Native Completed [NASTe] North American Small Teams Seasonal Ladder [Season 2]

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Maybe they were rescaled to make it more difficult? I'm certain they know it's still possible to jump, and it is by no means a hard jump. You can approach from a rather wide angle, and your timing doesn't have to be perfect. There's no "guess and check" to it, it's the easiest trick jump on that map, and in my opinion it's the least advantageous.

The wooden beams in the rear, right-hand ruins (from hill spawn) can be jumped onto from the more open of the two buildings. That jump is a bit harder, and it provides cover against troops coming from the trees, plus near-immunity to cavalry.

captain lust 说:
As for the rules.

II.  Player Substitutions & Rosters - in the case of a reschedule, will the match resume at the point it was stopped, the point the team went down to 5 players or will it restart?

A.  Registration - Perhaps a provision to allow 24 hours for a team to regain 6 or players after dropping below would be fair. No one can predict the unpredictable and a team perfectly capable of replacing lost players could be unfairly (unnecessarily) penalised. Although, on that point... I'm not quite clear on the player removal process so I don't know how a team could drop below 6 players.

In the example I provided, teams could leave absent players in their roster, solving the problem. Sort of. Is that right?

Whether or not rescheduled matches will be played from their stopping point or will be complete replays is still being debated. Precedent so far is that they are complete replays.

As for leaving players to pad a roster, it's legitimate, but you still need a match every 2 weeks to be considered active. I don't think this will be an issue with any of the teams, but on the off-chance that a team goes to 5 players I can't let them sit ranked while unable to actually play.
 
Orion 说:
Whether or not rescheduled matches will be played from their stopping point or will be complete replays is still being debated. Precedent so far is that they are complete replays.
Personally I'm against replaying rounds that were played legitimately. Also, replaying the whole match could potentially be punishing to the non-offending team.

Orion 说:
As for leaving players to pad a roster, it's legitimate, but you still need a match every 2 weeks to be considered active. I don't think this will be an issue with any of the teams, but on the off-chance that a team goes to 5 players I can't let them sit ranked while unable to actually play.
OK, fair enough and thanks for clearing that up.



I don't know if you missed this or ignored it but I think this is a distinction between glitches and legitimate map areas, which you aren't recognising:

captain lust 说:
If someone is standing still on a ladder, you can effectively fight them. If they are standing still with their shield held at the point of a trick jump, you cannot. This is the key difference in terms of gameplay.
The only case I think this doesn't apply is the large roof by the barn on Village, which I don't consider to be a glitch.
 
WilySly 说:
Hi guys,

wK and Ra played their match today at 3:00 PM PST.  Screenshots are below.  Thanks for working with us on the scheduling, Sala, and thanks again to Mad for allowing us to use his server.  I apparently missed a screenshot of Round 2  :???:  Hopefully, Sala has it.  It was played on Village, with wK at inside spawn as Swadia and Ra as Nords.  Score was 5-3 RA, I believe. 


Scores:

Map 1: Random Plains
wK (Rhodoks) 5 - RA (Vaegirs) 2

Map 2: Village
wK (Swadia) 3 - RA (Nords) 5

Map 3: Port Assault
wK(Vaegirs) 5 - RA (Nords) 1


Map 1:
nmndyr.jpg

Map 3:
op1wde.jpg

Issues: 
  • RA_Lawrie was having a lot of connection issues and kept dropping--We dropped one to match
  • In the third map (Port Assault), 1st round, wK_Source was having connection issues and was subbed out with wK_Ranger.
 
captain lust 说:
I don't know if you missed this or ignored it but I think this is a distinction between glitches and legitimate map areas, which you aren't recognising:

captain lust 说:
If someone is standing still on a ladder, you can effectively fight them. If they are standing still with their shield held at the point of a trick jump, you cannot. This is the key difference in terms of gameplay.
The only case I think this doesn't apply is the large roof by the barn on Village, which I don't consider to be a glitch.

I saw it, I just thought it was silly. Define "effectively," because it's easier to flank someone on the Ruins wall with ranged units than it is to flank someone on the Village ladders with ranged units. Ranged units offer the easiest way to dispatch enemies in elevated positions, naturally.
 
Orion 说:
captain lust 说:
I don't know if you missed this or ignored it but I think this is a distinction between glitches and legitimate map areas, which you aren't recognising:

captain lust 说:
If someone is standing still on a ladder, you can effectively fight them. If they are standing still with their shield held at the point of a trick jump, you cannot. This is the key difference in terms of gameplay.
The only case I think this doesn't apply is the large roof by the barn on Village, which I don't consider to be a glitch.

I saw it, I just thought it was silly. Define "effectively," because it's easier to flank someone on the Ruins wall with ranged units than it is to flank someone on the Village ladders with ranged units. Ranged units offer the easiest way to dispatch enemies in elevated positions, naturally.
Fight in melee*

This is crucial, since it's something all classes can always do. Using ranged weapons is not.
 
CommissarK 说:
LES is challenging BKS. We are available Sunday between 4:00 and 6:00pm CST and Monday Between 7:00 and 9:00 CST

Map 1:
BkS(Sarannids): 5
LES(Vaegirs): 0

Map 2:
BkS(Nords): 5
LES(Rhodoks): 2
 
captain lust 说:
Catholic 说:
Oh.
You guys are too subtle. Too smooth.
Regardless, good job BkS.
Yeah Rhade, why aren't you more blunt and to the point?

Anyways, agreed. Done good.
He always hides what he really feels from me, oh, oh what do I do, lust?!
 
captain lust 说:
You're hella weird, kid. When's our damn LAGmatch?
I told nom to challenge us thursday, got fed up with lack of answer, challenged him yesterday for two different possible times on wednesday, and I have yet to get a response, aside from "mbey 6:30 would b best" and I was like "kay".
 
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