dumblor
Sergeant

I've got an idea from EUIII.
Nation Characteristics
Each characteristic would have seven options, the middle one bearing no bonus and no penalty.
Centralization/Decentralization:
3 - very centralized. Tax Inefficiency for the ruler is reduced by 15%, and increased by 15% to his vassals .Ruler's relations with his vassals should suffer a -3 hit every month. Kings armies get 30% percent increase, lords armies get 9% decrease.
2 - quite centralized. Tax Inefficiency for the ruler is reduced by 10%,and increased by 10% to his vassals . Ruler's relations with his vassals fiefs should suffer a -2 hit every month. Kings armies get 20% percent increase, lords armies get 6% decrease.
1 - little centralized. Tax inefficiency for the ruler is reduced by 5%, and increased by 5% to his vassals. Ruler's relations with his vassals fiefs should suffer a -1 hit every month. Kings armies get 10% percent increase, lords armies get 3% decrease.
0 - neither too centralized, nor decentrilized.
-1 - little decentralized. Tax Inefficiency for the ruler is increased by 5%. Ruler's relations with his vassals increasy +1 every month. Kings armies get 10% percent decrease, lords armies get 3% increase.
-2 - quite decentralized. Tax Inefficiency for the ruler is increased by 10%. Ruler's relations with his vassals increasy +2 every month. Kings armies get 20% percent decrease, lords armies get 6% increase.
-3 - very decentralized. Tax Inefficiency for the ruler is increased by 15%. Ruler's relations with his vassals increasy +3 every month. Kings armies get 30% percent decrease, lords armies get 9% increase.
Aristocracy/Plutocracy:
3 - very aristocratic. Trade decrased by 15%. Kings relations with their lords increased by 3 every month. Vassals armies increased by 9%.
2 - quite aristocratic. Trade decrased by 10%. Kings relations with their lords increased by 2 every month. Vassals armies increased by 6%.
1 - little aristocratic. Trade decrased by 5%. Kings relations with their lords increased by 1 every month. Vassals armies increased by 3%.
0 - a mixture of arisctocracy and plutocracy.
-1 - little plutocratic. Trade increased by 10%. Kings relations with their lords decreased by 1 every month. Vassals armies decreased by 3%.
-2 - quite plutocratic. Trade increased by 15%. Kings relations with their lords decreased by 2 every month. Vassals armies decreased by 6%.
-3 - very plutocratic. Trade increased by 20%. Kings relations with their lords decreased by 3 every month. Vassals armies decreased by 9%.
Serfdom/Free subjects:
3 - almost all serfs. Tax inneficiency decrased by 9% for both king and his vassals. Troops of the faction suffer a 9 morale hit, kings and lords armies increased by 3%.
2 - mostly serfs. Tax inneficiency decrased by 6% for both king and his vassals. Troops of the faction suffer a 6 morale hit, kings and lords armies increased by 2%.
1 - ussually serfs. Tax innefiency decrased by 3% for both king and his vassals. Troops of the faction suffer a 3 morale hit, kings and lords armies increased by 1%.
0 - a mixture of serfs and free subjects.
-1 - ussually free subjects. Tax inneficiency incrased by 3% for both king and his vassals. Troops of the faction get a 5 morale bonus, kings and lords armies decreased by 1%.
-2 - mostly free subjects. Tax inneficiency incrased by 6% for both king and his vassals. Troops of the faction get a 10 morale bonus, kings and lords armies decreased by 2%.
-3 - all free subjects. Tax inneficiency incrased by 9% for both king and his vassals. Troops of the faction get a 15 morale bonus, kings and lords armies decreased by 3%.
Quality/Quantity:
3 - of legendary bravery. Morale of troops inceased by 18, lords armies decreased by 12%.
2 - of great bravery. Morale of troops inceased by 12, lords armies decreased by 8%.
1 - of good bravery. Morale of troops inceased by 6, lords armies decreased by 4%.
0 - of mediocre bravery and quantity.
-1 - of good quanity. Morale of troops decreased by 6, lords armies increased by 4%.
-2 - of great quantity. Morale of troops decreased by 12, lords armies increased by 8%.
-3 - of legendary quantity. Morale of troops decreased by 18, lords armies increased by 12%.
Ofcourse, this could use some balancing, but the overall idea is clear. I hope this isn't impossible to accomplish
.
You can get information on nation's charateristics from your Chancelor. The rough text could be
The [name of nation] is [Centralization/Decentralization]. Their upper class society is [Aristocracy/plutocracy], and the lower class is made of [Serfdom/Free subjects]. Their warriors are [Quality/Quantity].
So, in example, rhodoks would have these stats
C/D - 0
A/P - -3
S/F - -2
Q/Q - 1
Than the chancelor would say:
The Kingdoms of Rhodoks is neither too centralized, nor decentralized. Their upper class society is very plutocratic, and the lower class is made of mostly free subjects. Their warriors are of good bravery.
So, as I said, this would be hard to implement and require a lot of work, but it would be a great addition, and in my opinion it's possible to implement this. And if you really like this, maybe you could also think of implementing a stability stat for a nation?
EDIT:
Forgot to say, as a ruler you would be able to switch these sliders to the side you wanted, but how often or the ways of doing this would depend on the form of goverment, but since this is another idea, i need to now if you like just plain characterstics.
If you wouldn't want goveremnt's forms, you could make it changeable via chancelor every two months or so. The resulf of changes might result in a rebellion or lord's defection (depending on his personality?) or something along those lines. Maybe you could ask your vassals first if they wanted a change.
Cheers
Nation Characteristics
Each characteristic would have seven options, the middle one bearing no bonus and no penalty.
Centralization/Decentralization:
3 - very centralized. Tax Inefficiency for the ruler is reduced by 15%, and increased by 15% to his vassals .Ruler's relations with his vassals should suffer a -3 hit every month. Kings armies get 30% percent increase, lords armies get 9% decrease.
2 - quite centralized. Tax Inefficiency for the ruler is reduced by 10%,and increased by 10% to his vassals . Ruler's relations with his vassals fiefs should suffer a -2 hit every month. Kings armies get 20% percent increase, lords armies get 6% decrease.
1 - little centralized. Tax inefficiency for the ruler is reduced by 5%, and increased by 5% to his vassals. Ruler's relations with his vassals fiefs should suffer a -1 hit every month. Kings armies get 10% percent increase, lords armies get 3% decrease.
0 - neither too centralized, nor decentrilized.
-1 - little decentralized. Tax Inefficiency for the ruler is increased by 5%. Ruler's relations with his vassals increasy +1 every month. Kings armies get 10% percent decrease, lords armies get 3% increase.
-2 - quite decentralized. Tax Inefficiency for the ruler is increased by 10%. Ruler's relations with his vassals increasy +2 every month. Kings armies get 20% percent decrease, lords armies get 6% increase.
-3 - very decentralized. Tax Inefficiency for the ruler is increased by 15%. Ruler's relations with his vassals increasy +3 every month. Kings armies get 30% percent decrease, lords armies get 9% increase.
Aristocracy/Plutocracy:
3 - very aristocratic. Trade decrased by 15%. Kings relations with their lords increased by 3 every month. Vassals armies increased by 9%.
2 - quite aristocratic. Trade decrased by 10%. Kings relations with their lords increased by 2 every month. Vassals armies increased by 6%.
1 - little aristocratic. Trade decrased by 5%. Kings relations with their lords increased by 1 every month. Vassals armies increased by 3%.
0 - a mixture of arisctocracy and plutocracy.
-1 - little plutocratic. Trade increased by 10%. Kings relations with their lords decreased by 1 every month. Vassals armies decreased by 3%.
-2 - quite plutocratic. Trade increased by 15%. Kings relations with their lords decreased by 2 every month. Vassals armies decreased by 6%.
-3 - very plutocratic. Trade increased by 20%. Kings relations with their lords decreased by 3 every month. Vassals armies decreased by 9%.
Serfdom/Free subjects:
3 - almost all serfs. Tax inneficiency decrased by 9% for both king and his vassals. Troops of the faction suffer a 9 morale hit, kings and lords armies increased by 3%.
2 - mostly serfs. Tax inneficiency decrased by 6% for both king and his vassals. Troops of the faction suffer a 6 morale hit, kings and lords armies increased by 2%.
1 - ussually serfs. Tax innefiency decrased by 3% for both king and his vassals. Troops of the faction suffer a 3 morale hit, kings and lords armies increased by 1%.
0 - a mixture of serfs and free subjects.
-1 - ussually free subjects. Tax inneficiency incrased by 3% for both king and his vassals. Troops of the faction get a 5 morale bonus, kings and lords armies decreased by 1%.
-2 - mostly free subjects. Tax inneficiency incrased by 6% for both king and his vassals. Troops of the faction get a 10 morale bonus, kings and lords armies decreased by 2%.
-3 - all free subjects. Tax inneficiency incrased by 9% for both king and his vassals. Troops of the faction get a 15 morale bonus, kings and lords armies decreased by 3%.
Quality/Quantity:
3 - of legendary bravery. Morale of troops inceased by 18, lords armies decreased by 12%.
2 - of great bravery. Morale of troops inceased by 12, lords armies decreased by 8%.
1 - of good bravery. Morale of troops inceased by 6, lords armies decreased by 4%.
0 - of mediocre bravery and quantity.
-1 - of good quanity. Morale of troops decreased by 6, lords armies increased by 4%.
-2 - of great quantity. Morale of troops decreased by 12, lords armies increased by 8%.
-3 - of legendary quantity. Morale of troops decreased by 18, lords armies increased by 12%.
Ofcourse, this could use some balancing, but the overall idea is clear. I hope this isn't impossible to accomplish
You can get information on nation's charateristics from your Chancelor. The rough text could be
The [name of nation] is [Centralization/Decentralization]. Their upper class society is [Aristocracy/plutocracy], and the lower class is made of [Serfdom/Free subjects]. Their warriors are [Quality/Quantity].
So, in example, rhodoks would have these stats
C/D - 0
A/P - -3
S/F - -2
Q/Q - 1
Than the chancelor would say:
The Kingdoms of Rhodoks is neither too centralized, nor decentralized. Their upper class society is very plutocratic, and the lower class is made of mostly free subjects. Their warriors are of good bravery.
So, as I said, this would be hard to implement and require a lot of work, but it would be a great addition, and in my opinion it's possible to implement this. And if you really like this, maybe you could also think of implementing a stability stat for a nation?
EDIT:
Forgot to say, as a ruler you would be able to switch these sliders to the side you wanted, but how often or the ways of doing this would depend on the form of goverment, but since this is another idea, i need to now if you like just plain characterstics.
If you wouldn't want goveremnt's forms, you could make it changeable via chancelor every two months or so. The resulf of changes might result in a rebellion or lord's defection (depending on his personality?) or something along those lines. Maybe you could ask your vassals first if they wanted a change.
Cheers










