NONE OF THE MODS ON THE NATIVE COMPATABLE MOD LIST WERE DESIGNED FOR WARBANDS. ALTHOUGH THEY STILL MAY WORK SOME WILL ALMOST CERTAINLY HAVE BUGS AND SOME MAY EVEN BREAK YOUR GAME. BEFORE INSTALLING MAKE A BACK-UP OF ANY FILES THAT WILL BE REPLACED SO YOU CAN REVERT THE CHANGES WITHOUT HAVING TO RE-INSTALL.
I thought it was about time someone put these all in the same place. All of these mods are compatible with Mount and Blade Native version v1.011. These mods are not only compatible with Native, but also with most other mods. Most graphics and sounds mods are compatible with any mod, and some gameplay mods as well.
Graphics:
Sounds:
Gameplay:
28 Horses:
Adds 28 new horse textures to the game.
https://www.mbrepository.com/file.php?cid=9&id=902
Banner Changer:
Allows you to pick a new banner.
http://forums.taleworlds.com/index.php/topic,45617.0.html
Battle Size Changer:
Allows you to increase the Battle sizes beyond the standard settings. Very, very highly recommended. M&B plays best with hundreds of men on each side.
http://forums.taleworlds.com/index.php/topic,8058.0.html
Camp Entrenchment:
Gives you the option to set up battlefield defenses.
http://forums.taleworlds.com/index.php/topic,81249.0.html
Form Ranks Kit:
An advanced formations mod, allowing you to set sargeants, form individual units, use many different formations and with unique squad AI for each major formation type (e.g. Wedge formations will try to charge through the enemy ranks, come out the other side, turn and charge again). Not entirely Native compatible (you'll need to start a new game), but definately worth trying out and should be compatible with other mods on this list.
http://forums.taleworlds.com/index.php?topic=62492.msg1621238#msg1621238
Formations Compilation:
A compilations of Chel's Formations and Marethie's Battle moral and Shield bash scripts.
http://forums.taleworlds.com/index.php/topic,53518.0.html
Great Helm Add-On:
Adds a variety of great Great Helm's to the game. For those of us that like to wear buckets on our heads.
http://forums.taleworlds.com/index.php/topic,62719.0.html
Heraldry Native Expansion:
Activates the disabled heraldry scripts in Native allowing you to make your own banner. Buggy, please read thread before installing.
http://forums.taleworlds.com/index.php/topic,56237.0.html
OSP Helmets:
Adds around 100 new helms to the game.
http://forums.taleworlds.com/index.php/topic,49476.0.html
Praven Reconstruction Project:
Makes getting to the Guildmaster in Praven less of a hike.
http://forums.taleworlds.com/index.php/topic,51915.0.html
Realistic Combat Model:
Ron Losey's fantastic stat rebalance project, makes for brutal, realistic and most importantly, incredibly fun battles. Very highly recomended for all players, experienced or not. Not everyone enjoys it, but for those who do it brings a whole new life to Native combat.
http://www.mbrepository.com/file.php?id=1212
Siege ladder project:
A brilliant fix to siege scenes adding one or two ladders to every castle, making sieges less frustrating on larger battle sizes.
http://forums.taleworlds.com/index.php/topic,57569.0.html
TheMageLord's Text File Tweaks:
Dozens of different easy to apply tweaks that can change your game in a variety of ways.
http://forums.taleworlds.com/index.php/topic,46290.0.html
Unique Armoury:
Adds new, realistic and high quality weapons and shields to the game as well as adding new replacement models for all the Native boots in the newest version.
http://forums.taleworlds.com/index.php/topic,46490.0.html
Vocal Commands:
Use the program "Shoot" to translate your frantic screaming into actual unit commands in game. Now you actually have an excuse for yelling at the monitor.
http://forums.taleworlds.com/index.php/topic,64375.0.html
Enjoy.
Please post any new mods, or ones that I've missed, here.
I'll try to update every couple of days.
Note: I don't have the time, nor the bandwidth to test all of these mods with v1.011, to the best of my knowledge they all work and I've removed the ones that don't, but please tell me if I'm wrong so the mod can be removed.
I thought it was about time someone put these all in the same place. All of these mods are compatible with Mount and Blade Native version v1.011. These mods are not only compatible with Native, but also with most other mods. Most graphics and sounds mods are compatible with any mod, and some gameplay mods as well.
Graphics:
Alternative Crosshair:
A smaller FPS style crosshair.
http://www.mbrepository.com/file.php?id=1546
Animations Compilation:
Add dozens of new animations for deaths, attacks, etc making for more variety.
http://forums.taleworlds.com/index.php/topic,57607.0.html
AOP mod:
Graphical enhancement mod that adds depth of field amongst other things. Screenshots are rather awful, but it looks better in motion. Also great for people wanting to roleplay a character with myopia.
https://www.mbrepository.com/file.php?cid=6&id=1325
Banners on Horses:
Adds new chargers with banner design textures.
http://forums.taleworlds.com/index.php/topic,53043.0.html
Banner Pack:
Adds a few new banners to the game.
http://forums.taleworlds.com/index.php/topic,53748.0.html
Better Horses:
New and improved horse textures.
http://forums.taleworlds.com/index.php/topic,52108.0.html
Bumpy Textures:
Adds textures to simulate bump maps on most native armor.
http://forums.taleworlds.com/index.php/topic,53406.0.html
Calradia Map Makeover:
An overhall of the map, relocating towns, adding rivers, lakes, hills and forests.
http://forums.taleworlds.com/index.php/topic,42814.0.html
Calradia Map Refinement:
Another overhall of the map, this one keeping the original locations of towns and general structure and feel of the map whilst overhauling many details.
http://forums.taleworlds.com/index.php/topic,53258.0.html
Colorful Textures:
More colorful and vibrant world textures.
http://forums.taleworlds.com/index.php/topic,41739.0.html
Custom font:
Changes the default Native menu font to something else.
http://forums.taleworlds.com/index.php/topic,56860.0.html
Dall's Mount and Blade HD:
A very large (~220mb) graphical overhall. Covers nearly every single texture in the game, including horses, armour and weapons. The visual style is a bit like a mix between GE 2.5 and Colourful textures and is fantasy-ish but still mostly realistic. Colours are bright, steel is shiny and everything down to the straps of the shields have been altered in some way.
Part one:
https://www.mbrepository.com/file.php?cid=7&id=1261
Part two:
https://www.mbrepository.com/file.php?cid=7&id=1254
Darker Corners:
Adds darkening to the edges of the screen creating a nice peripheral effect.
http://forums.taleworlds.com/index.php/topic,76810.0.html
DX7 Graphics patch:
Fixes varying bugs when playing M&B in DX7 mode.
http://forums.taleworlds.com/index.php/topic,56709.0.html
Face Textures:
Improved face textures.
http://forums.taleworlds.com/index.php/topic,37265.0.html
Field of View Memory Hack:
A small program that will allow you to edit the field of view.
http://forums.taleworlds.com/index.php/topic,55163.0.html
Flora Enhancement Mod:
Newer, more attractive trees.
http://forums.taleworlds.com/index.php/topic,70155.0.html
Flying Missile Replacer:
Replaces Native's grey blurrs with actual arrows and bolts. Highly recommended.
https://www.mbrepository.com/file.php?cid=9&id=905
Font Customiser:
Allows you to choose and edit the font used in menu's and in game.
http://forums.taleworlds.com/index.php/topic,67315.msg1812979.html#msg1812979
Gauntlet Textures:
Improved textures for all of the different gauntlets and gloves.
http://www.mbrepository.com/file.php?id=1652
Graphical Enhancement 2.5 + Addons + HDR:
The most complete and polished texture replacement. I cannot recommend this enough. Also comes with an optional HDR addon.
http://www.mbrepository.com/file.php?id=625
http://www.mbrepository.com/file.php?id=891
Havoc's Sky Textures:
Replaces the Native sky boxs with high resolution photorealistic textures.
http://forums.taleworlds.com/index.php/topic,89431.0.html
HDR:
Not for the feint of heart or tech clueless. Adds High Dynamic Range Lighting to M&B.
http://forums.taleworlds.com/index.php/topic,39892.msg1040537.html#msg1040537
LOD Mod:
An improvement to the LOD system, handy for those of us running older systems or playing with very large battles.
http://forums.taleworlds.com/index.php/topic,85591.0.html
Minimalist HUD +New crosshairs:
A series of tweaks to slim down elements of the HUD and make the crosshair less intrusive.
http://forums.taleworlds.com/index.php/topic,43874.0.html
New Animations Mod:
More realistic blocking, attacking and parrying animations, still in the early stages, but definately worth a look.
http://forums.taleworlds.com/index.php/topic,76185.0.html
No More Trees & Burnt trees:
Removes the leaves of trees, or trees altogether. Great for computers that struggle with forests.
http://forums.taleworlds.com/index.php/topic,39121.0.html
Old Map Sheets:
Changes the world map to resemble a cartographical map.
http://forums.taleworlds.com/index.php/topic,64328.0.html
Optimised shaders:
A tweak to the shaders that may improve performance slightly.
http://forums.taleworlds.com/index.php/topic,52197.0.html
Panoramic Mod:
Edits the sky box textures and the border terrain around battlefields to make an environment with a more natural feel.
http://forums.taleworlds.com/index.php/topic,53634.0.html
Polished Landscapes Mod:
Gutekfiutek's masterwork landscape graphics mod. Has to be seen to be believed, so you'll have to go check out the screenshots in the thread. Highly recomended for those looking for a more realistic and colder game world.
http://forums.taleworlds.com/index.php/topic,76706.0.html
Polished Buildings Mod:
Replaces the old building meshes and textures with newer, shinier ones. Highly recommended.
http://forums.taleworlds.com/index.php/topic,56440.0.html
Punkt's High Resolution Textures 1.2:
High resolution textures for terrain and the world map.
http://forums.taleworlds.com/index.php/topic,32116.0.html
Punkt's High Resolution Textures 2.0:
High resolution textures for terrain and the world map.
http://forums.taleworlds.com/index.php/topic,46448.msg1209286.html#msg1209286
Sky Horizon Textures:
Similar to the Panoramic Mod.
http://forums.taleworlds.com/index.php/topic,54589.0.html
Speed & Stability:
Adds LOD (level of detail) meshes to all the weapons missing them in Native, improving performance without a noticable change to the graphics. Also fixes a few RGL errors that some players encounter.
http://forums.taleworlds.com/index.php/topic,82139.0.html
Standard Weapon Upgrade Project:
Replaces Native weapon textures and meshes with far more visually appealing and realistic models. Highly recommended.
http://forums.taleworlds.com/index.php/topic,21780.525.html
Swing/slash/thrust animations:
New animations for attacks.
http://forums.taleworlds.com/index.php/topic,52073.0.html
3-D Glasses:
An external program to make M&B work with 3-D glasses.
http://forums.taleworlds.com/index.php/topic,57943.0.html
Wei Xiadi's Armour Project:
Several new armours.
http://forums.taleworlds.com/index.php/topic,76071.0.html
World Map HD textures:
Higher resolution world map textures. Highly recommended.
https://www.mbrepository.com/file.php?cid=6&id=985
A smaller FPS style crosshair.
http://www.mbrepository.com/file.php?id=1546
Animations Compilation:
Add dozens of new animations for deaths, attacks, etc making for more variety.
http://forums.taleworlds.com/index.php/topic,57607.0.html
AOP mod:
Graphical enhancement mod that adds depth of field amongst other things. Screenshots are rather awful, but it looks better in motion. Also great for people wanting to roleplay a character with myopia.
https://www.mbrepository.com/file.php?cid=6&id=1325
Banners on Horses:
Adds new chargers with banner design textures.
http://forums.taleworlds.com/index.php/topic,53043.0.html
Banner Pack:
Adds a few new banners to the game.
http://forums.taleworlds.com/index.php/topic,53748.0.html
Better Horses:
New and improved horse textures.
http://forums.taleworlds.com/index.php/topic,52108.0.html
Bumpy Textures:
Adds textures to simulate bump maps on most native armor.
http://forums.taleworlds.com/index.php/topic,53406.0.html
Calradia Map Makeover:
An overhall of the map, relocating towns, adding rivers, lakes, hills and forests.
http://forums.taleworlds.com/index.php/topic,42814.0.html
Calradia Map Refinement:
Another overhall of the map, this one keeping the original locations of towns and general structure and feel of the map whilst overhauling many details.
http://forums.taleworlds.com/index.php/topic,53258.0.html
Colorful Textures:
More colorful and vibrant world textures.
http://forums.taleworlds.com/index.php/topic,41739.0.html
Custom font:
Changes the default Native menu font to something else.
http://forums.taleworlds.com/index.php/topic,56860.0.html
Dall's Mount and Blade HD:
A very large (~220mb) graphical overhall. Covers nearly every single texture in the game, including horses, armour and weapons. The visual style is a bit like a mix between GE 2.5 and Colourful textures and is fantasy-ish but still mostly realistic. Colours are bright, steel is shiny and everything down to the straps of the shields have been altered in some way.
Part one:
https://www.mbrepository.com/file.php?cid=7&id=1261
Part two:
https://www.mbrepository.com/file.php?cid=7&id=1254
Darker Corners:
Adds darkening to the edges of the screen creating a nice peripheral effect.
http://forums.taleworlds.com/index.php/topic,76810.0.html
DX7 Graphics patch:
Fixes varying bugs when playing M&B in DX7 mode.
http://forums.taleworlds.com/index.php/topic,56709.0.html
Face Textures:
Improved face textures.
http://forums.taleworlds.com/index.php/topic,37265.0.html
Field of View Memory Hack:
A small program that will allow you to edit the field of view.
http://forums.taleworlds.com/index.php/topic,55163.0.html
Flora Enhancement Mod:
Newer, more attractive trees.
http://forums.taleworlds.com/index.php/topic,70155.0.html
Flying Missile Replacer:
Replaces Native's grey blurrs with actual arrows and bolts. Highly recommended.
https://www.mbrepository.com/file.php?cid=9&id=905
Font Customiser:
Allows you to choose and edit the font used in menu's and in game.
http://forums.taleworlds.com/index.php/topic,67315.msg1812979.html#msg1812979
Gauntlet Textures:
Improved textures for all of the different gauntlets and gloves.
http://www.mbrepository.com/file.php?id=1652
Graphical Enhancement 2.5 + Addons + HDR:
The most complete and polished texture replacement. I cannot recommend this enough. Also comes with an optional HDR addon.
http://www.mbrepository.com/file.php?id=625
http://www.mbrepository.com/file.php?id=891
Havoc's Sky Textures:
Replaces the Native sky boxs with high resolution photorealistic textures.
http://forums.taleworlds.com/index.php/topic,89431.0.html
HDR:
Not for the feint of heart or tech clueless. Adds High Dynamic Range Lighting to M&B.
http://forums.taleworlds.com/index.php/topic,39892.msg1040537.html#msg1040537
LOD Mod:
An improvement to the LOD system, handy for those of us running older systems or playing with very large battles.
http://forums.taleworlds.com/index.php/topic,85591.0.html
Minimalist HUD +New crosshairs:
A series of tweaks to slim down elements of the HUD and make the crosshair less intrusive.
http://forums.taleworlds.com/index.php/topic,43874.0.html
New Animations Mod:
More realistic blocking, attacking and parrying animations, still in the early stages, but definately worth a look.
http://forums.taleworlds.com/index.php/topic,76185.0.html
No More Trees & Burnt trees:
Removes the leaves of trees, or trees altogether. Great for computers that struggle with forests.
http://forums.taleworlds.com/index.php/topic,39121.0.html
Old Map Sheets:
Changes the world map to resemble a cartographical map.
http://forums.taleworlds.com/index.php/topic,64328.0.html
Optimised shaders:
A tweak to the shaders that may improve performance slightly.
http://forums.taleworlds.com/index.php/topic,52197.0.html
Panoramic Mod:
Edits the sky box textures and the border terrain around battlefields to make an environment with a more natural feel.
http://forums.taleworlds.com/index.php/topic,53634.0.html
Polished Landscapes Mod:
Gutekfiutek's masterwork landscape graphics mod. Has to be seen to be believed, so you'll have to go check out the screenshots in the thread. Highly recomended for those looking for a more realistic and colder game world.
http://forums.taleworlds.com/index.php/topic,76706.0.html
Polished Buildings Mod:
Replaces the old building meshes and textures with newer, shinier ones. Highly recommended.
http://forums.taleworlds.com/index.php/topic,56440.0.html
Punkt's High Resolution Textures 1.2:
High resolution textures for terrain and the world map.
http://forums.taleworlds.com/index.php/topic,32116.0.html
Punkt's High Resolution Textures 2.0:
High resolution textures for terrain and the world map.
http://forums.taleworlds.com/index.php/topic,46448.msg1209286.html#msg1209286
Sky Horizon Textures:
Similar to the Panoramic Mod.
http://forums.taleworlds.com/index.php/topic,54589.0.html
Speed & Stability:
Adds LOD (level of detail) meshes to all the weapons missing them in Native, improving performance without a noticable change to the graphics. Also fixes a few RGL errors that some players encounter.
http://forums.taleworlds.com/index.php/topic,82139.0.html
Standard Weapon Upgrade Project:
Replaces Native weapon textures and meshes with far more visually appealing and realistic models. Highly recommended.
http://forums.taleworlds.com/index.php/topic,21780.525.html
Swing/slash/thrust animations:
New animations for attacks.
http://forums.taleworlds.com/index.php/topic,52073.0.html
3-D Glasses:
An external program to make M&B work with 3-D glasses.
http://forums.taleworlds.com/index.php/topic,57943.0.html
Wei Xiadi's Armour Project:
Several new armours.
http://forums.taleworlds.com/index.php/topic,76071.0.html
World Map HD textures:
Higher resolution world map textures. Highly recommended.
https://www.mbrepository.com/file.php?cid=6&id=985
Ambient Anti-Soundtrack:
Although it does contain some new tracks this mod is mostly jsut ambient back ground noise from the sounds of glasses and bottles being chinked together in the taverns to the sound of your breathing and the pounding of your heart in battle.
http://forums.taleworlds.com/index.php/topic,55978.msg1449255.html#msg1449255
Ambient Soundtrack:
A version of Adorno's ambient soundtrack with music completely removed and replaced with even more background and atmosphere noises.
http://forums.taleworlds.com/index.php/topic,66833.0.html
Cries of War Soundpack:
Replaces Native sounds with new and improved ones, improving the atmosphere and immersion of the game. Very highly recommended, you haven't played M&B till you've faced down a cavalry charge with this mod.
http://forums.taleworlds.com/index.php/topic,32423.msg836653.html#msg836653
More Metal Sound Mod:
A sound replacer with far more metal and "clangy" battle sounds.
http://forums.taleworlds.com/index.php/topic,51681.0.html
Official Vocals Sound Pack:
Death screams and additional war cries from the original voice actors of M&B.
http://forums.taleworlds.com/index.php/topic,10412.0.html
Official Vocals Sound Pack + Cries of War:
A combined version of Rejenorst's and Eisenhouwer's mods that gets around compatibility problems.
https://www.mbrepository.com/file.php?cid=6&id=964
Official Vocals Sound Pack + DaBlade's Battlesounds:
A combined version of Rejenorst's and DaBlade's mods that gets around compatibility problems.
https://www.mbrepository.com/file.php?cid=6&id=965
Old Music Mod:
Brings the pre v1 music back to M&B. Nostalgia tastic.
http://forums.taleworlds.com/index.php?PHPSESSID=794aaf98912ec2be8d8b3fb31ebde8b0&/topic,52306.0.html
Although it does contain some new tracks this mod is mostly jsut ambient back ground noise from the sounds of glasses and bottles being chinked together in the taverns to the sound of your breathing and the pounding of your heart in battle.
http://forums.taleworlds.com/index.php/topic,55978.msg1449255.html#msg1449255
Ambient Soundtrack:
A version of Adorno's ambient soundtrack with music completely removed and replaced with even more background and atmosphere noises.
http://forums.taleworlds.com/index.php/topic,66833.0.html
Cries of War Soundpack:
Replaces Native sounds with new and improved ones, improving the atmosphere and immersion of the game. Very highly recommended, you haven't played M&B till you've faced down a cavalry charge with this mod.
http://forums.taleworlds.com/index.php/topic,32423.msg836653.html#msg836653
More Metal Sound Mod:
A sound replacer with far more metal and "clangy" battle sounds.
http://forums.taleworlds.com/index.php/topic,51681.0.html
Official Vocals Sound Pack:
Death screams and additional war cries from the original voice actors of M&B.
http://forums.taleworlds.com/index.php/topic,10412.0.html
Official Vocals Sound Pack + Cries of War:
A combined version of Rejenorst's and Eisenhouwer's mods that gets around compatibility problems.
https://www.mbrepository.com/file.php?cid=6&id=964
Official Vocals Sound Pack + DaBlade's Battlesounds:
A combined version of Rejenorst's and DaBlade's mods that gets around compatibility problems.
https://www.mbrepository.com/file.php?cid=6&id=965
Old Music Mod:
Brings the pre v1 music back to M&B. Nostalgia tastic.
http://forums.taleworlds.com/index.php?PHPSESSID=794aaf98912ec2be8d8b3fb31ebde8b0&/topic,52306.0.html
28 Horses:
Adds 28 new horse textures to the game.
https://www.mbrepository.com/file.php?cid=9&id=902
Banner Changer:
Allows you to pick a new banner.
http://forums.taleworlds.com/index.php/topic,45617.0.html
Battle Size Changer:
Allows you to increase the Battle sizes beyond the standard settings. Very, very highly recommended. M&B plays best with hundreds of men on each side.
http://forums.taleworlds.com/index.php/topic,8058.0.html
Camp Entrenchment:
Gives you the option to set up battlefield defenses.
http://forums.taleworlds.com/index.php/topic,81249.0.html
Form Ranks Kit:
An advanced formations mod, allowing you to set sargeants, form individual units, use many different formations and with unique squad AI for each major formation type (e.g. Wedge formations will try to charge through the enemy ranks, come out the other side, turn and charge again). Not entirely Native compatible (you'll need to start a new game), but definately worth trying out and should be compatible with other mods on this list.
http://forums.taleworlds.com/index.php?topic=62492.msg1621238#msg1621238
Formations Compilation:
A compilations of Chel's Formations and Marethie's Battle moral and Shield bash scripts.
http://forums.taleworlds.com/index.php/topic,53518.0.html
Great Helm Add-On:
Adds a variety of great Great Helm's to the game. For those of us that like to wear buckets on our heads.
http://forums.taleworlds.com/index.php/topic,62719.0.html
Heraldry Native Expansion:
Activates the disabled heraldry scripts in Native allowing you to make your own banner. Buggy, please read thread before installing.
http://forums.taleworlds.com/index.php/topic,56237.0.html
OSP Helmets:
Adds around 100 new helms to the game.
http://forums.taleworlds.com/index.php/topic,49476.0.html
Praven Reconstruction Project:
Makes getting to the Guildmaster in Praven less of a hike.
http://forums.taleworlds.com/index.php/topic,51915.0.html
Realistic Combat Model:
Ron Losey's fantastic stat rebalance project, makes for brutal, realistic and most importantly, incredibly fun battles. Very highly recomended for all players, experienced or not. Not everyone enjoys it, but for those who do it brings a whole new life to Native combat.
http://www.mbrepository.com/file.php?id=1212
Siege ladder project:
A brilliant fix to siege scenes adding one or two ladders to every castle, making sieges less frustrating on larger battle sizes.
http://forums.taleworlds.com/index.php/topic,57569.0.html
TheMageLord's Text File Tweaks:
Dozens of different easy to apply tweaks that can change your game in a variety of ways.
http://forums.taleworlds.com/index.php/topic,46290.0.html
Unique Armoury:
Adds new, realistic and high quality weapons and shields to the game as well as adding new replacement models for all the Native boots in the newest version.
http://forums.taleworlds.com/index.php/topic,46490.0.html
Vocal Commands:
Use the program "Shoot" to translate your frantic screaming into actual unit commands in game. Now you actually have an excuse for yelling at the monitor.
http://forums.taleworlds.com/index.php/topic,64375.0.html
Enjoy.
Please post any new mods, or ones that I've missed, here.
I'll try to update every couple of days.
Note: I don't have the time, nor the bandwidth to test all of these mods with v1.011, to the best of my knowledge they all work and I've removed the ones that don't, but please tell me if I'm wrong so the mod can be removed.