Well, i would say that's even better... 'cause you don't have any bias from warband nostalgia.But keep in mind my idea's are coming from a player brand new to mount and blade.
I think freshier perspectives can contribute a lot.
Well, i would say that's even better... 'cause you don't have any bias from warband nostalgia.But keep in mind my idea's are coming from a player brand new to mount and blade.
+10 All great ideas.1. bandit playthrough implementation - recruitment, take over hideouts (and upgrade) and street gangs, more loot from raiding, friendly bandit parties can follow you, also: black markets.
2. Feasts - Ai lords and player to have the ability to hold feasts pretty much like in warband, with some fixes already mentioned throughout the forum.
3. More diplomacy options - more ways to interact with other lords, ai lords seeking the player for tasks, more ways to influence others.
I think these are what i like to see the most, short-term-wise.
Fresher perspectives are fine, but at the same time you have to know something about standards that were already set, so you don't ask for less.Well, i would say that's even better... 'cause you don't have any bias from warband nostalgia.
I think freshier perspectives can contribute a lot.
to late he already said my perspective is better no takebacks.Fresher perspectives are fine, but at the same time you have to know something about standards that were already set, so you don't ask for less.
Well, that's also true... hahaFresher perspectives are fine, but at the same time you have to know something about standards that were already set, so you don't ask for less
1.Feasts a la Warband. Gathering of Nobles to increase relations / scope suitors.Howdy Fellow Forumites,
It bothered me for some time that our voice is not very well organized. I believe this may be the "data backed up vox populi" or "fans priorities list". I will gather the data, voluntarily wrap up and prepare simple statistics for those after 1 week - 10 days time.
I'd be easier for me to see the replies in the format proposed below:
1. Feature name - short descr. (link to existing thread is also a good option !) - 9 points
2. Feature name - short descr. - 3 points
3. Feature name - short descr. - 1 point
Many of us would like to see some of the features beind worked on but i find it very chaotic and spread across the whole lenght and width of the forum.
My example:
1. Nerf Smithing - its so much OP right now.
2. Utilize rebel clans - currently there is no purpose they should exists apart from the single act of rebelion.
3. Rework economy - i believe trade require more polishing, and skill itself should affect things, plus reaching 300 is damn hard and painful.
P.S. Small suggestion - > I also believe we shouldn't judge anybody's ideas here as this is not the point of this study/thread.
I hope you like the idea and participate !
Regards !!
Bro i'd absolutely love having a banner like this. The standard ones are so bleh. And the idea of having some people carrying those banners in battle would rock.Bonus 2:
1 - Implement a proper banner editor in game, one that also applies to unit tabards and banners (without needing a mod). There used to be a copy paste system from a website that was sufficient enough. It was simple but you could make some amazing things with it. Bring it back.
2 - Troop banners and flags. Come on it's called Bannerlord. Where are the banners flying above the troops as shown in the old footage?
Oh yes. I've watched this video countless times. It hypes me even now, after release, because some parts of it look better to me than what we got. Banners may seem like an insignificant feature, but they make a massive visual difference, so I hope that they will make them work somewhat soon. There also seems to be more dust there and it looks cool, but maybe it's just me usually playing on non dusty maps. And the way that orders are relayed looks more immersive.
tag the UI guy in this, he's generally pretty activeI'm going to try to avoid the obvious answers like AI, sieges and temper my expectations to something I think should be achievable by even just a few devs in a relatively short amount of time.
1.) Faction Only Notifications -- Bold Green for net positive, Bold Red for negative. (colour blind mode for this too) ie
X(allied lord) was victorious in combat over X!
X(enemy lord) was taken prisoner by X!
X(allied lord) fort has been beseiged by X!
The village of X war raided by X(enemy lord)!
X(enemy lord) has escaped from captivity!
X(enemy lord) fort has been besieged by X!
Let's be honest the current implementation of notifications is usually a sea of useless grey text. Similar changes to relationship gain/loss, no pop up for noise is necessary.
Relationship has increased by x with x!
Relationship has decreased by x with x!
This improves significantly improve the ease of access for the player.
2.) High priority prisoner reminder (I did a write up with mock up image here)
3.) Better way to merge the player and AI parties when joining an ongoing fight (I did a write up here)
I don't think how to do that, or who that is, if someone can do if for me or help me it would be greatly appreciatedtag the UI guy in this, he's generally pretty active
Thank you good Sir -- you are a gentlemen and a scholar *tips visor*@emrozdemir Mr. Mentok the Mind Taker, the gentleman above me has a good suggestion