I think penalties must be balanced based on effect. And there must be minimum effect of penalites and maximum effect of penalties.
+1 In my opinion, round loss it's very severe punishment.SuperPavlo said:And there we come with our rules to help you - I suggest kicking random players (from the unit that is over limit) until the limit is obeyed.RobinWar said:If u play 8.v 8 and have 4 cavs or 2 much of a class we will see what happen. Probably round lose
Maps and factions by organizators is fair, it can't even be more fair, everyone has a chance to win then
RobinWar said:1) We are not doing normal cw rules,maybe something new? 2)We wont change more than 25 members and the map thingy,u can't handle this?
3)Try not to use google translate, nothing rude meant,but I can't understand everything you mean
RobinWar said:Also, is Erzobey Captain of Turkey then?
SuperPavlo said:Tytus wrote very wise thing about spawn round: if there is no spawn round, you say, we can wait on spectator for players with slower Net.
But then our opponent can move on map to places which give him advantage. E.g. even come close to spawn on marketplace and wait for spawn, then shoot us.
Would be nice with spawn round with no money for it. Is it a problem? As i pointed waiting on spect is more trouble than creating spawn round...
It's simply not fair.