My problems with Bannerlords campaign start
At the very beginning, right after character creation, everything is fine. You can choose to be a child of a rich, powerful family or poor people without any land, at the bottom of society. For the "early childhood" you can choose personality traits, for "adolescence" you can choose what you were doing in the village, all believable things, like gathering herbs or hearding sheeps, things all village children could have actually done no matter their lineage. But in "youth" you suddenly have a horse and weapons, no matter what you choose next. If my characters parents are poor farmers and my character gathered herbs, why is he suddenly a warrior? The description says "some women as well as men learn to fight", why does my character have to be one of them? Weapons and especially horses in those times were valuable and expensive, my character shouldn't be able to afford this or just get it from someone for free, just for gathering herbs. The rest I suppose is allright, until you immediately have to choose your banner?! My character is the child of poor farmers, he gathered herbs, just fled from a raid and suddenly builds up a clan, gives himself a banner and noone says anything and accepts it? In Warband I had to slowly build up my reknown until any lord would even invite me as a mercenary, let alone someone would want me in their faction. Eventually when making a name for myself, I would finally get to bear a banner. It was an achievement, which you were very proud of, like in real medieval times, not just some piece of cloth you get for nothing. Last but not least, I get way too much and expensive equipment. It of course varies, depending on the options you chose, but when you try to be as poor as possible, in general I would say, it is worth at least over 1000 denars (addittional to the money you are given). That doesen't seem too much at first, but again, considering my character is a poor farmer child, its quite some. I would be fine with just the civilian outfit, why does my character have to have a battle outfit already? I might just want to be a tradesman or farmer at first, why do I have to start the game as a worrior with multiple weapons, a horse and so on? all this just takes away the sense of achievement, from growing from a small peasant to a mighty emperor. Oh and why am I allowed in the lords hall at castles but not in cities? You should have to pay bribe for both at the beginning.
My main problems with the start of the game are
My suggestion to solve these issues
At the very beginning, right after character creation, everything is fine. You can choose to be a child of a rich, powerful family or poor people without any land, at the bottom of society. For the "early childhood" you can choose personality traits, for "adolescence" you can choose what you were doing in the village, all believable things, like gathering herbs or hearding sheeps, things all village children could have actually done no matter their lineage. But in "youth" you suddenly have a horse and weapons, no matter what you choose next. If my characters parents are poor farmers and my character gathered herbs, why is he suddenly a warrior? The description says "some women as well as men learn to fight", why does my character have to be one of them? Weapons and especially horses in those times were valuable and expensive, my character shouldn't be able to afford this or just get it from someone for free, just for gathering herbs. The rest I suppose is allright, until you immediately have to choose your banner?! My character is the child of poor farmers, he gathered herbs, just fled from a raid and suddenly builds up a clan, gives himself a banner and noone says anything and accepts it? In Warband I had to slowly build up my reknown until any lord would even invite me as a mercenary, let alone someone would want me in their faction. Eventually when making a name for myself, I would finally get to bear a banner. It was an achievement, which you were very proud of, like in real medieval times, not just some piece of cloth you get for nothing. Last but not least, I get way too much and expensive equipment. It of course varies, depending on the options you chose, but when you try to be as poor as possible, in general I would say, it is worth at least over 1000 denars (addittional to the money you are given). That doesen't seem too much at first, but again, considering my character is a poor farmer child, its quite some. I would be fine with just the civilian outfit, why does my character have to have a battle outfit already? I might just want to be a tradesman or farmer at first, why do I have to start the game as a worrior with multiple weapons, a horse and so on? all this just takes away the sense of achievement, from growing from a small peasant to a mighty emperor. Oh and why am I allowed in the lords hall at castles but not in cities? You should have to pay bribe for both at the beginning.
My main problems with the start of the game are
- My character is forced to be a worrior
- He is given way too much equipment at the beginning, like weapons, armor and a horse, a lot of money
- I immediately have to choose a banner right at beginning, without any requirements to fullfill
My suggestion to solve these issues
- Give more options to chose a non warrior way in the age stages
- Get rid of the battle outfit, the civilian outfit is plenty enough for the start
- Implement requirements to fullfill, to get granted a banner, like a certain amount of reknown, like in Warband
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