Native Completed [NASTe] North American Small Teams Seasonal Ladder [Season 2]

正在查看此主题的用户

状态
不接受进一步回复。
The reason this is a small teams tournament was given by lust already.

captain lust 说:
Might have something to do with a desire to encourage a greater number of teams

We have a limited number of players to work with in NA, so I'm trying to divvy them up as much as possible without turning this into a duel tournament. :lol:

Speaking of limited numbers of players, I'm aware of the challenge cancellation between GOOD and CRAP. I'm also aware that the reschedules in this case were the result of GOOD's inability to field the required number of players. Because the rules regarding roster sizes are currently being discussed, GOOD will not be penalized for this shortcoming in this case.

Right now it looks like roster sizes will be increased to 10. Match sizes will remain at 6v6.

Catholic 说:
Update: Spaniard out of CRAP, KoA_Joe in.

Looking for someone to challenge. Deciding between LAG and LES.

Done.

I just updated the team list to reflect current challenge statuses of all teams.
 
Guess im no longer in NASTe.....

Well u guys have fun with ur NASTe tourney.


kthnxbai
 
Orion 说:
Because the rules regarding roster sizes are currently being discussed, GOOD will not be penalized for this shortcoming in this case.
Not seeing the reasoning here. Sorry but I really think our match was a no brainer and I don't see why any changes to roster sizes (real or potential) should have any impact whatsoever.
 
EpicSpaniard 说:
Guess im no longer in NASTe.....

Well u guys have fun with ur NASTe tourney.


kthnxbai

Awks.

Orion 说:
Right now it looks like roster sizes will be increased to 10. Match sizes will remain at 6v6.

Good news, this.
 
captain lust 说:
Orion 说:
Because the rules regarding roster sizes are currently being discussed, GOOD will not be penalized for this shortcoming in this case.
Not seeing the reasoning here. Sorry but I really think our match was a no brainer and I don't see why any changes to roster sizes (real or potential) should have any impact whatsoever.
The reasoning behind this has been conveyed to both team captains, if you wish to know you can ask them.
 
Z3ro 说:
The reasoning behind this has been conveyed to both team captains, if you wish to know you can ask them.
Just asked Catholic and he doesn't seem to know why the decision was made. Something about a "badly worded rule".

Are you able to explain it for me?
 
captain lust 说:
Z3ro 说:
The reasoning behind this has been conveyed to both team captains, if you wish to know you can ask them.
Just asked Catholic and he doesn't seem to know why the decision was made. Something about a "badly worded rule".

Are you able to explain it for me?
Rule was made open to interpretation, and zero interpreted it the way that he did. Also the fact that both of our teams are unranked, an autowin would be unfair. (his clarifcation, unless I misunderstood it/misworded it, in which case my apologies)
 
Lust and Madoc versus years and years of the status quo of professional FPS esports.

I'd say you guys have a chance.

Lust, critical mass was in regards to Warband, and it's very much a factor here.

Madoc, how do I not try to challenge myself? You act like you know me but you don't, I've never, ever, ever, ever seen you play this game. I mean, we would "challenge" people, but it's hard to challenge down on the ladder and we're sitting at #1. Got em.
 
Well this seems to be the most relevant rule:
Orion 说:
      VIII. Rescheduling
If a team cannot field sufficient players for their match at the scheduled time and cannot fill out their team within 20 minutes, they may reschedule with their opponent in the first instance of this occurrence. Their opponent must make an effort to reschedule for the first instance. If a second instance occurs, then the challenge will be cancelled and both teams must face other teams next or the offending team may have the match forfeited, subject to the decision of a ladder administrator. All rescheduling attempts must be forwarded to ladder administrators.
It states quite clearly that it is subject to the decision of the ladder administrator. I understand that.

I'm questioning the reasoning of the ladder administrator.

Catholic 说:
Also the fact that both of our teams are unranked, an autowin would be unfair.
Why would it? We showed with 6 players at each match attempt. I don't see why us being unranked is in any way relevant.

Rhade 说:
Lust and Madoc versus years and years of the status quo of professional FPS esports.
Why is it always versus? Warband isn't an FPS and bah... stop looking for a damn argument. I've already said I like larger and smaller matches. You don't like larger matches. That's fine. You want to convince everyone that they suck? I'd say you have a chance.



findecanno 说:
Autowins are lame. That is all.
Well I'm not especially desperate for us to have an autowin and given the mechanics of the ladder, it wouldn't actually benefit us in the slightest. However, given that we tried to play the match on 3 occasions and on each occasion, GOOD were unable to field a team, I think we're probably entitled to one. I'm concerned about the precedent this is setting for future matches where its impact might be much more significant.
 
Rhade 说:
Lust and Madoc versus years and years of the status quo of professional FPS esports.

I'd say you guys have a chance.

Lust, critical mass was in regards to Warband, and it's very much a factor here.

Madoc, how do I not try to challenge myself? You act like you know me but you don't, I've never, ever, ever, ever seen you play this game. I mean, we would "challenge" people, but it's hard to challenge down on the ladder and we're sitting at #1. Got em.

This is Warband Rhade.
Think of a minute.

Yeah. Warband isn't an FPS eSport bra.
 
You act like you know me
And you don't know me (yet that doesn't stop you from playing armchair psych. What did I say about tables turning?). It doesn't change the fact that I have inside information.

Lust and Madoc versus years and years of the status quo of professional FPS esports.
Apples and Oranges, in most respects. You can't play M&B like you can a Quake-esqe FPS.

As for me, it's quite simple: I've played more, more varied matches than you have, I've spent years watching the development of this game in particular, and I'm well inclined to recognize patterns and logistic info. Likewise, Lust has pretty much single-handedly organized the ENL.

I've never, ever, ever, ever see you play this game.
Of course you haven't: I've made of point of you not even having the remotest chance of seeing me. That doesn't mean I don't play.

As for this particular issue, I can see where Flust is coming from. You need to set the precedence, or people will either be walking all over you or starting drama wars ala 22nd and IG. I understand the conundrum due to match being between two unranked teams, but something should be done, no matter how small.
 
The reason the challenge was canceled and not rescheduled was because you had gone through 3 scheduled attempts already. The reason for these reschedules is that GOOD could not field the minimum of 6 players at all 3 occasions. This might not have been an issue had roster sizes been larger, which is currently being discussed by the ladder admins. GOOD is not being penalized because the rule they have violated is under scrutiny itself.

This isn't a difficult concept. It's like an appeals court.
 
Yet, there have been other teams that have successfully scheduled matches. I'm not questioning your reason to reevaluate the rules, but it does set the precedence for another team down the road to demand you give them the same treatment because the roster size of 10 "wasn't enough to let them schedule successfully." I agree, an autowin isn't the best bet here, but perhaps GOOD should be viewed in a probationary light in respect to the new roster size.
 
Think it would be rather pointless to penalize GOOD at this point. Blak tells me he was pretty much given a crew, told to lead it, and three of them never talked to him. Would serve almost no purpose.

Would rather see more productivity in giving us something for showing up as scheduled with proper number of people for three consecutive times, although an auto-win isn't the best option. Not quite sure what is, but I'm against penalizing GOOD.
 
Hmm. 10 roster size is fine. Thena gain, if you can't have 6/9 chances are you wont be able to bring 6/10
 
Generally I'd agree but in the situation of GOOD only 6 of 9 players have actually made contact with blak since naste began which is why they are having trouble coming up with 6 at a time.
 
Orion 说:
The reason the challenge was canceled and not rescheduled was because you had gone through 3 scheduled attempts already. The reason for these reschedules is that GOOD could not field the minimum of 6 players at all 3 occasions. This might not have been an issue had roster sizes been larger, which is currently being discussed by the ladder admins. GOOD is not being penalized because the rule they have violated is under scrutiny itself.

This isn't a difficult concept. It's like an appeals court.
OK that clears everything up then... 3 weeks well spent for team CRAP. Cheers.
 
I would like to suggest something, how about all the servers for NASTe have to run Lust's Glitch Free Map Pack. It doesn't require editing the .txt files and also we don't want some drama to happen when say one of the teams glitches then something happens, so drama ensues!
 
状态
不接受进一步回复。
后退
顶部 底部