack.us/img155/6207/ballista.jpg
catapult deployed: http://img13.imageshack.us/img13/6668/catapultp.jpg
 
DWARF3 you can check your messages i sent you one, up in the menu My Messages.  :mrgreen:
 
What is the actual values of the damage made by the catapult? Because it doesnt seems to have any impact on walls, gates, etc and thats a problem...cause thats the purpose of the catapult. If i cant destroy a gate with it, then its useless. Oh, wait. We use to transport small crews now :smile:)))
 
Chavdar 说:
What is the actual values of the damage made by the catapult? Because it doesnt seems to have any impact on walls, gates, etc and thats a problem...cause thats the purpose of the catapult. If i cant destroy a gate with it, then its useless. Oh, wait. We use to transport small crews now :smile:)))

Can't catapult destroy walls?

gatehouse: about HP 4000
battlement: about HP 2500
(Of course, the HP varies according to an object)

A Battlement and the gatehouse have high HP.
And the Attack power of the catapult is about 100.
This mod suppose playing with lots of people.

Please open the admin panel by F7key, if you want to up the catapult's attack power.
And, please set value at "catapult damage to object".
You may change this value by the number of players.

Also, If you set var_no=1 in the object, the object will be undestructible.
If you don't want to break the object, please set it.
 
thanks, i will try it!
Can you do something to implement Madmin tools within your mode? Its essential for administrators to be able to use more sofisticated instruments to control game-play and players (when there are lots of players)

Also, how can i edit the server messages 1-5? (Sorry if thats already answered)
Also, ship speed should be editable via f7 menu. Right now it seems to be too slow and it takes a fair ammount of time to move the attackers team to the island. Defenders and attackers get annoyed, so some mob-fights begin :smile:))
 
Chavdar 说:
thanks, i will try it!
Can you do something to implement Madmin tools within your mode? Its essential for administrators to be able to use more sofisticated instruments to control game-play and players (when there are lots of players)

Also, how can i edit the server messages 1-5? (Sorry if thats already answered)
Also, ship speed should be editable via f7 menu. Right now it seems to be too slow and it takes a fair ammount of time to move the attackers team to the island. Defenders and attackers get annoyed, so some mob-fights begin :smile:))

The server message is able to editing in game_strings.csv.
There is it in "Native(NeoNative's)\languages\en(your langage)".

Oh, I forgot to Include a english's message file. XD
I've updated the file now. And, I've attached the english readme file in it.
Please download it.

DOWNLOAD Latest version0.71: http://www.mediafire.com/download.php?rw6wu1cfazjtp97
(A revision is only the server side. Therefore, clients don't need to download it.)

Directory: "Native(NeoNative's)\languages\en(your langage)\game_strings.csv"
Please rewrite text in game_strings.csv. It can be set up from 1 to 5.

In game_strings.csv
str_mod_server_message1|your server message1
str_mod_server_message2|your server message2
str_mod_server_message3|your server message3
str_mod_server_message4|your server message4
str_mod_server_message5|your server message5

And, If you want to display scene map name, please rewrite or add those text.
The custom maps are able to add from 25 to 100.

str_multi_scene_25|custom_scene25
(abbreviation)
str_multi_scene_100|custom_scene100


I was pointed out from other players about the speed of the ship, too.
There is reason about the ship speed is slow.
There is a possibility that if increase the speed of the ship, it becomes rough collision check.
But,  I may improve a script :smile:
 
We may be interested in running this mod on US_GK_Siege which is the most populated Native server in North America.. but I had a few questions.  Do you have steam Dwarf3?
 
Deaf Blind Dave 说:
We may be interested in running this mod on US_GK_Siege which is the most populated Native server in North America.. but I had a few questions.  Do you have steam Dwarf3?

Thank you :smile:
I have steam account.  "DWARF3"

If you don't fit my time, please send message to me.
I would answer your question.
 
Updated Version 0.72

DOWNLOAD Latest version0.72: http://www.mediafire.com/?hphoo22yw6fbd4y
(The client doesn't need to download it necessarily.)

REVISION
added torch
skeleton's attackpower up
bug fixed to oil cauldron

added new scene map
multi_scene_85 new hails
multi_scene_86 new field by the river
multi_scene_87 midnight street

 
Wow! Please make a subsection this could be HUUUUUUGEEEE.

I can put up an NA server, but it won't be dedicated:razz:. Contact me on steam via dude24oak and I'll put up the server on the word.
 
dude24oak 说:
Wow! Please make a subsection this could be HUUUUUUGEEEE.

I can put up an NA server, but it won't be dedicated:razz:. Contact me on steam via dude24oak and I'll put up the server on the word.

Thanks.
But, I couldn't add friendlist, because your friendlist was full.
 
后退
顶部 底部