Native Completed [NASTe] North American Small Teams Seasonal Ladder [Season 2]

正在查看此主题的用户

状态
不接受进一步回复。
captain lust 说:
      I.  Map/Faction/Spawn Selection
The defending team gets first selection for map and spawn. The attackers then choose their faction, and the defenders choose theirs. Factions may not be mirrored, nor may they be reused on the second map. Second map is chosen by the attackers, who also pick spawn. Defenders choose faction first on the second map, and attackers choose faction second. Again, no repeated mirrored factions are allowed. Random plains & steppes may be re-rolled up to 3 times if teams do not find the generated map satisfactory.
Can the same map be chosen by attackers and defenders? Also needs clarification on who gets the re-rolls on the random maps.

      IV.  Tiebreakers
In the event of a tiebreaker, the defending team chooses map and spawn while the attacking team chooses first faction. Factions are not restricted on the final map, though they may not be mirrored. Tiebreakers are played to best of 9, or first to 5. The third map determines the victor of the match.
Again, looking for clarification on whether the chosen map can be one that was already played.

A.  Registration
Team Registration must be done within the first 3 months of the ladder season. Registrations after this point will be placed on the following season’s ladder. Teams must meet the minimum roster size when registering before they are placed on the ladder. The minimum roster size is 6 players. You must maintain at least 6 players on your roster at all times. Dropping below 6 players while you are ranked on the ladder will result in your team’s rank being lost. You will remain unranked and must find a sixth player or be removed from the ladder after one week. Furthermore, teams may not exceed 9 players.
Needs updating to reflect the recent rulechange.

1. The rule only says factions may not be repeated or mirrored. Maps can be selected again, and because factions cannot be repeated/mirrored I'm certain that in most situations a repeated map will be played significantly differently than it was the first time.

2. Same reasoning applies. Maps can be replayed for tiebreakers.

3. The change goes into effect November 5th, not sooner. The OP will be updated with the new rules when they go into effect. Until then, the current rules as they are in the OP are still in play.

As for your match log, it's a nice idea. I'll see what I can do (and credit will be given if I add it).
 
Orion 说:
1. The rule only says factions may not be repeated or mirrored. Maps can be selected again, and because factions cannot be repeated/mirrored I'm certain that in most situations a repeated map will be played significantly differently than it was the first time.

2. Same reasoning applies. Maps can be replayed for tiebreakers.
OK, fair enough. Just wanted to make sure. And the rerolls?

Orion 说:
3. The change goes into effect November 5th, not sooner. The OP will be updated with the new rules when they go into effect. Until then, the current rules as they are in the OP are still in play.
If I'm not mistaken, the roster size change was to be effective immediately:

As for your match log, it's a nice idea. I'll see what I can do (and credit will be given if I add it).
Not necessary.
 
captain lust 说:
Orion 说:
3. The change goes into effect November 5th, not sooner. The OP will be updated with the new rules when they go into effect. Until then, the current rules as they are in the OP are still in play.
If I'm not mistaken, the roster size change was to be effective immediately:

[quote author=Orion]The rule that will go into effect immediately is this:

A.  Registration ... Furthermore, teams may not exceed 10 players.

In the rule I quoted, I was referring to this sentence:
Furthermore, teams may not exceed 9 players.
[/quote]

Derp. Right-o, I'll change it now.
 
Of course re-rolls are still allowed. Up to 3.

In case anyone wants more clarification, that means if two teams fight on Random Plains and choose Random Plains again, the map is rolled to a fresh Random Plains. It can then be re-rolled 3 times to find a more plains-y map.

There has also been some inconsistency about the number of times a map may be re-rolled. After a map is first generated, it can be re-generated 3 more times after the initial generation. That means the total number of maps that can be generated is 4.
 
Can either team decide to use a reroll? Does it have to be agreed by both teams? What happens if one team wants to reroll and the other doesn't?
 
captain lust 说:
Can either team decide to use a reroll? Does it have to be agreed by both teams? What happens if one team wants to reroll and the other doesn't?

I believe the team that picked the plains map is the one that decides the re-rolls or not.

We, BkS, always try to pick random plains and use our re-rolls to make it as even and flat as possible. Some clans like to use a more campy strategy; either way, the team who picked the map gets to decide if they want to keep it or re-roll in hopes for a better one.
 
Rhade 说:
captain lust 说:
Can either team decide to use a reroll? Does it have to be agreed by both teams? What happens if one team wants to reroll and the other doesn't?

I believe the team that picked the plains map is the one that decides the re-rolls or not.
That would make sense but I'm growing increasingly cautious of assumption. Can anyone confirm this is this case?
 
That's an interesting point. I think because picking Random Plains nullifies the spawn choice selection of the defenders, they are the ones that decide on rerolls. Thoughts?
 
I hope you know what I meant. First map is defenders, and all selections swap for the second map. Same reasoning applies, those that pick the map pick re-rolls.
 
Orion 说:
I hope you know what I meant.
Sorry but as a ladder admin, I don't think it's fair to expect me to assume something which directly contradicts what you say, just because it conforms to a more generally accepted idea of logic. Frankly, a team could get into a lot of trouble if they applied that methodology to their understanding of the rules. So pardon me for confirming.

Orion 说:
First map is defenders, and all selections swap for the second map. Same reasoning applies, those that pick the map pick re-rolls.
OK then. I'd suggest putting this in the rules, for the sake of clarification.
 
You don't seem to get it. I don't write the rules on my own. I'm not going to just throw it in willy-nilly and expect everyone to follow it "because I said so." That's silly.
 
状态
不接受进一步回复。
后退
顶部 底部