my troop do not listening to me when i'm besieging

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raul-1

Sergeant at Arms
there is two problem

1. when there's a seige tower that moving to the walls but there are also a ladders
and they are waiting to the siege tower instead climb on the ladders and when i give the order
"follow me" they just not listening
2. there is only a seige tower i want them to hide inside it and there also do not listen

btw
parven is so ****ing hard to cupture?
or it's just me?
 
1. The siege pack add-on only adds the ladder. The AI still considers the map as a siege tower map with no ladder, this is unlikely to be changed even if possible at all. They should use the ladder as well, once the siege tower is in place.

2. In a siege tower map, you can't command troops except to tell them to hold fire or fire at will. This is how it's always been in native and not particular to this mod.



raul-1 said:
btw
parven is so ****ing hard to cupture?
or it's just me?

It's just you :wink:
 
It just took me 300 men to capture a frigging castle, go easy on him. ;P

Although getting knocked out and falling off the battlements was sweeet.
 
I ended up having to auto calc almarra (No clue how to spell the rhodok castle name and CBA to check) Because the remaining defenders were crossbowmen AND archers and rendered it literally impossible to siege the castle by actual means. Lost 200 soldiers to 34 defenders without auto calcing..
 
DamienZharkoff said:
I ended up having to auto calc almarra (No clue how to spell the rhodok castle name and CBA to check) Because the remaining defenders were crossbowmen AND archers and rendered it literally impossible to siege the castle by actual means. Lost 200 soldiers to 34 defenders without auto calcing..

An in-battle solution would be to tell your men to hold position and hug the walls, out of the enemy archers' line of sight. Then, have your archers support you while you try to pick off all the enemy archers. Picking out 34 archers from long range shouldn't be too difficult as long as you've got some decent points in archery or crossbow. This actually happened to me once in Almerra too, where after most of my infantry had fallen I told 'em to hug the walls while my archers and myself tried to thin down the enemy archers while exposing ourselves as little as possible to them. At the time we outnumbered them around 4 to 1 too if I recall correctly. End result: we managed to take the castle although half my forces were decimated by arrows and bolts.
 
DamienZharkoff said:
Can't do that in Almarra. Try besieging that castle and you will know what I mean

If you read my previous post I did specifically mention that it's exactly what I did in Almerra.
 
amade said:
DamienZharkoff said:
Can't do that in Almarra. Try besieging that castle and you will know what I mean

If you read my previous post I did specifically mention that it's exactly what I did in Almerra.
Then you realize thats impossible as you run into square surrounded by archers, right?
 
While creating the AI for this game, they briefly considered changing the initials from M@B to C-H-C and the name of the game to Crack Head Commander.
 
DamienZharkoff said:
amade said:
DamienZharkoff said:
Can't do that in Almarra. Try besieging that castle and you will know what I mean

If you read my previous post I did specifically mention that it's exactly what I did in Almerra.
Then you realize thats impossible as you run into square surrounded by archers, right?

No, I won the castle.

amade said:
This actually happened to me once in Almerra too, where after most of my infantry had fallen I told 'em to hug the walls while my archers and myself tried to thin down the enemy archers while exposing ourselves as little as possible to them. At the time we outnumbered them around 4 to 1 too if I recall correctly. End result: we managed to take the castle although half my forces were decimated by arrows and bolts.

In detail, I told my infantry to hold the walls just below the ladder while my archers hold under the wall opposite the square. A major drawback is that the infantry kept facing the people above the ladder and exposed their backs to the archers on the other side of the square. However, placing my archers below the ladder won't work as they keep trying to attack the ones above them instead of the archers on the opposite wall. So my archers thinned the ranks on the ladder-wall while I sniped off the ones on the opposite wall. Killing them off didn't take long, since even though they receive reinforcements the enemy archers never go back to the opposite wall. So after a while all the enemy is concentrated on one side, above the ladder. After thinning more of their men enough I ordered my infantry to charge.

It was difficult, I might even say quite realistically... But doable nonetheless.
More importantly, it was challenging fun.
 
Charlie Brooker said:
It just took me 300 men to capture a frigging castle, go easy on him. ;P

Yeah, and overconfidence can be a factor: I was just about to finish up my game one evening and was passing by Ryibelet Castle when I noticed that it had 160 prisoners,  and all in groups of 10 or 12. Sweet, I thought, I can take this and garrison the castle entirely from the prisoners I rescue. I couldn't resist. Rushed back to Praven to resupply. And the fatal error: I decided to only take two troop types with me, so I could use the slots to recruit all the prisoners. Stocked up on Champions and Two Handed Swordsmen and galloped back.

Oh-oh #1. Siege Tower. Go for it. Oh-oh #2. I hadn't noticed that the castle seemed stuffed full of Bards and Elite Rangers.

Champions + Two Handed Swordsmen = No Shields. It was a slaughter. We made it down to the courtyard and almost made it, though I should have retreated when I saw Aragorn coming through the breach.

Captured. Lost 12,000 denars, I think, my Ivory Bow, and my boots. And 70 Champions and 50 2handed Swordsmen.

Chastened.

 
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