Future_Gang
Recruit
I think we all can agree late game is kinda boring when you have overpowered troops and stats, so heres my ideas on how they can fix it to make it more interesting.
1: Lock out the high level gear from noobs. Its way too easy to get the best weapon at the start of the game and by the time you become a vassal you probably have some heavy plate armor and a 50 damage greatsword.
2: Make the bandits grow in numbers, gear and stats as you level up. So we can have elite bandit armies that can actually be a challange to you instead of just a nuisance you click for your knights to trample.
3: Make troops evolve in gear. Maybe after 3 ingame years a swadian recruit could stop carrying pitchforks and clubs they start bringing spears and swords, nord veterans bring a better axe, khergit horse archer switch their bows for lances, etc you get the point they slowly change their army so you have to come up with new tactics and bring higher level armies to deal with enemies.
If you have any other ideas comment below so Taleworlds can see.
1: Lock out the high level gear from noobs. Its way too easy to get the best weapon at the start of the game and by the time you become a vassal you probably have some heavy plate armor and a 50 damage greatsword.
2: Make the bandits grow in numbers, gear and stats as you level up. So we can have elite bandit armies that can actually be a challange to you instead of just a nuisance you click for your knights to trample.
3: Make troops evolve in gear. Maybe after 3 ingame years a swadian recruit could stop carrying pitchforks and clubs they start bringing spears and swords, nord veterans bring a better axe, khergit horse archer switch their bows for lances, etc you get the point they slowly change their army so you have to come up with new tactics and bring higher level armies to deal with enemies.
If you have any other ideas comment below so Taleworlds can see.