My Marnid is a medieval noob:P

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Sturmspawn 说:
If B&M are really as useless as many peple say, I find myself wondering why they don't just cut them loose permanently and fill their slots with something presumably more useful.
Two words: Skill dumps. Even with the nerfing introduced in .80x it's better to relegate party skills to B&M. Of course, that just makes them suck even more at combat.
 
With the .808 party skill reduction for M&B I have to take two more skill myself to keep them in fighting form. Once you get them up to Strength 18 and powerstrike/powerdraw 6 they are pretty much studs with the occasional 'Whups' shot mixed in.

mfberg
 
I find they actually work as mounted lancemen. I put them on a horse with a great lance as soon as possible, and it does marvels for keeping them conscious and getting a a couple kills a battle. Any other weapon besides ranged, I think is too hard for their poor little no strategy brains, at least not without huge skill point upgrade.
 
...even skill dump puzzles me.

As leader, your own char is doomed/destined to beef up INT/CHA even if you'd like to pump AGI/STR. Hitting INT, of course, gives compensating skill points, but it seems that somewhere around level 27 or so you begin to have more skill points than you can use [due to AGI/STR ceilings]. So your char, as leader is, in my mind, the ultimate candidate for skill dump. So I gotta ask: why wouldn't you be using B&M to live vicariously, as it were, by letting them have all the AGI/STR bumps, and all the fighing skills that they can - and of course, manage their equipment so they don't over-estimate their capability?

I press this point because I have seen SO MANY threads cursing the only two NPCs you get in native - and even if there are others, the AI still processes them pretty much the same regardless of thier initial profiles. I'm truly puzzled about this as I have had what I consider rather successful development with them in all the games I have played so far [that is, starting with several versions of B&M] - as have some others, judging from a few posting above this.

There are certainly curious things about them that makes you wonder a bit about the internals - for instance, why is Marnid so 'resistant' to following orders when, for all intents and purposes there is nothing'obvious' in his definitions that suggests this should occur - but this should not be a reason to simply discard him out of hand. I would also ask why Borchas' aim for his peers [versus his opponents] is so true, but then my own frequntly seems to have the same characteristic.

Any substantial arguments to either position would be welcome - my primary premise is that B&M are useless only to the extent that the player permits them to become so. [Um, did I paint that target bright enough?]



 
Why would I want to waste points on int? I do invest into cha moderately but int is completely useless. That's what B&M are for. Borcha does tracking, pathfinding, spotting, and training, and Marnid the healing skills.
 
Why use training at all? I only spend Borcha's skillpoints on it when there's no other skill to put them into. You're usually higher level than everyone else so training does you no good and when you get your troops from prisoner trains they're the second highest rank already so it doesn't do much good there either.
 
M&B have lost a lot of their value, now that their contribution to party skills has been weakened. Overall, I think that this was a mistake (at least in terms of making  any sense of the game). Still, I like them as Horse Archers - but I miss having a medic and a scout.
 
I use Borcha for tracking, pathfinding, and spotting, Marnid is for trade, healing, and trainging. I myself put all my points in Leadership, prisoner management, and Tactics. Those are extra points, though.
 
I give him a large bag of rocks..nothing else. Its interesting seeing how many men he actually KO's.
 
Aren't you glad you gave him a weapon? Otherwise he might have used the only weapon G*d gave him.


Note: Word edited as I fear it may be against current forum rules - luckily Monty Python could use such uncouth language.
 
My Heroes are always lancers... for some reason they just seem to kill a bunch more, specially when facing down other horsemen.
 
Hmm... I just thought of a great idea... Marnid and Borcha... Mount and Blade... We give Marnid a mount, and Borcha a blade! It's perfect! Then we see who survives the longest and gets the most kills...
 
I have a better idea, we stick a sword up Borcha's ass and feed Marnid to a horse, thus getting rid of the two nimrods while at the same time obtaining a blade our enemies will truly fear and a fearsome carnivorous mount worthy of our greatness. Two birds with one stone, I'm telling you!
 
Silver 说:
Hmm... I just thought of a great idea... Marnid and Borcha... Mount and Blade... We give Marnid a mount, and Borcha a blade! It's perfect! Then we see who survives the longest and gets the most kills...

If all that you give to Marnid is a mount, he'll try punching people, instead of running them down. I bet on Borcha!
 
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