lord_olafson 说:filling the largest map size with destructible buildings will cause a server crash for sure.
The reason why I've picked this example is because I want to try making a siege map, where the town houses and castle should be pretty close to each other.
The story behind this is that people would first live pretty far away from the castle, but over time start living closer and closer. (ie. same thing happening with people building their house -outside- the walls for room)
Ofcourse I wont litter the map with houses, but I'm curious how much is too much. (beauty comes from the small things tho)
Having a lot of houses, several broad roads and a 'regular' castle should make an interesting map with multiple choices during battle.









