KiLLeR
Recruit
Hi,
Some of the suggestions are already postet by other users, but
that's my complete "wish-list":
1. There should be a well developed crafting-system, so that you could
hunt deer, chop wood, mine stones and ore and so on. Then you
could manufacture speers, shields, swords and so on.
2. There should be the posibility to build a hut (in the beginning, with
some wood and stones), then extend it, let slaves work for you,
they should collect the wood/stones/whatever for you, so that you
are able to build a big and wonderful castle.
3. If you go to a town of the faction you are in war with, you could
choose if you want to get in peaceful and deal some grain or s.th.
else or if you want to attack the castle (and free some prisoners).
There could be walls around the castle where the defenders walk
on and the enemy archers can fire from. (perhaps towers)
4. Weapons: I liked the post I read wich sayd something about scimitars
with their blades that are better on horseback-fighting.
And to add some realism: All the weapons with wooden parts
(Lances, quarterstaff, axes...) should have energy like the shields
so that the get broken if you block too many attacks with them.
That's it for now, if I get new ideas, i'll post them.
What's your opinion to my suggestions, would they be realizable ?
- KiLLeR
Some of the suggestions are already postet by other users, but
that's my complete "wish-list":
1. There should be a well developed crafting-system, so that you could
hunt deer, chop wood, mine stones and ore and so on. Then you
could manufacture speers, shields, swords and so on.
2. There should be the posibility to build a hut (in the beginning, with
some wood and stones), then extend it, let slaves work for you,
they should collect the wood/stones/whatever for you, so that you
are able to build a big and wonderful castle.
3. If you go to a town of the faction you are in war with, you could
choose if you want to get in peaceful and deal some grain or s.th.
else or if you want to attack the castle (and free some prisoners).
There could be walls around the castle where the defenders walk
on and the enemy archers can fire from. (perhaps towers)
4. Weapons: I liked the post I read wich sayd something about scimitars
with their blades that are better on horseback-fighting.
And to add some realism: All the weapons with wooden parts
(Lances, quarterstaff, axes...) should have energy like the shields
so that the get broken if you block too many attacks with them.
That's it for now, if I get new ideas, i'll post them.
What's your opinion to my suggestions, would they be realizable ?
- KiLLeR