EDIT - POLL #1 RESULTS can be read here -> https://forums.taleworlds.com/index...-yet-started-update-patch.440380/post-9673225
Howdy Fellow Forumites,
It bothered me for some time that our voice is not very well organized. I believe this may be the "data backed up vox populi" or "fans priorities list". I will gather the data, voluntarily wrap up and prepare simple statistics for those after 1 week - 10 days time.
I'd be easier for me to see the replies in the format proposed below:
1. Feature name - short descr. (link to existing thread is also a good option !) - 9 points
2. Feature name - short descr. - 3 points
3. Feature name - short descr. - 1 point
Many of us would like to see some of the features beind worked on but i find it very chaotic and spread across the whole lenght and width of the forum.
My example:
1. Nerf Smithing - its so much OP right now.
2. Utilize rebel clans - currently there is no purpose they should exists apart from the single act of rebelion.
3. Rework economy - i believe trade require more polishing, and skill itself should affect things, plus reaching 300 is damn hard and painful.
P.S. Small suggestion - > I also believe we shouldn't judge anybody's ideas here as this is not the point of this study/thread.
I hope you like the idea and participate !
Regards !!
Howdy Fellow Forumites,
It bothered me for some time that our voice is not very well organized. I believe this may be the "data backed up vox populi" or "fans priorities list". I will gather the data, voluntarily wrap up and prepare simple statistics for those after 1 week - 10 days time.
I'd be easier for me to see the replies in the format proposed below:
1. Feature name - short descr. (link to existing thread is also a good option !) - 9 points
2. Feature name - short descr. - 3 points
3. Feature name - short descr. - 1 point
Many of us would like to see some of the features beind worked on but i find it very chaotic and spread across the whole lenght and width of the forum.
My example:
1. Nerf Smithing - its so much OP right now.
2. Utilize rebel clans - currently there is no purpose they should exists apart from the single act of rebelion.
3. Rework economy - i believe trade require more polishing, and skill itself should affect things, plus reaching 300 is damn hard and painful.
P.S. Small suggestion - > I also believe we shouldn't judge anybody's ideas here as this is not the point of this study/thread.
I hope you like the idea and participate !
Regards !!
Last edited: