Native compatible mods list, v1.011 (Graphics, Sounds and Gameplay) 30/1/10

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No, you're entirely right there, I just took for granted that it was compatible with .960 because Zendarian suggested it.

Thanks for the catch, I'll remove it from the list.
 
More: Permadeath (Does exactly what it says on the tin) https://www.mbrepository.com/file.php?cid=10&id=837
        Arena Mod (removes the archer form the tounaments, replaces him with a maceman and mounted swordsman with shield. Causes bugs at Training Grounds( Mounted Practise only) and battle comand menu) https://www.mbrepository.com/file.php?cid=10&id=843
 
The battlesizer works (altough apparently the scale is a little off). Edit: Turns out that there's a new version that fixes that.

To the best of my knowledge all the graphics mods should still work, as well as the sound mods. If you're after graphics mods you might want to wait a few days as Zaro has hinted that Graphical Enhancement 3 is close to release.
 
Yes, with the exception of most under the gameplay section (excluding the battle size changer), the should all work with your current save game. Certainly all of the sound ones, and I think all of the graphics ones except for Calradia map makeover.

Anyway, the list is a little outdated now, I was hoping to wait until there was some stuff released for v1 before updating it, but I guess I'll just scrap all the .960 gameplay ones and keep all the sound/graphics ones that work with v1.
I'll try to bite the bullet and figure out which ones work with 1.003 and update the first post before I leave for a music festival on Wednesday. (w00t!)

If anyone's played with the various graphics/music mods on v1 and can confirm that they work, or know of any bugs, then please post here so I know.
 
Realistic Steel Textures 2.0 +patch doesnt work with 1.003 at all, thank you -.-

Aufzeichnen664.JPG


Any solution for that?
 
Well that's odd. If it didn't work it should have just given you white textures, not an RGL error. You might want to check that you installed it correctly (to the right folders, and the main one first, then the patch), but if not you'll probably have to reinstall. Just install mount and blade to the same folder and it'll overwrite all the changed files.

Thanks for telling me, it must be something to do with his specular/environment maps on the textures. Allthough why it would cause an error in what I think is an animation file is beyond me. I'll remove it from the list.

Edit:
Just checked, turns out that that file is renamed in v1, and that's what's causing your problem. So it is in fact incompatible with v1, thanks again for pointing that out.

Just for the record the rest should be fine, although I'm not certain about the map makeover.
 
I have no idea, it doesn't even alter sound files and according to the mods thread other people seem to have had no problems using it with 1.003. You might want to post your problem in WestNordOst's thread. I take it you haven't installed any sound mods or anything like that?

Edit:
It might be a bug in native, this sounds a little similar to this, http://forums.taleworlds.com/index.php/topic,41188.msg1065120.html#msg1065120. Try doing what Arch suggests in that thread and if that doesn't work try reinstalling M&B over your current install to get rid of the changed files (if you didn't make back-ups).

Edit again:
Actually, a lot like this, http://forums.taleworlds.com/index.php/topic,5004.0.html though good luck replicating what fixed that guys music, especially the part with the undies and the chihuahua. :lol:
 
heres another 1 moss

Calradia: death and desease- http://www.mediafire.com/?modwtmhjquq

the download works ive yet to test but will soon

EDIT:
heres the forum topic.

http://forums.taleworlds.com/index.php/topic,42657.msg1104997.html#msg1104997
 
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