My views on "Destroying roleplay"

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Heh, maybe if we knew what was under that manhunter mask... which manhunter are you?!

Serious: I suppose it all depends on what happened, as I have learned that the victim hardly ever tells the whole story. But yes, when you all have 'nameless' names it does make it more difficult, however I for one am capable of differentiating between adjectives :wink:
 
You know, if you are going to make a thread defending the Manhunters just title it relative to that subject.


Also, roleplaying like a strange person often gets ruined when you're just doing it to some run of the mill non RPer and they say "lol wut?"
 
Suspicous Pilgrim 说:
You know, if you are going to make a thread defending the Manhunters just title it relative to that subject.


Also, roleplaying like a strange person often gets ruined when you're just doing it to some run of the mill non RPer and they say "lol wut?"

Yeah, people shouldn't focus their hatred towards the taxers etc, because at least they try to roleplay, only thing that irritates me are the non-rp'ers because... well, there's no way to roleplay with them.

ANOTHER TOPIC: People that cripple their own roleplay by instantly calling to admins for just about everything, a lot of stuff could be resolved through roleplay, you know?
 
rokema 说:
Yeah, people shouldn't focus their hatred towards the taxers etc, because at least they try to roleplay,

I think kiddo needs a lecture in what Real Roleplay means...

As for the above mentioned NLR thingy, i would say that it falls perfectly under the category of Metagaming. To know exactly Who killed your friend, where he was killed, and to identify the killer using the glowing letters above his head then kill him on sight.

95th_Daniel_Hagman 说:
the way i see it is RP doesn't have to go your way, its unexpected.

Ofcourse. However, right now, it is very expected what will happen since you 99% of the times turn out dead for some lame reason.
"Witch!" *stab*
"Cult Leader!" *stab*
"Tavern keeper, Tax!" *stab*
"Travelling Bard, Stop singing!" *stab*
"Slave!" *stab*
etc.

It might be unexpected, but it would be nice to see some roleplay that doesn't end me getting killed.
 
Eragon91 说:
rokema 说:
Yeah, people shouldn't focus their hatred towards the taxers etc, because at least they try to roleplay,

I think kiddo needs a lecture in what Real Roleplay means...
Well, taxing is perfectly well roleplay, granted it sometimes goes out of hand where some outlaws count to 3 before you can even react but don't try to condemn everyone for one or two bad apples!
And do you not agree that the non-roleplayers aren't contributing anything but the taxers etc are at least trying to roleplay?


As for the above mentioned NLR thingy, i would say that it falls perfectly under the category of Metagaming. To know exactly Who killed your friend, where he was killed, and to identify the killer using the glowing letters above his head then kill him on sight.

95th_Daniel_Hagman 说:
the way i see it is RP doesn't have to go your way, its unexpected.

Ofcourse. However, right now, it is very expected what will happen since you 99% of the times turn out dead for some lame reason.
"Witch!" *stab*
"Cult Leader!" *stab*
"Tavern keeper, Tax!" *stab*
"Travelling Bard, Stop singing!" *stab*
"Slave!" *stab*
etc.
Well, if I need a lecture on roleplay then why are you the one getting killed the whole time, maybe you should adjust your rp? Because, if you roleplay well you can avoid getting killed most of the time and I remember you always roleplaying an asshat on every charachter. Try roleplaying a friendly charachter!

I tried roleplaying a pilgrim and only got stabbed once because they thought I was an assasin.


It might be unexpected, but it would be nice to see some roleplay that doesn't end me getting killed.
Well, you'd probably have to learn not to provoke people, I saw you lots of times saying: "**** off" to taxers and the such, and then you complain you get killed? If you have any friends your could bring them along to guard you while you do your roleplay(Although I doubt you have any.)
 
Also, getting killed doesn't have to be negative, if I get executed for instance infront of a crowd it'd be worth dieing, or in an epic battle!
 
rokema 说:
I remember you always roleplaying an asshat on every charachter. Try roleplaying a friendly charachter!
Right. I forgot that it is considered being an asshat to worship a Pointy Branch or the Sea Goddess. Because that got me killed more than once.
Also, playing a common Tavernkeeper that offers drinks and food to his customer for a cheap prize is apparently also considered being an asshat.
It is obvious that you know nothing of my roleplay.



I saw you lots of times saying: "**** off" to taxers and the such,
Complete and utter Bull****. You have obviously no idea whatsoever as to what you are talking about so stop lying.
 
Hmm... haven't ever seen you playing Eragon, but something must be wrong with you, if you die so often. Yesterday I played for ~3h and haven't died even once. Day before I died 6 times, and only one of them could count as randoming, rest was in battles or due to glitches.

It just sounds like whining of raped girl that walke alone at night with well exposed ass and boobs. While it's of course rapist guilt, she's partially guilty too.
 
And who are talking about randomers? You're whining that you are killed so often, because of bad (in your opinion) reasons.
I mentioned randoming as only illegitimate death during two days of playing, just as comparison.
 
I will explain to you why i am killed so much:

Because i play with the idea that "Just because i can, doesn't mean i Should"

When i roleplay, say, a Witch, i try to invite other people to roleplay with me. I try to get them involved by playing my role and seeing how they react. About 9/10 people answer my attempts by killing me on the spot.

They Can, but it doesn't mean that they Should

When i last played as a Ferryman, my first customer jump on-board and demanded 500 gold from me. I didn't have that much money, but he refused to accept that. So he said something in the lines of "I will loot your body and we will see", and we fought and he killed me.

He Could, but it didn't mean that he Should. He could have just silently ride along, payed the small fee i asked for and then went on his way like a proper person would have done. Instead he chose to try and rob me, and ended up killing me.
The idiot didn't even know how to sail the ship, so it ended with him stuck on the ship in the middle of the water.


The reason that i care so much is because i hardly ever play to fight, yet people always force me to do it anyways, no matter what role i pick. I don't get killed much more than other people, it is just that i always get killed when i try to have as little to do with fighting as possible.
More than 9/10 people on the server are unable to roleplay further than "Say a few words then attack"

People treat peaceful roleplayers like ****, and you wonder why we are angry? We do not interfere with your gameplay in any way whatsoever. We invite you to participate in it, and all you do is ruin it for us.
 
You think saying ''HALT. Money or die'' is role-playing...?

I've seen more role-playing than that in mm3 and that's a game all about killing...
 
Splintert you are hilarious lol. 

"ANOTHER TOPIC: People that cripple their own roleplay by instantly calling to admins for just about everything, a lot of stuff could be resolved through roleplay, you know"

yea I see this quite often... very frustrating.  When I used to rob/tax alot, ppl would pull odd **** all the time trying to frame me or threatening me directly.  I've said this b4 in another post but once some fool came right out and said "i will not pay you and if you kill me i tell admin u random and u get banned.  wanna get banned??" clearly breaking the rules.  OFC I was not as I always RP robberies as much as possible, giving them 2-3 chances even if they run and I catch them.  Well later that day I was kicked and lost all my money / armor for no good reason. This idiot and others like him got their revenge the only way they could, thru abuse of rules/admin.

People forget most things go both ways.  Players RPing a bad guy or evil character have same problems with ppl ruining it.  I see both sides because I play good and bad chars.  I'm curious Eragon... have you ever robbed someone outright?  I mean for a larger amount like 2k - 5k not some joke like asking for 100.  Ever force a knight to give up his gear or anything??  Out of the blue unscripted robbery by yourself... then been chased down running away with loot by 2-3 "heros" that really are just using global chat to find an easy kill?  Ever had a 5k bounty on your head and had to hideout, fight, heal, survive multiple attacks on your own??  If not I suggest you try it because it can be quite fun.  Dynamic you know... player interaction to the extreme.  Can't say it's just senseless fighting either because there's more behind it if you really create a scenario based on actions rather than pretending.
ColonicAcid 说:
You think saying ''HALT. Money or die'' is role-playing...?
Colonic you get this from other thread?? hehe almost exactly the same
Herbiie 说:
Saying "Halt! Give Me Money!" is not role playing.
Yea really shallow but still RP, not everyone will be as in depth as you like.  Countless times in history ppl have been stopped on roads and threatened with death if they dont pay up.  I'd consider it a valid role to play.  Research the Silk Road of China or does anyone remember their bible stories?  Good samaritan saved who?  I forget.... but anyways yea thats why ppl didnt travel alone.  It's also bad RP to travel alone all the time... not realisitic.
 
Eragon91 说:
I will explain to you why i am killed so much:

Because i play with the idea that "Just because i can, doesn't mean i Should"

When i roleplay, say, a Witch, i try to invite other people to roleplay with me. I try to get them involved by playing my role and seeing how they react. About 9/10 people answer my attempts by killing me on the spot.

They Can, but it doesn't mean that they Should

When i last played as a Ferryman, my first customer jump on-board and demanded 500 gold from me. I didn't have that much money, but he refused to accept that. So he said something in the lines of "I will loot your body and we will see", and we fought and he killed me.

He Could, but it didn't mean that he Should. He could have just silently ride along, payed the small fee i asked for and then went on his way like a proper person would have done. Instead he chose to try and rob me, and ended up killing me.
The idiot didn't even know how to sail the ship, so it ended with him stuck on the ship in the middle of the water.


The reason that i care so much is because i hardly ever play to fight, yet people always force me to do it anyways, no matter what role i pick. I don't get killed much more than other people, it is just that i always get killed when i try to have as little to do with fighting as possible.
More than 9/10 people on the server are unable to roleplay further than "Say a few words then attack"

People treat peaceful roleplayers like ****, and you wonder why we are angry? We do not interfere with your gameplay in any way whatsoever. We invite you to participate in it, and all you do is ruin it for us.

Hey I have a good idea! I'm going to start a pagan cult!

-Templars attack you
You ruin my roleplay!


This is the vibe I've been getting from you Eragon.

Honestly, Eragon.
DealWithItStareCat.jpg
Stop crying about how you get picked on for being a loner / a witch etc. And adjust. Or make your own roleplay server with imaginary friends where everything will go as you suspect it.

The idea of roleplaying manhunters came to us by the large amounts of outlaws on the server! We adjusted and did pretty well for ourselves!

-On another note: 9/10 people I tax do not pay up / attack me / run away, Of course they die and then 7/10 cries randomer afterwards! Do you guys think false accusations should be punishable?
 
Okay consider this.
You rob someone of 1000 coins.
You rob someone of 10 coins.

What's the difference here? Is the scenarios different? Not much. It's still a robbery.
Is the victims feelings a lot different OOCLY? Hell. Yes.
So why rob someone of so much if you could just get the same scenario for a lesser "emotional" price? It really doesn't make any sense unless you really want to provoke the other into not going along with your style of playing.

Roleplaying is still supposed to be co-operation even if your playing an "evil" role.

(Again this isn't about any certain situation I'm just saying that there is always a way to roleplay a bad scenario without making the other player upset.)

 
Maxikus 说:
Okay consider this.
You rob someone of 1000 coins.
You rob someone of 10 coins.

What's the difference here? Is the scenarios different? Not much. It's still a robbery.
Is the victims feelings a lot different OOCLY? Hell. Yes.
So why rob someone of so much if you could just get the same scenario for a lesser "emotional" price? It really doesn't make any sense unless you really want to provoke the other into not going along with your style of playing.

Roleplaying is still supposed to be co-operation even if your playing an "evil" role.

(Again this isn't about any certain situation I'm just saying that there is always a way to roleplay a bad scenario without making the other player upset.)

If it isn't much people won't take it seriously! Honestly, I've tried taxing people small amounts of money but got the same reactions.

People go OOCly: Oh no i wont haev monaie for armor and wepnons so i let hiem kiel me so i loose less
 
Citizen_Kane 说:
Whenever a man hunter aproaches you do what i do: Pretend you noly speak polish :grin:

I will never trust anyone saying: "me speak german", I already thought it to be strange that suddenly a lot of people don't speak english around manhunters!

Oh wait! You adjusted to the manhunter situation and it worked! Hey eragon, maybe you should learn how to speak german. Maybe you'll get killed less?
 
rokema 说:

Hey I have a good idea! I'm going to start a pagan cult!

-Templars attack you
You ruin my roleplay!

It depends completely upon HOW they attack me. If they put me to trial and roleplay with me, i would think it was great. However, right now they, as i believe i have stated about 45 times now but i just doesn't manage to bash it through your skull, they just shout "witch!" and attacks me.
But i guess that you call that good roleplay, and that i should get some guards instead



The idea of roleplaying manhunters came to us by the large amounts of outlaws on the server! We adjusted and did pretty well for ourselves!
Ah, and is that why you taxed commoners, killed thos who couldn't pay and attacked factions? So far i have seen the Manhunters do very little to actually live up to their name.

-On another note: 9/10 people I tax do not pay up / attack me / run away, Of course they die and then 7/10 cries randomer afterwards! Do you guys think false accusations should be punishable?

Sure, alot of people overreact. But i have never seen a group/person get as many complaints as you and you STILL wont accept that you might be wrong. You find a way to justify every single action, even attacking people at spawn, breaking NLR, metagaming and trolling.
 
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