Who thinks field is boring... It's the same 2 minutes camp as all the other maps. I think only problem with field is the flag close to the mill, which should be moved to the ruins. After this change field should be great.relaXcz said:Admins agreed to remove this map, 'cause they believe that it's not balanced and it's boring map.
Anyway, I wanted this map, but I was outvoted.
Arch3r did that.Cybran said:Who thinks field is boring... It's the same 2 minutes camp as all the other maps. I think only problem with field is the flag close to the mill, which should be moved to the ruins. After this change field should be great.relaXcz said:Admins agreed to remove this map, 'cause they believe that it's not balanced and it's boring map.
Anyway, I wanted this map, but I was outvoted.
Unicorn said:Well I guess we're lucky he's not proposing the one from UNAC then
John7 said:Whats wrong with Nord Town, Village, field by the river though?
Shemaforash said:Unicorn said:Well I guess we're lucky he's not proposing the one from UNAC then
There's no screenshots of newer versions, all he posted was a link to his previous version of the map.
hurr unircron
sotamursu123 said:Shemaforash said:Unicorn said:Well I guess we're lucky he's not proposing the one from UNAC then
There's no screenshots of newer versions, all he posted was a link to his previous version of the map.
hurr unircron
Orion said:I'm not sure how moving the mill MotF on FbtR closer to the ruins is better for balance. Seeing as the ruins are a focal point on the map, and are probably the most likely place to be occupied, it seems unwise to make it a stronger position by making it an easily defensible MotF spawn. Having it at the mill forces a team camped in the ruins to divert at least some players to secure the flag, weakening their hold on the ruins.
That's not to say it can't be moved to a better spot at all, I just don't think moving it closer to the ruins is a good solution.
As for the map being boring, have you even scrimmed once? Welcome to competitive Warband.
Imagination said:
Harman said:fbtr is good map, it has unbalanced flag spawn but it can be easily fixed. Besides that I don't think you play the map same way each time. I'd even say every match on certain map is different and you need to adjust to your opponent playing style. It's like saying football is tactically boring because map never changes.
Imagination said:First off, I consider it being the map that is pretty old, and it has been on the scene for a while and through out the whole time it was here, there is literally nothing new people did on it. By that I mean that teams have never been trying anything new on it.
Duken said:Same as Harman, i don't like the new changes about draws
Harman said:I don't think teams always do the same on it. Before Legend match in ECS we've played 4 diffrent teams on fbtr and each match was different. Some teams were very agressive with nords infantry, other more campy, spreading archers on other side of the river or the wall etc.. IG tried at least few class setup aswell.
I won't fight for this map though. It's okej but if admins find other good open map I'm fine with that.
Imagination said:Harman said:fbtr is good map, it has unbalanced flag spawn but it can be easily fixed. Besides that I don't think you play the map same way each time. I'd even say every match on certain map is different and you need to adjust to your opponent playing style. It's like saying football is tactically boring because map never changes.
Well, personally, I wouldn't compare football to Warband.
I agree that every match on certain map is different, but that's exactly what you can't say about FbtR, and that's exactly what I pointed out in my previous post:
Imagination said:First off, I consider it being the map that is pretty old, and it has been on the scene for a while and through out the whole time it was here, there is literally nothing new people did on it. By that I mean that teams have never been trying anything new on it.
So there's nothing really to react to as every team does the same.